theverge.com

thingsiplay, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair

infringes multiple patent rights

What exactly is infringed here? I don’t see Palworld infringing anything Nintendo does (no its not sarcasm).

PonyOfWar,

Only thing I can think of are maybe the catching mechanics (which are straight out of Legends: Arceus). No idea if these would be considered unique enough to be patentable, guess we’ll find out.

homicidalrobot,

They literally tried to patent the loading screen and mechanically locking a player object to a moving object ingame just after the release of TotK. Nintendo is the absolute king of frivolous gaming patents. Here’s hoping it’s their downfall. For an example of how seriously vague some of the patents they’ve been granted are, check out some of their current ones after pokemon sleep’s initial success (basically trying to keep everyone without 9 digit money out of the sleep app game space).

patents.justia.com/assignee/the-pokemon-company

Kissaki,

In a case where a second camera operation through a third input unit using an inertial sensor is performed while a pointer operation process based on a pointer operation through a first input unit or a camera operation process based on a first camera operation through a second input unit is performed, an absolute value of a quantity of change in a position or an image capturing direction of a virtual camera based on the second camera operation is reduced as compared with a case where the second camera operation is performed when neither of the pointer operation process based on the pointer operation and the camera operation process based on the first camera operation are performed.

Holy mother of long sentences

Those patent abstracts are wild.

SteevyT,

Eh, that’s pretty normal for a patent.

soulsource,
@soulsource@discuss.tchncs.de avatar

I’m not sure how the term “patent” is to be interpreted here. It could be used like back in the days when Apple sued Samsung because their phone had rounded edges too…

Like a “design patent” (sorry, I’m not a native English speaker, so I’m unsure if this is the correct translation).

A lot of the pals in the game look quite close to Pokémon. Not identical, of course, but so similar that one just has to wonder if the design has been “inspired” by Pokémon…

thingsiplay,

Pokemon design isn’t patented, they are secured by copyright. As long as they do not copy a Pokemon design directly, they are safe. Being inspired is not a copyright infringement. Patents usually are about hardware and other mechanical solutions, in example a certain dialog system. And it needs to be patented and all patents are open to see, I think.

soulsource,
@soulsource@discuss.tchncs.de avatar

It depends on what kind of patent. I just googled the term I had used before, and it is indeed what I expected it to be: en.wikipedia.org/wiki/Design_patent

And yes, that name is stupid. That’s why I am happy that my native language, German, has a better distinction between “Patent” (what you described) and “Geschmacksmuster” (design patent).

About patents being public: They are. That’s because the idea behind patents is that after they expire, anyone can use them to build the technology they describe. The temporary exclusive usage rights that they offer are meant as an incentive for inventors to publish their findings. The only problem is that the legal situation did not keep up with the creativity of patent lawyers… (I will stop now, otherwise this will turn into an endless rant about how broken the patent system is.)

thingsiplay,

Just to add to the fuel: Apple has a patent for the swipe unlock on iPhones.

I’m from Germany too BTW, Hallo. :D My point was to distinguish copyrighted creative work from specific patented ideas. Patents are usually not about how it looks, but solving a specific (mechanical) problem. And they need to be paid and approved manually. While Copyright is automatically active on creation and is about creative work and or art in example. Copyright can can be licensed to any form like MIT. Patents cannot have a specific license like this to make derivatives.

You cannot put a dent into your tv and give it an MIT license. But you can go and patent this specific “Design Patent” (the name is not that bad actually!).

AllNewTypeFace,
@AllNewTypeFace@leminal.space avatar

Gameplay can be patented. Namco patented the mechanics of Katamari Damacy, for example.

DoucheBagMcSwag,

And they continue to absolutely sweet fuck all with it in the modern age…(remasters do not count,)

AllNewTypeFace,
@AllNewTypeFace@leminal.space avatar

They made some shitty tap-the-screen game with collectibles for the iPhone maybe 10 years ago, though the less said about it the better. My guess is that it was a fuck-you to Takahashi-san.

Zoot,
@Zoot@reddthat.com avatar

You could almost say… Parodied 😯

MoogleMaestro, (edited )

You could almost say… Parodied 😯

Right, legally speaking that would be covered in the US.

But Japanese law is completely different and IIRC parodies are not covered which is why anime always censors their parody references to other anime. It’s stupid, but it’s the society that both developers are from.

Only time will tell what they’re actually accusing Pocket Pair of doing though.

edit: censors, not sensors. 🤣

Zoot,
@Zoot@reddthat.com avatar

Good to know, I had not realized it wasn’t covered in Japanese law

Why9, do games w Ubisoft blames “technical error” for showing pop-up ads in Assassin’s Creed

“it’s easier to apologise than it is to ask for permission”.

