Its nice to see a low cost microtransaction, and nice to see that you can get the currency in game but really thats just the same as it was a few years back before it went full 100 dollar for a reskin mode.
You are defending a game by pointing out that its money grabbing methods are less greedy than another company.
Games wont make the billions and billions they make now if they move away from the in game purchases models but they also evidently dont need billions and billions to operate.
Some of the best games on the market were made on small budgets by indie developers and sell well because the are fun and people actually want to play them.
They do their prime bundles for a decent chunk of money. But it's also a really good deal just for the paid currency.
And you can get the same things in game for free.
So how much is the actual item vs the currency?
Except the whale narrative is largely a false narrative created by the game industry to avoid saying that the money comes from kids and gambling addicts.
Those people with more money than sense do exist and they make up a portion of the mtx money, but the vast majority is from people who probably can’t afford to make purchases like that (but do anyways because their brain can’t say no).
The industry has been honing these skinner box techniques for decades now - it’s what they used to get people to pay a monthly subscription for an mmo they only play when they log in to do their dailies.
Yeah man I know a lot of guys who drop money on shit like this. None of them are “whales”, but i know they’ve dropped hundreds if not thousands on this mtx bs. None of them own homes (which is kinda normal as we are in our 20’s), but only a few of them are even living on their own at all. Something is clearly going on psychologically there, if someone is willing to forego their own needs for cosmetics (that they will later replace with new cosmetics they bought!!)
Also kind of crazy that loot boxes were far less predatory than the current ow2 system is. It was very possible to never buy boxes and get everything. Nowadays? No chance
To a healthy person, the current system is pricier and more aggressive. Things are constantly being shoved in your face, but they’re all purchase-only, and 20€/skin is just absurd.
But, I disagree that it’s more predatory. To a vulnerable person, the new system doesn’t elicit an addictive response, which loot boxes due to their gambling nature do.
I think FOMO is quite a strong motivator for a addictive person. At least loot boxes were obtainable via playing the game. I wouldn’t say I am an excessive gamer, but I still managed to basically get everything over the span of 6 years playing the game. But now you HAVE to spend money to relieve FOMO pressure. Forcing you to spend money is quite predatory.
It was possible to get everything but lets not overlook the inherently manipulative framing of either paying or making the game a second job, which cultivates a sunk cost mindset, which might once again make the player pay out of FOMO.
There are reasonable amounts of grind that can make games fun for some people, but the length of grind and the limited timeframes for obtaining items are all geared to feed into the same monetization cycle. All of that artificially, because it’s not like any digital game has to clear their storeroom and shelves to make space for new collectibles.
Game companies have been very sly about how they use physical real world metaphors to create justifications for their manipulative systems. Lootboxes too, because you can’t guess what’s in a closed pack… except the game keeps perfect track of what is available, what you have and what you don’t have. The only reason why anyone would get repeated lootbox items, is to lead them on and get them to waste money.
Grubby is a good example of someone who was recently reformed. In one of his early Dota 2 videos (some time last year), he admitted that he didn’t know that games outside of Blizzard had gotten so good - he actually only played Blizzard games and nothing else. It’s been pretty wholesome watching someone learn the wider gaming world.
I find it bizarre that someone would ever pigeonhole themselves into one developer. I don’t even know who makes games half the time. There’s only one that I have blocked on Steam.
I think the issue is only blaming the consumer and especially when pointing to the cause of the issue.
Is it naive to vote for someone who obviously tells you all you want to hear but has a record of taking advantage every time they get your vote? Absolutely.
But so is walking in a city at night. All kinds of bad things can happen there but someone who hasnt seen evil firsthand will not recognize it easily.
I grew up in a very rough part of a big city. I knew you cant go outside unarmed at night and especially not linger there. But I cant expect friends from other places who havent seen this to act „wisely“ without telling them. This why we advocate without looking down on people.
The unending desire for superiority as alfred adler describes it doesnt appeal to me. Maybe its just me but I find our constant focus on hierarchical order disturbing. Games are competitive, school is competitive, from a very early age we get that spoonfed. I‘d like to find research about this.
These companies are using dark design patterns to manipulate kids and young people into a pattern of behaviour. You can blame consumers, but it’s not exactly a fair fight. These big companies have behaviour specialists employed and tons of data, used specifically to get people to act dumb in a way that benefits these companies. Heroin pushers are more honest.
This whole attitude of “its not their fault they can’t help but hand over their money and buy overpriced shit” has got to stop
Economics is very simple here: there is supply, there is demand. If demand outstrips supply, the price will rise. This includes when is artificially restricted (or the market is flooded with alternatives by the same vendor to give the feeling of scarcity).
The demand for streaming services is the same. People will take the hit, so the price goes up until they can’t anymore.
The generation is contributing to inflation because of inability to restrain themselves from buying frivolous shit for extortionate amounts of money, because they can’t psychologically cope with doing without something, then complaining that no jobs pay enough while they try to launch an onlyfans career. Every generation has it’s flaws.
This then makes prices rise for everyone. The infantilzation to suggest they cant help themselves is astonishing. Companies are not going to stop making profit without intervention.
