ign.com

jordanlund, do gaming w GameStop Cuts Jobs Amid ‘Unsustainable’ Sales Decline
@jordanlund@lemmy.world avatar

The move to digital sales is killing their business model.

They can’t buy and re-sell used digital games.

Pre-orders on digital content can be done through the respective app stores.

Gamepass renders the buy, sell, re-buy consumer behavior irrelevant.

givesomefucks,

I mean, all that was intentional…

But this was a dying business years ago, it was propped up by a few people who made a shit ton of money and a whole bunch of idiots they convinced to hold the bag.

GameStop was never going to last long, it was just delayed

Fapper_McFapper, (edited )

At the very least, two bag holders have read your comment.

Conyak,

It could if they were willing to modify their business model. They could have leaned into the game merchandise more but relying on used game sales was never going to be sustainable.

BetaBlake,

It should have ended years ago, it’s a crap company who were annoying to do business with, it became a meme and got to live a few extra years. But I say good riddance

EuroNutellaMan, do games w The Day Before Servers Shutting Down Next Month, Leaving Game Active for Just 45 Days - IGN
@EuroNutellaMan@lemmy.world avatar

Lasted less than Liz Truss lmaooo

Vytle, do games w Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5

The game is lietarlly half cooked, and they clearly wanted to sell the other half piecemeal as DLC.

The game literally only has 3 eras. Every other civ game has 6.

But don’t worry, they’re adding Mount Everest.

What a fucking joke

VitoRobles,

That felt like Civ 5.

Playing it on launch, it was so bare.

Playing the Complete version, it was finally fun to play.

MrRawRats, do games w LittleBigPlanet 3 Servers Are Officially Shut Down Indefinitely, Sony Confirms

I really hope that governments, especially the EU, recognise the isse server shutdowns and games being lost to history poses. It should be illegal for companies to make your already purchased games unplayable if not community hosted alternatives exist.

On that note it should also be fully legal to emulate and freely distribute any game that isn’t on sale anymore. Years of cultural history are being destroyed for corporate profit.

sukhmel,

What any corporation hears:

[some noise] for corporate profit

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

I agree. Hell, older games could be put on digital stores right now. The PS3 had a ton of PS1 emulated classics, and even then there were a bunch left off for unknown (or licensing) reason.

Moghul,

I don’t really expect a business to be forced to run a game in perpetuity, but at least they shouldn’t be allowed to C&D you from doing it if they aren’t.

TwilightVulpine,

They would never have such expectation if they simply allowed players to host it to begin with. This used to be the norm, until companies figured out that it’s easier to control, monetize and force obsolescence to push players into a newer product if they are the only ones hosting servers.

Moghul,

I’m a developer. It’s work to do anything, code doesn’t grow on the LLM tree yet. That’s a feature that would have to be implemented. Anything you ask the business to put effort in is a negative to the cause (and the cause is good), something for the businesses to latch onto to stop the law from changing.

The best argument you can make is ‘let us figure it out, just don’t sue us’. Anything else you get is a blessing.

TwilightVulpine,

It’s work to do anything, but we routinely see small indie studios managing to release player-hosted games just fine, while large studios don’t bother. Even though it also costs them more to run all the servers on their own. So I’m not so sure it’s just a matter of saving costs.

thantik, do games w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN

Sept 12th 2003 is the date of my account. Tomorrow it turns 20. Very nice.

doubletwist,

Mine doesn’t turn 20 until January. I decided to wait a bit to see if it would actually fail first.

thantik,

I was a daily CounterStrike 1.6 player back then. I didn’t have a choice. Literally couldn’t play unless I converted over to a Steam account.

doubletwist,

I was playing CS as well back then. I don’t recall being forced to use steam

TSG_Asmodeus,

They closed the WON network in November I believe it was, which is when I had to make my steam account.

boothin,

My steam account was also created in November, so I'm going to say that is correct as CS was the reason I made mine too

Anticorp, (edited )

CS is what got me to finally open a steam account too. I can’t remember if it was the only way to play, or if it was a considerably better way to play. Either way, everyone playing CS was on Steam so I finally opened an account.

wheeldawg,

I played cs 1.6 at a few LAN parties, but didn’t own it. I didn’t actually join steam until after CS:S had been out a while. I actually bought a hard copy of it.

scottywh,

Same

Anticorp, (edited )

I hated the idea of an installer to install programs that had their own installers. It seemed like a pointless extra program to me, so I resisted getting it until I wanted to play Counterstrike and Steam was the best, or maybe the only way to do that. So I broke down and opened a Steam account.

