youtu.be

WeLoveCastingSpellz, do games w Starfield, is it getting review bombed?
@WeLoveCastingSpellz@lemmy.fmhy.net avatar

It just a bad game

impiri, do games w Starfield Review - Buy, Wait, Never touch

“Buy, wait, never touch”

Cool, they’re describing most of my game library

avater,
@avater@lemmy.world avatar

😂

JonnyRobbie, do games w Starfield Review - Buy, Wait, Never touch
@JonnyRobbie@lemmy.world avatar

The Escapist preview essentially confirmed my fears - I guess I’ll patiently wait for TES IV.

Arkarian, (edited )

Don’t worry, the release is only in -17 years.

JonnyRobbie,
@JonnyRobbie@lemmy.world avatar

yeah, yeah, romans and their dang numerals.

Retrograde,
@Retrograde@lemmy.world avatar

What did the escapist say that turned you off?

JonnyRobbie,
@JonnyRobbie@lemmy.world avatar

I love handcrafted world of skyrim. Escapist preview essentially mentioned that a lot of the starfield world is barren procedural-like planets. I would love an exploration game. I’m not sure I want a game with bazillion planets each of which has essentially same outpost (from design perspective). Granted, I might be wring, I keep watching reviews and opinions, but at this point, the game is not instabuy, more like wait for a sale - if it kept its hype.

DulyNoted,

That’s fair, but also, the fact that it has procedural generation should not be a surprise to anyone at this point, they were very open about it.

I’m just hoping there’s an easy way to distinguish in game between the procedural stuff that’s not worth exploring and the stuff that is. I’m hoping it can be safely ignored, but it WILL be annoying if they hide really interesting questlines on otherwise barren planets.

Wumbologist,

It’s not that I’m surprised. Personally, it’s that I felt the procedurally generated content in Skyrim and Fallout 4 was their weakest aspect. The quality, hand crafted content is why I enjoy their games.

I’ve been skeptical of this one since they announced the whole 1000 planets thing. I’m checking up on reviews and waiting for the general public to get their hands on it cause I just don’t really trust that they can make quality procedurally generated content.

charles, do gaming w Manic Miners, a fan remake of a classic 1999 RTS Lego Rock Raiders, has finally reached full release.

Omg I remember seeing this was being remade but I’ve purposely not looked at anything beyond that. So excited to give this a try, it was one of the 4 or 5 games I’d play non stop in rotation (partly because I was bad at video games as a kid (not that I’m much better now, I just have less excuses)).

DarkThoughts, do gaming w Path of Exile 2 New Gameplay Trailer

Are they seriously still sticking to gender locked classes?

Terminarchs,

Would you volunteer to do all the extra work that would require, for free?

DarkThoughts,

You think the PoE devs aren't getting paid? lol

Terminarchs,

They are, but this is also clearly not within budget, not a sexist conspiracy.

DarkThoughts,

Sexist? Why are you trying to make this a gender issue now? lol
Please stop the fanatic bitching. You're not going to make any sort of criticism go away with this.

Terminarchs,

You clearly made it a gender issue with your initial comment. I’m not the one bitching, I think the trailer looks amazing.

DarkThoughts,

Are you confused? Where did I make it a gender issue by complaining that they still use gender locked classes? It's an outdated and obsolete concept from decades ago that needlessly cuts down on character customization. I never once claimed this to be sexism related. Maybe work on your reading comprehension before you continue to cry around over your own made up bullshit.

liminis,

It’s not “obsolete” for set characters, which is what this is if they have pre-established stories and personalities.

You think the PoE devs aren’t getting paid? lol

That’s not how budgets nor gamedev work. It’s not up to individual developers to just add huge amounts of content to a game that hasn’t been budgeted for.

DarkThoughts,

It’s not “obsolete” for set characters, which is what this is if they have pre-established stories and personalities.

It is. Even Diablo had male and female characters while having lore behind them. It's not that hard. They even acknowledged that they could offer it as micro transaction, so this whole "they're actual characters" argument already flies right out of the window.