There’s no vote with your wallet when the supply is infinite and intangible, me not buying the microtransaction is one person, but a single whale will buy several, getting multiple votes in “yes please continue to shove shit down my throat” this isn’t voting at all.
They really did. The victim blaming is insane. These companies spend money to leverage psychology in their favor to get people addicted to the dopamine rushes from things like microtransactions and loot boxes. Not everyone is able to resist that kind of conditioning on such a large scale.
So if boycotts don’t work, what can the consumer do? Just not play the game at all? Even if the developer put effort in, and its a labor of love, but the publisher forced mtx in anyway? Like, what if the game is good and boycotts don’t work? What’s gonna stop greedy publishers?
You are doing that thing where you are replying to something that you made up in your mind instead of the message that I wrote, because you were really hoping that I would say boycotts don’t work because your whole argument is based on it
Customers leaving bad reviews somewhere that is visible and influential to future potential customers works. It stops people buying the game and demonstrates discontent to the vendor. That’s it.
You still believe boycotts work and are describing them and doing that thing where you make up something in youhr head without any proof. I.e., boycotts working in gaming
Listen, I don’t play nor like Diablo 4 but is this headline not a little bit misleading since you get the mount skin as a bonus for buying 70€ worth of their stupid premium currency? So you actually pay for the currency and not the mount…
Again the disclaimer that I do not play Diablo 4, nor do I defend Blizzard or microtransactions and I’m a true supporter that the coolest looking stuff should be exclusively achievable by actually playing the freaking game and not fucking pay for it!
If you excuse me now, got to continue playing Last Epoch which is even in its early access fucking amazing.
If you excuse me now, got to continue playing Last Epoch which is even in its early access fucking amazing.
What’s the deal with the Epoch points? I keep wanting to check it out, but the Epoch point packs makes me think it’s going to be the same deal where you can’t earn cool looking stuff in game and have to buy it.
This year‘s CK3 DLC package is also very close in price to the „base game.“ Naturally, it provides nowhere near as much content and I refuse to believe it requires nearly as much work to make either.
Paradox DLC policy is why I don’t play Paradox games anymore.
If I were to only play 1 game ever, then the DLC system might be ok, it’s basically a subscription system. But since I’d only play a campaign every other year or so, I’m not going to fork out that much money for 1 campaign. And it’s way too annoying to play some game with obvious parts missing + in game ads, so now Paradox gets no more money from me.
I personally get more annoyed by in game presentation of features and then getting hit with a “you need to pay extra to use this”, that’s basically an ad as well and it’s constantly there in the main gameplay loop. Bye bye immersion. It’s an annoyance every time that you are confronted with it, which in most paradox games is basically all the time. It’s like buying a car and then having to pay extra to unlock the seat heating that is already installed.
I could probably work around it by not auto updating paradox games and installing mods to remove some of the ads, but for 1 campaign every 2 years that’s just not worth the hassle for me. So I simply don’t play paradox games anymore.
Yeah I loved EUIV early on, but have left it alone for a while. Now, whenever I get the urge to play again (and I do), I have a look at everything that popped up in the meantime and it’s just overwhelming. Sure, I could play the snapshot I have but then the game keeps getting patched so you get stunted new mechanics that need the DLCs to function properly. I could revert to a previous patch, but what was the patch in march 2021? Do I still find it in the steam options?
And if you want to bite the bullet and just buy the whole DLC collection it’s around 100 euro for a couple of years. or something like 300 for the whole package? I do appreciate the quality that paradox churns out though.
This is why I’ve been holding off on getting victoria 3.
English is not my first language. So basically how it works is you buy the base game and then you can download mods on workshop. Then you download the cracked version (preferably with the latest patch.) Then you launch the game through steam and select the modlist you wanna play, then you launch the cracked version and it will have that same modlist. I tried it with CK3, HOI4 and Stellaris but i bet it’s the same with all of their games. Only thing that sucks is you can’t easily download the latest patch for cracked version, but you can stop steam updates while you finish one playthrough or something. Hope this helps if you need better explanation dm me
Kids these days don’t know shit man. Skyrim had been out long enough to concieve a kid and watch him graduate. Oblivion might as well have been a DOS title to them.
It worries me that you assume video games reproduce and raise offspring and develop and receive education at a rate that matches their human analogues.
I seriously doubt it, but I really hope they keep their word about no more ship sales after the official 1.0 release…
I can get behind the idea of “you want to support the game at high dollar amounts since you have that kind of cash, go for it.” But I can’t get behind “well people keep buying ships so let’s just keep selling super fucking expensive ships after we’re already “done” with the game.”
As if they’ll keep their word about anything, the game’s only 8 years past their initial launch debut.
“But but but S42 is done and now they’re making the PU more quickly!”
Yep, and I’m sure they’ll reach their 100 star system goal (lol) in about 40 years. Orrrr they’ll just release 5-10 solar systems and then shrug when people ask why they stopped.
What happened to the micro part of microtransactions? This is why I only bought one skin in Genshin Impact since they give you extra funny money for your first time to get it, but a second skin will double than the first so I’m never buying one ever again.
If youre still playing D4, I dont know what to tell you. Most people who pay attention to industry news and the game design philosophy of Blizzard knew well enough to pass it over.
pcgamesn.com
Najstarsze