Someguy89, do games w Microsoft eyes closing its giant Activision Blizzard deal next week

Totally not a monopoly… 🙄

NOT_RICK,
@NOT_RICK@lemmy.world avatar

I’m concerned with the state of consolidation in the gaming space (and just about every other market, I might add) but I also find it hard to argue they’re a monopoly. They’re number three in the console space and thanks to Proton Microsoft’s de facto stranglehold on PC gaming OS’s is weaker than ever. I could see cloud gaming being a problem in the future but it’s such a nascent market who knows what will happen there.

illi,

thanks to Proton Microsoft’s de facto stranglehold on PC gaming OS’s is weaker than ever

Can you elaborate? I had to miss something…

Aggy,

I think consolidation creates many issues even if it isn't a full monopoly right now. Like making it easier for that full monopoly to show up later.

caut_R, do games w Valve: don’t expect a faster Steam Deck ‘in the next couple of years’

The thing that made me reconsider buying one is the screen. Make an OLED version and I‘m gonna get one. I‘m not worried about the performance, I‘d get a deck for stuff like Dead Cells and Spelunky, not for stuff like Cyberpunk.

If they made an OLED version and offered replacement screens for burn-in cases in x years, that‘d be absolutely amazing.

Madex,

I think you can upgrade the screen

echo64, do games w Microsoft’s Activision Blizzard deal gets preliminary approval from UK regulator

What’s most disappointing about this aside from the negative impacts it has on consumers with no benefits is how it shows what a grip Microsoft has on uk entities. This has been a problem for decades. Microsoft is one of those companies that has its tendrils all throughout the uk, and they can get whatever they want. Even when what they want is in opposition to decisions made by authorities specifically designed to block this kind of thing.

tal,
@tal@kbin.social avatar

It sounds like the issue the regulator had was something specific to cloud game streaming, and Microsoft addressed that.

The CMA had originally blocked the acquisition over cloud gaming concerns, but Microsoft recently restructured the deal to transfer cloud gaming rights for current and new Activision Blizzard games to Ubisoft.

echo64, (edited )

yes that’s mechanism where you see microsoft get what they want. they do a platitude that doesn’t affect them, that they generally won’t even bother to enforce. because the regulatory body can’t just say “they made us do this by talking to someone higher up that said we had to do this”

the CMA never goes back on decisions like this, their decision is final and you can only fight it by going to the courts and the courts will only rule on if it was legal for the CMA to make the decision, not on the validity of the decision.

yet microsoft gets an unheard-of do-over.

lowleveldata, do gaming w Microsoft addresses the huge Xbox leaks: here’s Phil Spencer’s full memo

“Our plans have evolved… We now want to buy both Nintendo and Sony.”

scrubbles,
!deleted6348 avatar

We were not ready to fully reveal our plan of monopolizing gaming quite yet.

comicallycluttered,

“Fools! This isn’t even our final form!”

helloharu, do games w Stray is being turned into a movie
@helloharu@lemmy.world avatar

I absolutely adore that game, but in all honesty I’m not sure I want a straight adaption. When I finished the game I was left feeling like wanted more beyond the game, I want to see more of the world and lore that the writers built.

urandom, do games w Meta is closing down three VR studios as part of its metaverse cuts

To what are they gonna rename the company now?

TheColonel,

SLOP

bytesonbike, (edited )

Meta is now SLOP:

  • Social media
  • Large Learning Models
  • Online Engagement
  • Pedo support

I’m Mark Zuckerfuck and I suck.

TheColonel,

I was thinking of spelling out the acronym but hilariously, Pedo (defense, support, porn, or something) was 1000% what I was going to use for P!

ElectricWaterfall,

AI

Krauerking, do games w Marvel Snap is banned, just like TikTok

This feels like ByteDance going out of their way to paint the outgoing president and party as truly awful and give the victory to Trump in a week

invertedspear,

I think they know that saying “you’ll look better than Biden” is a great way to manipulate trump into doing just about anything.

ech,

It absolutely was.

TheEighthDoctor, do games w Here are the patents Nintendo and The Pokémon Company are suing Palworld over

Imagine if doom patented shooting a gun at an enemy

Stovetop, (edited ) do games w Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling

The side-by-sides are definitely diminished returns compared to earlier gens where hardware bumps had very noticeable gains.

I am sure the performance is measurably better than the base PS5, but I don’t think it’s $200-plus-separate-disc-drive better.