That’s not how budgets nor gamedev work. It’s not up to individual developers to just add huge amounts of content to a game that hasn’t been budgeted for.

Look. It's not that hard to adjust armor & animations to character models nowadays. A lot of tools do most of the work even all on their own already, assuming you prepared for this with a solid base already. Even game modders do this. You're just looking for excuses.

liminis,

You’re just looking for excuses.

No, I’m not, because I’m not a PoE2 dev and don’t need an excuse. You’re ignoring the realities of gamedev and insisting it should just work because you say so.

They even acknowledged that they could offer it as micro transaction

If they did, that means budgeting for the additions needed because it would be a product in itself.

DarkThoughts,

No, I’m not, because I’m not a PoE2 dev and don’t need an excuse. You’re ignoring the realities of gamedev and insisting it should just work because you say so.

You continue to make shit up. I never claimed you were a dev, that's also completely not necessary to kneejerk white knight a product like you're doing. I also never claimed "things just work because I say so". Please stop the straw manning.

If they did, that means budgeting for the additions needed because it would be a product in itself.

Throwing all your previous "arguments" out of the window.

liminis,

I’ve never played PoE, and only watched a friend play it briefly; so nice try, but no, I’m not just stanning for a developer out of some absurd association of one’s ego with a product.

You need to actually learn how development works, and I’m not replying further until you either do that or stop being so aggressive.

Throwing all your previous “arguments” out of the window

If you actually read what I said, instead of obsessing over winning an argument no one cares about, you would realise that was the exact thing I said from the start. Unless you can’t even tell you’ve been frothing at two separate people.

SkyeStarfall,

It would be nice if they didn’t, but every class is a character with a semi-established personality and story, so it makes sense for them to be gender “locked”. The NPC characters also react to you differently based on who you play. It’s mainly a difference in character design.

DarkThoughts,

Make them gender neutral, I honestly don't care about their backstory anyway if I'm honest. I want to play "my" character. Imagine they'd be as restrictive in their possible builds because "duh, in their backstory they only used specific spells too".

codexarcanum, do games w Being Kyle Katarn - Interview with Jason Court

I’m slightly on the young side for FMV games, but Jedi Knight and Command & Conquer were childhood staples that shaped my tastes in so many weird ways. JK is up there with the original trilogy for “Star Wars that is good and I care about.” Katarn is easily the coolest Jedi.

Coelacanth,
@Coelacanth@feddit.nu avatar

Mapocolops played through Dark Forces II recently and it was incredible watching those FMVs again that blew my mind as a child. I will always love Kyle Katarn.

However… the level design is absolutely wild! I have no idea how I got through that game as an 8-year-old!

codexarcanum,

I sometimes still have nightmares about those aqueducts and fuel tubes!

nyctre,

Hell yeah! Played those games so much. I remember even duelling online with a classmate. Was great

Donjuanme, do games w The Triple-i Initiative 2025 - Indie games for 2025

Wasn’t this like 40 minutes last year? Damn I’m excited to watch this (especially if it’s like last year’s) but that’s quite a time commitment, maybe over the next couple days.

I think I added half the games from last year to my steam wishlist/follow, unfortunately quite a few are still in development.

Aielman15,
@Aielman15@lemmy.world avatar

The showcase itself is 1 hour long, the rest is interviews/devs commentary for some of the games.

Donjuanme,

It definitely had more games! Was very satisfied when the previews ended where they did, would’ve been amazing to have more but it was already so much,

Absolutely 10/10 protection, added a fair number of games to my wishlist, and even bought a couple. And It was fun trying to guess what games were before their titles came up.

Is that deep rock galactic going to be another free content update? At first I thought they were finally integrating what they learned from deep rock galactic survivors (and that would explain why they’ve never thought too long on multiplayer), but that has to be way too much for just a content update, right? Jeez coffee stain continues to knock it out of the park.

Aielman15,
@Aielman15@lemmy.world avatar

Absolutely, iii was my most anticipated showcase this year and they delivered big time. Katana Zero DLC was the highlight for me, but I got two more wishlists from the rest of the video as well.

