They might have from me if the Steam Deck didn’t exist, but their advantage in the past was always being cheaper than the competition. I’m not interested in paying $400 $450 for a locked portable console.
I loved my switch. I spent a lot of time with it. But since getting the steam deck… All the things I can do with it, and the cheap games, and even the high end games that I can play, it’s just too good. I beat hollow knight on my PC. I bought a switch after that, bought hollow knight collectors and never played it. Was fully planning on buying silk song on the switch but now I think I’ll go for the steam version.
Even though I know lemmy is the minority of minority consumer sentiment, it gives me hope that this comment has a decent amount of upvotes in a nintendo post.
Seriously, fuck nintendo’s anti consumer bullshit.
I’m curious what other people’s main gripe is (likely emulation fights?) For my own, it’s when they enacted an assault on Garry’s Mod assets.
That domain never did anything to harm their brand and was a source for tons of fan content. Emulation has its murky arguments about capitalism, but going after GMod was just litigation and harm for its own sake.
I definitely play games for the escapism (have you fucking seen this shit that’s going on?) but I manage to not be a bigoted conservative sociopath just fine. I don’t think that’s the cause
You asked why it attracts them. Which is escapism. Not everyone looks for escapism for the same reason. And it explains why GTA VI has so much outrage around it.
I didn’t but that does not surprise me at all. Apparently reich-wing chuds even made a mod to remove the ability to choose “they” as a pronoun in Starfield – I guess the fragile little flowers felt that they were being forced to accept the existence of us queers?
Mods are a different beast and not representative of the game, devs, or player base. Mods like this often get removed from big modding sites like Nexus, forcing them to be mostly in their own spaces. (There is/was a bg3 mod overhaul that makes every black npc white, some lesbian npcs into men so they are straight couples, the ability to change your gender and lock it to the body types. Etc and so on. But you can’t find it on Nexus. I remember the white Wyll mod but it got removed within 3 days)
It’s another matter entirely when a developer bakes this kind of shit into the game. Not every game has mod support and not everyone mods.
I have a sneaking suspicion that if I were to look at your past comments you’d prove my point for me. You might do it right in this thread for that matter
I agree, I was of the mindset that I wasn’t going to buy it at launch because too many games are broken at launch, but then I the reviews were all great, and I learned that there would be no microtranactions and I realized that this is the type of game I want to reward by buying early and paying full price. I’ve not been disappointed.
Okay? I already said I am going to buy it but it would be great if it was on Game Pass which I already pay for, which apparently is downvote worthy that I am a bit poor at the moment.
apparently is downvote worthy that I am a bit poor at the moment.
Nah, you didn’t mention anything related to you only being able to afford gaming via GamePass in your current situation, so it can’t be that. Maybe your comment just didn’t jive with people on its own merit, completely unrelated to your financial situation. (I don’t have any particular feelings about your comment in either direction, so I’m just speculating.)
It’ll get it on Steam later, the implication was there. Odd, though. I was considering console until I saw how the frame rate is: “frame-rates are in the low 30s in performance mode (with some screen-tearing) and a nearly locked 30fps in quality mode” (Eurogamer). Definitely getting it on PC, eventually.
Games reach Game Pass via deals similar to those offered by Epic. Microsoft pay the publisher a fixed amount, so if it is believed that it beats the proceeds from the projected sales for the given period, there’s no reason not to agree to it. In other words, it’s all about how much they would offer and how long it would have been since the game release.
I work in architecture, a field that is also notorious for long hours, excessive crunch time, and mediocre pay. Real-time 3D graphics have started to become important to the design process over the last several years, and at a previous firm I met a 3D vis guy who’d transitioned into my industry from a job at a game developer, “because the hours and pay are so much better.” It boggled my mind that conditions could be so much worse in game dev that my own field would be an improvement.
It’s also, imo, because it’s a relatively newer career. Nurses, teachers, mechanics all existed as industries before he decline of labor. I work in biotech, and people have these oblivious conversations on reddit that are like, “I have a masters but can’t find a job with any stability or a living wage in my city. What am I doing wrong?”
And each time I explain that what they’re doing wrong is trying to get paid under late stage capitalism in a high risk-high reward casino industry filled with foreign visa-holding indentured servants and no one who has ever heard of collective bargaining.
Not to diminish your point because all fields should be unionized, but nurses and teachers are drastically underpaid and overworked, despite many of them having unions.
But those unions are negotiating against employers who have immense market power. State governments essentially have the last word on teachers’ salaries, and a lot of the country has consolidated to the point where there are only 1-3 major hospital networks in any area.
Without the ability to switch employers for better pay, the unions are the only way that those professions have to improve their pay and working conditions. (This may explain why travel nurses get much better pay than most nurses.)
Yeah, lab work has the cultural cachet of STEM and knowledge work, but looks a lot more like manual labor in practice. One of the lab planners at my current employer switched careers after getting her master’s because pipetting thousands upon thousands of well plates for her research gave her severe repetitive stress injuries that made it unbearable to continue working in the lab.