I also found the game choices they used for some of these comparisons to be odd picks. Sure you have “Made for PS5” exclusives like the new Ratchet and Clank, Returnal, and Spider-Man 2, but they also heavily showcased:

  • The Last of Us Part 2
  • God of War: Ragnarok
  • Ghost of Tsushima
  • Horizon: Forbidden West
  • Control

All of those are last-gen games that received PS5 enhancements. Being on a base PS5, I already feel like I am getting the “better” experience compared to the default for those games, so why upgrade?

Cethin,

Well, as a PC gamer, there’s a bunch of settings you can turn on from “last Gen” games to make them look better. Just because they ran on those machines doesn’t mean you were getting the best version. If you’re playing on console you’re never getting the best version. This newer one can just turn on more settings and a higher resolution and framerate than the previous ones. I wish they’d let players decide what settings they want themselves, but sadly that’s not happening on console anytime soon I don’t think.

Stovetop,

Chasing the “best version” is a fool’s errand, though. Unless you’re buying top-of-the-line hardware every cycle, you’ll never have the best. And even then, there are games that seem to target future hardware by having settings so high not even top-end PCs can max them out comfortably, and other games that are just so badly optimized they’ll randomly decide they hate some feature of your setup and tank the performance, too.

Everyone has their threshold for what looks good enough, and they upgrade when they reach that point. I used my last PC for 10 years before finally upgrading to a newer build, and I’m hoping to use my current one as long as well.

But just based on the displayed difference in performance between the base PS5 and the PS5 Pro, it doesn’t seem like a good investment for what benefits you get. It’s like paying Apple prices for marginally better hardware, and with overpriced wheels disc drive sold separately.

Cethin,

For sure, trying to max out everything is a bad idea. You can always have from FPS and higher resolution, for example. My point is just that “last Gen” doesn’t mean anything. The previous console versions couldn’t max the games out if they had graphics options. The game being older doesn’t mean it doesn’t take advantage of more advanced setting with better hardware.

I think chasing high graphics settings in general is a dumb idea. My favorite games are low fidelity indie games that do interesting things (right now Ostranauts, but also Factorio, Dwarf Fortress, and so many others). The games that max out my hardware are generally worse games. If you’re selling your game based on graphics then you aren’t selling it based on gameplay. I know console players generally seem to care about “realistic” graphics more, but it’s a fool’s errand.

MudMan,

Man, this is true now, but this conversation makes me very nostalgic for the good old days of the 1080Ti, where PC games were absolutely a "max out and forget" affair.

Sure, that was because monitors were capped out at 1080p60, by and large. These days people are trying to run 20 year old games at 500fps or whatever. But man, the lack of having to think about it was bliss.

Gullible, do games w Discord Shuts Down Servers for Switch Emulators Suyu & Sudachi; Disables Lead Developers Account As Well

I don’t want to get victim blamey, but…

resetbypeer, do games w EA just added classics like Dungeon Keeper, SimCity 3000, and Populous on Steam

Looks like somebody is in need of cash 😂. But to be fair, these games were back in the day mighty good. It’s really a shame to see how both greed and ever growing ambitious killed creativity.

FenrirIII,
@FenrirIII@lemmy.world avatar

I own all of C&C on Origin, but I’d rather get a root canal without anesthetic than use their launcher. I paid Steam $10 instead.

kautau, (edited )

Don’t you still need the EA launcher through steam though? I don’t want to buy the ultimate collection again if that’s the case

EDIT: I can confirm I just launched RA2 without the launcher after buying through steam. Halleluiah

ClaireDeLuna, do gaming w Nintendo goes after the Palworld Pokémon modder

And grass is green

proper, do games w Faze Clan fires CEO as esports industry struggles
@proper@lemmy.world avatar

is this interesting to people? i’m genuinely curious.

Crayphish,

I’m interested to see it took this long tbh

ChrisLicht,

It’s vaguely fun schadenfreude if you follow the space closely.

WMTYRO,

Just watched a video about FaZe Clan. Used to be a relatable gaming group mostly on Call of Duty during the early rise of online gaming content— some of the first to use capture cards to record gameplay and upload raw footage or cut compilations on YouTube. Far as I understand people liked them because they were relatable but as the money started flowing they became highly corporate and influencer-like, getting streamer houses and stuff like that, and so people started noting a disconnect and stopped caring. FaZe has been clawing to stay relevant for a years now so it’s kind of interesting to see where they’ll go from here.

gk99,

Tbh the only reason I’ve got an ounce of care about FaZe is because their CSGO team is pretty cool. The “clan” itself is just this weird baggage that comes with the name.

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