Last year’s showcase was good, but this one blew my mind. I’m already counting the days for next year’s.

Elevator7009, do games w Quite a Ride: Official Reveal Trailer

Clicked hoping for train game, instead found horror biking game.

Pedal through the fog, but never look back.Trapped in a constantly shifting horror, you must ride, conserve your phone’s battery, and decode cryptic messages to escape. Explore, survive, uncover the truth.

—Steam description, link here.

I remember there being some game on iPhone with a title like “Zombies, run!” where they somehow locked progress behind real-life running—that was the whole point of the game, to get you to work out in real life. I think it’d be cool if: if this game succeeds, if a spinoff or adaptation where your progress is locked behind real-world biking was released.

psx_crab,

That would be awesome idea, but i assume the app gonna be running while cycling, meaning player can’t use their cycling app as well.

Elevator7009,

No, I mean a single game that is intended to be run while cycling, not the game + a separate cycling app. Think Pokémon GO but with this game and cycling instead of walking.

Katana314,

Between trains and large ships, I love the feeling of operating large vehicles with multiple rooms. Bonus points if one large vehicle can carry a smaller vehicle.

Examples: Sea of Thieves, Subnautica, many JRPGs with airships, even something like The Last Express.

ka1ikasan, do games w PowerWash Simulator 2 | Announce Trailer

Never played the first one but both of them look stupidly addictive. I feel like it is a chill version of Xonix-like games. Not quite the same but I can vaguely put them into the same genre basket.

capt_wolf,

Definitely the kind of game that you start playing and then suddenly it’s dark out, your boss is mad because you didn’t show up for work today, your parents are calling because you haven’t talked to them in a week, and bill collectors are writing you because you haven’t paid your bills in a couple months…

Highly recommended!

58008, do games w We're remaking Morrowind as a Skyrim mod. Here's a charity livestream we held on the weekend.
@58008@lemmy.world avatar

This will be my first experience of Morrowind, the original is just way too old for me to try getting into now. I’m a Philistine, I know, but I need a modern UI and interface and UX and all that jazz. Skyrim is pretty old at this point too, but it still holds up in all the important ways. So, I shall wait for the release of Skywind! (Could probably have phrased that in a slightly less flatulent way…)

mr_jaaay,
@mr_jaaay@lemmy.ml avatar

I played Morrowind back in the day and I completely agree, I couldn’t play it now, just don’t have the capacity. The journaling in that game of specific quests was pretty bad, as was the horrible leveling system.

deus, do games w Actually investigating "Gaming is Dying" [Never Knows Best]

Ooh, I love this channel. Gonna save it for later.

nevemsenki, do games w Introducing Battlefield Labs | Battlefield Studios

Battlefield is dead.

Murvel,

Yes, yes, everything is bad

Eyck_of_denesle,

New to this franchise(😭) but having so much fun with bad company 2 with Project Rome.

Peffse, do games w The Sims & The Sims 2 Legacy Collections - Official Reveal Trailer

I keep seeing “have all DLC” but they seem to be conflating Expansion/Stuff Packs with actual Downloadable Content.

Does The Sims 1 contain all the Maxis website stuff? Is the downloadable Elle Woods no longer lost media?

Does the Sims 2 include all the downloadables from The Exchange? The downloads from Sims Store? The downloadable pre-order bonuses? The downloadable Christmas pack?

Lost_My_Mind,

What about the pizza hut content? 99% of people don’t even REMEMBER the pizza hut stuff!

Peffse,

ooh, do you have any details? I don’t think I heard about this one.

Lost_My_Mind,

So you bought a real physical pizza at pizza hut. Printed on every box at the time was a code. You went to pizza huts website, put in the code, and the page allowed you to download a file. When double clicked, the file modified your sims installation.

So now when you played the sims, before your sim could order a pizza for $40. But now there was another option. “Order the Bigfoot from Pizza Hut.” Which cost $19.99 + sims tax $0.01"

The sims tax was because in real life the BigFoot was $19.99, and they wanted to advertise this, but the game wasn’t programmed to handle decimals in sims 1 money.

