I haven’t played Outer Wilds yet, but I loved The Outer Worlds, so I’m all on board for this. I have my doubts that Microsoft will want Obsidian to launch Avowed and Outer Worlds 2 in the same year though.
I’ve been deterred for so long because Majora’s Mask was perhaps the most violent reaction I had to playing a video game, and Outer Wilds does the Majora’s Mask thing.
The one mechanic is similar, yes. But the gameplay and exploration are drastically different.
I can’t praise the game enough… it’s just so good.
For example. You’re in a dungeon and then it happens and you go back.
In some ways something happens when you’re pulling on some thread. There’s no dungeons, no goal (explicitly). You are exploring and as you learn more you realize there’s areas to check out because they’ll answer some question you have about what happened or why something is the way it is.
In this case perhaps the mechanic occurs and you find yourself briefly annoyed. But then you go back to the spot, this time things are in a different place and state and you realize something happens that allows you to go further which leads to another thread/mystery.
And then you’re off. As time goes on you learn to accept and then even invite it. More and more you unravel deeper mysteries, learning what and why and then seeing earlier conclusions in a new light.
Why it’s happening, how it’s happening, what can be done and can’t, etc. it’s really a one of a kind experience.
I went and edited more into the answer. Trying to capture the feeling about it so that they aren’t afraid of being annoyed. Hopefully I handled it gingerly enough.
I love the idea of the game, and started playing it. But realistically it needs you to commit to some continuous time otherwise you forget what you’ve learned, and I haven’t had the time yet. I played it for a few days, explored lots of places but didn’t learned anything, possibly I was looking on the wrong planets and trying to figure out how to do it right on that planet got frustrated because I didn’t have something that was needed, or something… But I do love the idea of the game, and I want to go in blind. But some of those puzzles can be really frustrating when you only have a few minutes per day and forgot all about them by the next time you try to solve them.
Just keep pecking at it! Unravel each thread until you’re stuck then grab a hint from somewhere and keep going, I had to come back to Outer Wilds after starting it once initially and giving up, and I’m glad I finished it. Especially the DLC.
Use your ship log, it’ll remind you of all the clues you’ve found so far and how they connect together. But I agree it’s better to play continuously without large time gaps to keep everything you’ve learned fresh.
True; I made it about 3/4ths of the way into Outer Worlds before I got bored.
Meanwhile I barely got the main story started before I decided I was done with Starfield. I never thought I’d say this, but that game has too much dialog, and none of it is even the least bit interesting. I have no idea why Bethesda keeps Emil Pagliarulo around. He should have been fired 20 years ago, but instead they keep giving him the job of lead writer.
It’s been so long I thought they had dropped the IP. The first game has some issues but it wasn’t as bad as people make it out to be. Hopefully they addressed the issues with the first game.
As far as I could tell, the “issues” people primarily had with it were that they wanted it to be bigger, but I also really appreciated its scope and how little time they wasted.
I had at least one quest which, when certain choices were made, would not complete. They never fixed it, but did release a cash-grab level-cap-increasing version later. Left a bad taste in my mouth. (There were other bugs and issues I faced that also never got fixed, but I don't recall what they were anymore). I mostly did enjoy the game, otherwise, and the size was fine in my opinion.
What issues? Who makes it out to be bad? As far as I remember everyone has always loved this game, it’s like saying “despite the issues with Fallout New Vegas, it’s not as bad as people make it out to be”, or Skyrim, or Red dead redemption 2, it’s the kind of game I don’t think I’ve ever heard someone complaining about it (except perhaps for the existencial dread caused by finishing such a good game and not knowing what to do next)
Its odd that you haven’t come across any complaints since almost everytime this game comes up in online threads that I visit, it’s filled with people criticizing it.
My main issue is a perspective thing - it felt like playing half assed fallout in space, in the sense that many questlines and stories felt very “been there, done that”. Its probably great if you haven’t played fallout 3 or new Vegas, but it just didn’t do much that was new beyond a coat of paint so I just got bored with it.
I’m starting to really despise this franchise, studio and/or publisher. Fuck off with these remaster cash crabs two years after a game is released. Are we due a The Last of Us: Part 1 Remastered - Remake too soon? Get out of here.
Look at Hellish Quart on Steam, if you haven’t. Really cool and fun, like a spiritual successor to Bushido Blade based in Eastern Europe. Updated with impressive regularity.
Lie before launch about what features the game will/won’t include to dodge bad reviews and increase sales, add microtransaccions for costumes of older tekkens, add in game store with a paid currency that forces you to add more money that the exact amount you want to spend, mtx with limited uses, in game adds masked as free customization items (chipotle brand), add characters from older tekkens as DLC (Eddy, Lydia, Heihachi…), add a paid battle pass separated of the season pass that gives you customization items, exclude DLC content from the Season Pass/Ultimate Edition that was supossedly to include it (Heihachi scenary).
Tekken 5 still my favorite entry in the series. Sad the older games never got a proper PC release. I played Virtual Fighter 1 and 2 on Saturn and 3tb (on Dreamcast), so cannot speak for any newer entries. At least they do not play fluid like Tekken and do not feel as good to me. Virtua Fighter also was less combo oriented. Again, I don’t know how the current state of newer Virtua Fighter games are, but I’m a little bit skeptical at the moment. Really need to test them. And I would recommend you too, so you have the right expectations.
But from the trailer, it looks much better to me than what I experienced 20 years ago lol.
youtube.com
Aktywne