Biotech has another problem, in that the VC money --and therefore the job market – is concentrated in a small number of HCOL metros. A friend of mine founded a startup out here in the Midwest, and he struggles to attract enough funding to retain staff who are constantly being lured away to the coasts by better-funded firms offering better pay, even though that money wouldn’t go nearly as far in a place like SF or Boston compared to Kansas City.
“I made a mod that replaces cliffracers with Thomas the Tank Engine,” Trainwiz wrote on the Nexus Mods page for Really Useful Cliffracers.“I am incapable of learning lessons whenever it involves corporations, because I fundamentally do not view toy company CEOs or media CEOs as people.”
Remember, CEOs aren’t people. CEOs are legally parasites.
I recently randomly came across a youtube channel of someone criticizing Phil Spencer…
…who in that very video, described herself as an Ex-MSFT executive producer for multiple failed or non successful games in the early 00’s, but blamed the failures on everyone else around her.
These people have literally zero self awareness.
They have absurdly massive egos and senses of entitlement, they all do exactly what they criticize other people for.
Ok, so, she didn’t criticize Spencer in the same video she describes herself as an ex-MSFT executive producer… she’s criticizing the Concord producers… for basically poorly managing the development.
Here she is in an earlier vid criticizing Spencer:
And here is the later Concord vid where she basically blames the devs of multiple MSFT projects she was an executive producer on for just not listening to her.
Like… I agree with her general message of ‘feedback from players is important’ and ‘don’t vastly misjudge your target demo’ but like… you were the executive producer and … you say your dev teams weren’t listening to yourself, who you are portraying yourself as the player advocate…
So … shut down development if they won’t listen? Pull the funding, or threaten to?
Or, if you were just an advisor and tangential contributor with no real power… then what was your job?
What were you being paid for? Talking at people for them to not listen to you so you could then be smug about it later and just bounce around companies based off of your own clout?
To me this is the exact kind of bullshit that leads to games with massively inflated budgets and design by committee:
You have all these corpos that don’t really do anything other than have mixed at best track records, who all act holier than thou and all are somehow involved in development basically so they can network and build their resumes, with little to no actual care that their unnecessary involvement blows up entire studios and ruins the careers of actual coders, level designers, artists, etc who actually make the game.
All these excess people who just generate conflicting demands and unnecessary meetings and emails that require extensive reworks… otherwise known as bad management.
Specifically to Concord, we saw how the lead art design person on twitter went from towing the company line about how great the whole project was to basically flipping 180⁰ after the game was canned and saying that development was excruciating with art being redone and redone by committee and then all the higher ups refusing to acknowledge any of their role in the process.
Its… Its the nature, seemingly, of nearly every single large studio these days that corporate office politics rules all, everyone has to play the game of humoring all the opinions of these overpaid execs, and then when shit blows up, nobody takes accountability for anything and everyone instantly becomes piranhas seeking a scapegoat.
When your predecessor was Don Mattrick, it’s not like you have to perform that great to be better.
They need Peter Moore back, he’s the only leader of Xbox/Microsoft Games that’s ever been any good - he took Xbox from zero to its peak golden age, then he left and we got the dark age of Kinect.
Not that that was a very useful comparison because I don’t think any car can survive being shot with a 50 cal that’s kind of the point of them. They kill vehicles.
“After” profits tumble? We haven’t even had a chance to buy FF16 or Rebirth yet, and if they’re like Remake there’ll still be a year to wait for it to get off Epic and onto Steam. Just sell us the damn game if you want money.
Imagine Japanese board execs as you do republicans. They can only understand what they can physically see or physically happens to them. Aka. Everything outside of Japan is inconceivable.
Some of Starfield’s planets are meant to be empty by design — but that's not boring. “When the astronauts went to the moon, there was nothing there. They certainly weren't bored." The intention of Starfield's exploration is to evoke a feeling of smallness in players and make you feel overwhelmed.
Starfield, the epitome of scientifically correcty simulations. Why would I expcet my Starship Travel Simulator 2000 to be a fun-focused game after all, durr.
It really evoked a feeling of smallness in me. Namely how small and devoid of content the universe feels.
This is made worse because every inhabited planet I go to has some elaborate situation just waiting for me to solve it. For example: I land on the landing pad, walk 30 meters through a gate and am greeted by a hostage situation in a bank where the hostage negotiator is going to let me, some random, go do his job instead of him, trusting me with the lives of everyone involved without even blinking.
This doesn’t mean they’re enforcing a CoPilot quota or vibe coding the game or shipping slop; it could be simple autocompletion, or (say) a component that makes the mocap pipeline easier.
Don’t let Tech Bros poison dumb tools that could help out devs like Larian.
…Now, if they ship slop into the final game or announce an “OpenAI partnership,” that’s a different story.
At a certain level, it is going to be a chore to determine who is or is not slopping up with AI media. Not every asset comes out with six fingers and a half-melted face.
I can see legitimate frustration with an industry that seems reliant on increasingly generic and interchangeable assets. AI just becomes the next iteration of this problem. You’ve expanded the warehouse of prefab images, but you’re still stuck with end products that are uncannily similar to everything else on the market.