Then when your pizza was delivered, it had the same properties as the regular pizza to your sims hunger. But the box was a rectangular box, and made to look like the real thing, which was rectagular box with square slices. The pizza delivery guy was wearing a pizza hut uniform.

And if your sim holds a $40 pizza, the slices are triangle. If they hold a bigfoot pizza slice, they were square.

And the other difference was the $40 pizza, your driver took like 20 seconds to arrive (which was like 40 minutes in game time). A pizza hut driver showed up instantly (which still meant like 10 minutes in game time).

Now here’s the coolest part. The Bigfoot pizza was created by pizza huts senior director of marketing. But you know him better by name as Reggie Fils-Aimé.

I can’t find any evidence that Reggie also was reaponsible for the sims content…but…come on. He created the BigFoot pizza. This content was just marketing for the BigFoot. It’s Reggie. Hkw is this NOT his idea, right?

Essence_of_Meh,
@Essence_of_Meh@lemmy.world avatar

Here’s what EA has to say about this.

The Sims:

  • The Sims Livin’ Large
  • The Sims House Party
  • The Sims Hot Date
  • The Sims Vacation
  • The Sims Unleashed
  • The Sims Superstar
  • The Sims Makin’ Magic

The Sims 2:

  • The Sims 2: University
  • The Sims 2: Nightlife
  • The Sims 2: Open for Business
  • The Sims 2: Pets
  • The Sims 2: Bon Voyage
  • The Sims 2: Seasons
  • The Sims 2: FreeTime
  • The Sims 2: Apartment Life
  • The Sims 2: Holiday Party Pack
  • The Sims 2: Family Fun Stuff
  • The Sims 2: Glamour Life Stuff
  • The Sims 2: Happy Holiday Stuff
  • The Sims 2: Celebration! Stuff
  • The Sims 2: H&M Fashion Stuff
  • The Sims 2: Teen Style Stuff
  • The Sims 2: Kitchen & Bath Interior Design Stuff
  • The Sims 2: Mansion & Garden Stuff
Peffse,

none of those are DLC

Essence_of_Meh,
@Essence_of_Meh@lemmy.world avatar

That’s a fair point. I should’ve gone with the “packs” wording EA used, I guess.

reseller_pledge609, do gaming w First Look at Switch 2

Doubt they’ll have hall effect sensors. That would fix a problem that makes Nintendo money. Can’t have that

Midnitte,

Not really making them money when they’re willing to repair it for free - honestly surprised they didn’t just silently upgrade them to Hall Effect to stem the tide of repair requests

reseller_pledge609,

In that case, I was wrong. I agree that they should have upgraded then.

LiamTheBox,
@LiamTheBox@lemmy.ml avatar

They just do it because of their reputation

nintendolife.com/…/nintendo-wins-switch-joy-con-d…

lazycouchpotato, do games w Lil Gator Game: In The Dark | Announcement Trailer
@lazycouchpotato@lemmy.world avatar

Enjoyed the first one. The lack of a map was agonizing though. Kept getting lost in the world. I believe you only unlock it after credits roll.

tiramichu, (edited )

I got lost a few times too, but I think they did a good job of providing mitigation for that with specific large landmarks you can see at least one of from anywhere, like the big tree, the mountain, the windmill.

I understand what the devs were trying to do by not having a map. When a map is there, especially an always-on minimap, I basically spend my whole time with my eyes glued to that tiny corner of the screen rather than actually looking at the world. So I can respect the decision to try and do without any map.

jacksilver,

Yeah I liked the free form exploration, felt more like a kid on an adventure.

I my opinion this game did open world design better than most games out there. I personally put it above BOTW, but that’s probably a controversial opinion.

Really excited to hear they’re making a sequel.

tiramichu,

The nice thing about Gator Game was that movement felt so good and fluid. It really is just a game about jumping and climing and bouncing around like a hyper kid.

Given the game doesn’t have ‘combat’ they really really needed to get traversal right because that’s the main draw, and they succeeded in that.

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