RaivoKulli,

I’d still prefer if we didn’t have to have these launchers.

wheeldawg,

What is cs2?

Anticorp,

Counterstrike 2. But I guess I was misremembering, since I can’t find any reference to a CS2. I guess maybe it was CS 1.2. Shrug

EveningPancakes,

You’re thinking about Counter Strike Source, which was on the new (at that point) Source engine. CS:Source is what came after CS 1.6

Anticorp,

Yes that must be it! CSS. Ha! Web dev shit.

wheeldawg,

There’s never been a CS2. Other than a version of the name of the set of Adobe programs (ie, Photoshop CS2)

CS 1.6 is the popular one. That version is about to turn 20 as well.

You’re probably thinking of Counter Strike: Source, the name they gave it when they released it built on the Source engine.

Then there was the current one, Global Offensive.

However, there’s a new one about to be released that I think is still being called CS2. Not sure if that’s the final name or not, I haven’t been following it very closely. But I think it’s due to release this month. Or sometime soon.

Anticorp,

Thanks. I think it was Counterstrike Source.

wheeldawg,

I saw at least 2, maybe 3 other comments mentioning CS2, so you’re not the only one. Unless you were talking about it elsewhere in these comments and that was you.

I was beginning to think there was another OG stream game I hadn’t heard of.

DrWorm,
@DrWorm@midwest.social avatar

I’m two days behind you.

thantik,

“What’s your friend ID”
“123456”…
“Okay, what’s the rest of the numbers?”
“That’s it. Those ARE the numbers”
pikachu face

DrWorm,
@DrWorm@midwest.social avatar

Oh man that’s awesome

knightry,

Lmao I get this all the time. My account turns 20 tomorrow.

MrGerrit,

Fellow sept 12th here! Never would have thought that the simple looking launcher would turnout to be one of biggest juggernaut of selling digitale games!

Had to make a account so I could keep on playing CS 1.6. good times.

bronzle,

Team 9/12/03 reporting in

cyrano, do games w 'My Advice to Users Is to Accept Reality and Tune, or to Not Play' — Randy Pitchford Is at the 'Get a Refund From Steam' Stage of the Borderlands 4 PC Performance Backlash

Out of the loop, is it a AAA game drama?

PrivateNoob,

Yeah, so it’s just the usual

inclementimmigrant,

Just your typical Randy drama you get at every BL release.

Duamerthrax,

At least he didn’t punch anyone this time.

inclementimmigrant, (edited )

True, no physical punches just metaphoric ones to every gamer right in the genitals with his BS yet again.

Godort,

Nor did he leave a USB stick containing sensitive design data and camgirl porn at a Medieval Times

Things are looking up for ol’ Randy

echodot,

The cam girl porn was the valuable bit. I sure as hell know nobody wants the Borderlands code

very_well_lost,

Yet!

givesomefucks,

Apparently the graphics are basically the same as 3, but performance is dog shit on even the best hardware and crashes are unavoidable.

When people complained, he said they need to use AI fake frame and upscale from 720. Which still wasn’t good performance.

It might get fixed later in updates. But this guy is handling so badly he might legitimately be mentally unwell. It’s at the point it’s weird he still has a job

Jessica,

It’s got Denuvo running

mushroommunk,

That’s probably not the cause of the issues here though. Denuvo impacts game performance but not as badly as Borderlands 4 is seeing. The engine they chose has issues even on non denuvo games. It’s an unoptimized mess and then gearbox didn’t optimize any further themselves.

SoupBrick,

BL4 is running horribly, even on higher end PCs. I have a 4090 and a decent processor, but only getting 80FPS max with a good few settings on low or off and AI frame gen on (I would rather not, but performance is just that bad).

iAmTheTot,

Holy shit you get 80 fps with frame gen on with a 4090? What resolution?

SoupBrick,

2560 × 1440

iAmTheTot,

Holy fuck that is so much worse than I realized it was. What a joke.