And that’s before you get to the IP implications of farming all your content out to a third party that doesn’t seem to care where its base library is populated from.
At a certain level, it is going to be a chore to determine who is or is not slopping up with AI media. Not every asset comes out with six fingers and a half-melted face.
Image/video diffusion is a tiny subset of genAI. I’d bet nothing purely autogenerated makes it into a game.
I can see legitimate frustration with an industry that seems reliant on increasingly generic and interchangeable assets. AI just becomes the next iteration of this problem. You’ve expanded the warehouse of prefab images, but you’re still stuck with end products that are uncannily similar to everything else on the market.
See above. And in many spaces, there are a sea of models to choose from, and an easy ability to tune them to whatever style you want.
And that’s before you get to the IP implications of farming all your content out to a third party that doesn’t seem to care where its base library is populated from.
Thier tools can be totally in house, disconnected from the outside web, if they wish. They might just be a part of the pipeline on their graphics workstations.
Keep a distinction between “some machine learning in tedious parts of our workflows” and “a partnership with Big Tech APIs.” Those are totally different things.
It sounds like Larian is talking about the former, and I’m not worried about any loss of creativity from that.
At a certain level, it is going to be a chore to determine who is or is not slopping up with AI media. Not every asset comes out with six fingers and a half-melted face.
That’s a good point. I think a lot of people are dismissing AI content because there’s this fallacy and desire to believe it’s all “slop”. It’s willfully ignorant to wave it all away like that. Sure, we’ve all seen the stupid stuff, and it’s really annoying, but we absorb the good stuff without even knowing it. Anyone claiming they can reliably spot AI generated images is fooling themselves even at this early stage.
I’d like to know when something is real, especially real art and even pictures of nature, but I don’t think I can.
Apparently the graphics are basically the same as 3, but performance is dog shit on even the best hardware and crashes are unavoidable.
When people complained, he said they need to use AI fake frame and upscale from 720. Which still wasn’t good performance.
It might get fixed later in updates. But this guy is handling so badly he might legitimately be mentally unwell. It’s at the point it’s weird he still has a job
That’s probably not the cause of the issues here though. Denuvo impacts game performance but not as badly as Borderlands 4 is seeing. The engine they chose has issues even on non denuvo games. It’s an unoptimized mess and then gearbox didn’t optimize any further themselves.
BL4 is running horribly, even on higher end PCs. I have a 4090 and a decent processor, but only getting 80FPS max with a good few settings on low or off and AI frame gen on (I would rather not, but performance is just that bad).
According to hardware unboxed 4090 at 1440 natively on the badass preset gets an average of 67 FPS. I'm not defending the poor performance of Borderlands 4, it's definitely ass, I just don't think we should take insane statements from randos at face value. Always verify performance with reputable sources instead of someone saying something on the web without giving the full picture. Who knows what they've done with their computer to get such poor performance.
That doesn’t really seem to contradict the other person’s claim that much? In fact like your said if just a few other things are running on that person’s pc and eating some resources, their claim seems super believable in the context of what you just said so I’m not sure what your point is.
A reviewer/tester is going to be benchmarking in a best case scenario environment. Real people using their real computers will be experiencing a huge variety of other environments. Different temps, hardware settings, programs running, etc. None of that context excuses the performance, and makes that person’s performance claim believable.
And Silksong will also run like shit if I run an AI model in the background that's hogging all resources, but if I said Silksong ran like shit on a 4090 you'd say I'm full of shit. But with Borderlands 4 it would be okay to say that because it fits your biases?
My point is you can't take such statements at face value. They need to be looked at critically because who knows what the person is doing with their machine or what kind of information they're omitting. Maybe the other person has a CPU bottleneck because they threw a 4090 together with a Ryzen 7 2700X? If you take them at face value you're just reflecting your own biases which means you call it bullshit if it doesn't fit your bias or you agree with it when it does fit your bias.
What’s crazy is how inconsistent the problems seem to be. I’ve got a 4080 Super and a decent processor, and I’m getting 120-140fps with most settings as high as they can go with frame gen on at 1440p. Only crashed once in about 40 hours of gameplay.
Oh, you have identical specs and built at the exact same time? Yeah, half of you are going to randomly have issues and half won’t. Enjoy head casing about that.
I’ve got a 6800xt and it runs really well on medium settings. Looks pretty good as well. Never had the game crash on me either. It’s 60fps but I’m cool with that. Gameplay feels smooth at that and it’s steady. No upscaling no frame Gen. 3440x1440.
I have heard a lot of people are having issues with Nvidia hardware though.
But this was a dying business years ago, it was propped up by a few people who made a shit ton of money and a whole bunch of idiots they convinced to hold the bag.
GameStop was never going to last long, it was just delayed
It could if they were willing to modify their business model. They could have leaned into the game merchandise more but relying on used game sales was never going to be sustainable.
It should have ended years ago, it’s a crap company who were annoying to do business with, it became a meme and got to live a few extra years. But I say good riddance
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