Oh god, not them. Pick another producer, please. There are plenty out there… Most of them suck but at least most of them aren’t publicly known to be sex abusers.
I’m not surprised. I knew this was going to be bad from the first trailer. This movie had trouble being made for a while, being shot in 2021 then had re-shoots in 2023 from another director I believe.
Also didn’t a writer want their name removed from the credits?
It’s no mistake that the NES/SNES were held onto for a long time. Literally some of the most popular consoles ever…much like the switch.
Switch lite and OLED version to extend it’s life and people ate that up. New buyers buying for the first time, old buyers re-buying the same console basically. Big Brain stuff.
Well the NES and SNES were a different bag. In those gens, Nintendo had a good, affordable console with a solid library of games. Back then, that alone was revolutionary, so they essentially created the market out of thin air and then reaped those benefits. I guess the Switch is the same in the sense that Nintendo struck when the iron was hottest - 2017 was the perfect time to make and release a handheld/TV hybrid console. The tech was just strong enough and just affordable enough to make the concept work, but there weren’t really any competitors yet. Fast forward to 2024 and now we have the Steam Deck and all of its copycats eating that lunch a little, but when the Switch came out, there was nothing else quite like it.
I’m not sure the NES was affordable per se. On release, it cost about $500 in today’s money. And then you had to buy games at extra cost. In a world where you could go to an arcade with your pocket money and have a decent amount of fun, I don’t think it was a great value proposition in the eyes of many.
this is a good point. funny how we got the prices down and then they ended up right back where they started! Well…for everyone except Nintendo, but who knows? Maybe this successor will come with an “inflation” induced price increase?
I wonder whether they’ll only release an OLED Switch, or if they’ll sell the LED Switch first again.
As an enthusiast I’d be pretty pissed knowing to either wait a few years for the OLED or having to buy a second switch at some point. Reason being I can’t imagine going back to an LED after gaming on an OLED for years. My phone constantly shows me what my Steam Deck is missing.
well if the digimon case taught them anything, they dont own the idea of monsters that you can catch, and if they are based on real world animals you cant really own them, outside of name.
And Embracer claims another victim. It feels like they aren't going to have many studios left when they finish their "restructuring" process. At least Wingefors was nice enough to acknowledge that the employees, who might be about to lose their jobs, are going through a slightly more challenging time than the executives who are deciding which studio is next on the chopping block.
It’ll be interesting to see how a linear shooter from back then would translate to today’s time. Would it be more like Last of Us where each encounter is thrilling and tense, or would it be like Max Payne 3/Uncharted 4 where you move from one level to another with a moving plot line?
It’s hard to imagine “tense” action with how goofy the enemies act, so I guess the second option sounds better? I’ve never played Max Payne 3 or Uncharted 4, so I don’t really know exactly what you mean.
Me too. Max Payne 3 is like the previous entries, just a bit more focus on close range corridor shooting with cover mechanics. Similar to previous entries but with a very stylized story telling.
I am curious how they’d translate it myself, I recall the first game vividly as new and thinking it was awesome. Though I assume the next game wouldn’t be marketed for me either. An updated drug scene would be interesting, haven’t had a good one since one of the Batman games. I probably missed some drug sequences but Max Payne’s was pretty effed up at the time.
DOOM and DOOM Eternal both did pretty well. And, truth be told, the pacing is not too dissimilar from a Call of Duty where it is a constant intensity with a few spikes for set pieces. Max Payne has a few “walk and talks” but mostly it is just about clearing rooms.
Yeah you’re right. Doom Eternal is great. I’m playing Metro series and even that’s pretty good in terms of balancing story and gameplay.
It’s just that coming from Remedy, Max Payne’s basic formula of corridor shooter probably doesn’t match their other games anymore, so I’m curious to see how they’re going to remake it.
Porting to PC isn’t minimal effort. It takes a lot of dev time to optimize and make it run well on the wide variety of PC hardware, not to mention the additional PC specific technologies like DLSS that often get implemented. First game had quite a few performance issues at launch that were ironed out over the span of several months.
The point isn’t that it’s quite literally free. It’s a figure of speech.
Between taking a game you’ve already completed and is already popular and reworking it to sell to a brand new audience… versus creating a new AAA title, which one is more expensive?
that were ironed out over the span of several months
It still runs like garbage on my 13700K and 3060Ti, depending on the area. Sometimes, High settings are fine, but way too often I have to drop down to “Original” to get somewhat acceptable FPS (>40) at 1440p with Balanced DLSS. Am I doing something wrong, or was it just even worse at launch?
videogameschronicle.com
Ważne