It’d be pretty sick if after seeing the massive success bg3 was and how they were wildly off with their prediction, Microsoft pushes an order for pillars of eternity 3.
While I’m in this bizzaro world where Microsoft makes good decisions, I’d also like a Ferrari.
I know the first game didn’t, by the time I played the sequel (though I didn’t enjoy that one nearly as much as the first) I did recall it being an option.
Yeah I agree with you on thinking of it as a new game fly. The problem I have is MS’s plan is to make gamers comfortable with only renting games by making it cheap then when there is no other option. They jack up the price.
I still haven’t seen the “no other option” scenario as so many claim. You could say $80 price tags do that, but if all prices are going up, that doesn’t track so much.
They also discount games if you buy them while you have game pass. So there’s some encouragement to try a game, find you want to keep it, and pay for a permanent copy should it be removed from GP (or the player decides to stop the GP subscription).
Still, I’m done with them because they’re done with talented studios, and are active participants in the Palestinian genocide.
It’s more the trend of i have seen in the tech space of a deal too good to be true. A tech company taking a loss to gain marketshare and drive out competition on price or flat out buy them then when they have cornered the market drive up the price for insane profits and customers have no choice because you effectively become the platform.
The video game market is extremely hard to “corner”. It can happen for professional software like document processing, image editing, etc, but far too many startups are interested in making games, and there’s multiple digital stores to sell them. Minecraft and Factorio even sold off their own websites. Clair Obscur recently outsold a lot of big publisher efforts, and definitely didn’t need Game Pass’s visibility.
They can corner one particular audience like Call of Duty, but can only push so many expectations on them before those gamers consider other games. They tried it with Fallout, complete with subscription, and it was massively unpopular.
There are not much possibilities to legally own games left. Physical releases are nearly full gone on PC (physical boxes only containing Steam Keys), and even on Consoles they become less and less common (or turned into something like the Switch 2 Game cards). On the digital release front only GOG comes to mind as as store where one could say that one owns the game after purchase and download. Everything else only sell licenses that can be revoked or removed any moment.
I feel like, though it doesn’t come up much, we should conceptually separate “owning the game” from “having a physical edition”. Some games give you a disc, but barely offer ownership (remember CD keys?) while other games are only sold digitally, but are ultra-permissive with what you do with them.
I get the sense many indie companies would like to give people as much control as possible, but also can’t afford printing box sets.
Hot take: gamepass is preferable to a digital storefront. Any game you “buy” digitally is only somewhat less temporary than gamepass. At least gamepass doesn’t fool you into thinking you own the games you’re playing
Buy physical. If you’re buying digital, only buy from GOG. Pirate everything you can, and seed that shit forever
I agree on GoG, buying physical only gets you the broken unpatched game they shipped. Steam i feel okay with since they are a private company and not all their games are DRMed and it’s clearly marked if they are.
While I am impressed that No Man’s Sky pulled a 180 in the end and I doubt they’ll repeat the same mistakes with this, a dose of some skeptism is always healthy.
Also, doesn’t hurt to check what the thing looks like at release–we just had The Day Before pull the ol’ switcharoo on people, after all–and how it plays when it’s out before making a purchase (looking right at Cyberpunk the game vs Cyberpunk the game that was pitched to people, here…no amount of “it’s better now” is gonna bring the game that was hyped up before release/used “Work in Progress” as a shield to life. Not without a complete rework. Could also apply to the above The Day Before too). By all means, believe that the devs learned, I really hope they did, cuz as a Fantasy junkie, this looks like something I’d really enjoy…but also be at least a little cautious in what you’re gonna throw money at
Fair enough. Just like Cyberpunk tho, they’ll never be able to give people the game they were hyping NMS to be. Unlike Cyberpunk, IMO anyways, it does get closer to it tho (and i give it brownie points because 1) they used the money they made and put it back into the game to fix their mistakes and gave these “expansions” to players for free, and 2) they never tried to downplay anything like CDPR did. They knew they messed up, admitted to it, and fixed it. None of this “oh, the game launched better than people make it out to be. It was just a cool thing to hate Cyberpunk” thing)
The program has been reducing the amount of points you could earn for a while now. It very well may be just moving the points you can earn in the rewards app to an Xbox app but I can see those points disappearing at some point.
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