Goodeye8,

According to hardware unboxed 4090 at 1440 natively on the badass preset gets an average of 67 FPS. I'm not defending the poor performance of Borderlands 4, it's definitely ass, I just don't think we should take insane statements from randos at face value. Always verify performance with reputable sources instead of someone saying something on the web without giving the full picture. Who knows what they've done with their computer to get such poor performance.

iAmTheTot,

That doesn’t really seem to contradict the other person’s claim that much? In fact like your said if just a few other things are running on that person’s pc and eating some resources, their claim seems super believable in the context of what you just said so I’m not sure what your point is.

A reviewer/tester is going to be benchmarking in a best case scenario environment. Real people using their real computers will be experiencing a huge variety of other environments. Different temps, hardware settings, programs running, etc. None of that context excuses the performance, and makes that person’s performance claim believable.

Goodeye8, (edited )

And Silksong will also run like shit if I run an AI model in the background that's hogging all resources, but if I said Silksong ran like shit on a 4090 you'd say I'm full of shit. But with Borderlands 4 it would be okay to say that because it fits your biases?

My point is you can't take such statements at face value. They need to be looked at critically because who knows what the person is doing with their machine or what kind of information they're omitting. Maybe the other person has a CPU bottleneck because they threw a 4090 together with a Ryzen 7 2700X? If you take them at face value you're just reflecting your own biases which means you call it bullshit if it doesn't fit your bias or you agree with it when it does fit your bias.

iAmTheTot,

But my guy, you provided context which shows that Borderlands 4 does run like shit on a 4090 in a lab environment.

Borderlands 3 on highest settings with a 4090, a worse cpu, at 1440p ran at 210 average fps.

You telling me that Borderlands 4 looks good enough compared to 3 to explain a 143 fps drop?

spamfajitas,

What’s crazy is how inconsistent the problems seem to be. I’ve got a 4080 Super and a decent processor, and I’m getting 120-140fps with most settings as high as they can go with frame gen on at 1440p. Only crashed once in about 40 hours of gameplay.

SoupBrick,

I am going to need to double check my settings then. I might have only enabled DLSS and not frame gen.

mushroommunk,

This feels like Halo Infinite all over again.

Oh, you have identical specs and built at the exact same time? Yeah, half of you are going to randomly have issues and half won’t. Enjoy head casing about that.

_spiffy,
@_spiffy@lemmy.ca avatar

I’ve got a 6800xt and it runs really well on medium settings. Looks pretty good as well. Never had the game crash on me either. It’s 60fps but I’m cool with that. Gameplay feels smooth at that and it’s steady. No upscaling no frame Gen. 3440x1440.

I have heard a lot of people are having issues with Nvidia hardware though.

USSEthernet,

That AAAA to you!

deus, do games w The Switch 2 Nintendo Direct Will Be 60 Minutes Long, Nintendo Confirms

It will be 10 minutes to announce the new console and 50 minutes to announce Silksong

simple,

I believe it.

FooBarrington,

Shaw!

OneWomanCreamTeam,

Don’t worry, they’ll spare atleast 15 minutes to show off Skyrim on the Switch 2.

datavoid,

Maybe this time it’ll be GTA V

Ledivin, do games w Avatar: The Last Airbender Is Getting a AAA RPG With Saber Interactive and Paramount Game Studios - EXCLUSIVE

Oh no

aubertlone,

I mean, it doesn’t HAVE to be bad right?

But yeah, I get where you’re coming from

overload,

Saber interactive at least are an experienced developer with real games under their belt.

LillyPip, (edited ) do games w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN

Well fuck me, apparently. The Adobe and Sibelius fees already break me, and I’ve invested enough in Unity assets (not to mention the learning curve) to get a game close to preproduction, and this could drive me out.

I’m a tiny Dev just trying to break into VR, console, and mobile by myself, and am dirt poor with no support, just my knowledge and talent. I’m working on three beta projects, but this makes me scared to continue on Unity.

I’m a good designer and developer with industry experience, but my health has forced me into smaller Indy projects. I put all my eggs in Unity’s basket and now it feels like they’re ditching me just at the point I was ready for production.

God dammit. :(

Justdaveisfine,

You might wait at least a few weeks before throwing everything down - There’s been a lot of backlash, so much that Unity might walk this back or change it entirely.

moon_matter,
@moon_matter@kbin.social avatar

The problem is they keep changing the license terms every 6-12 months and the changes have always been retroactive. I think they've changed it about once every year for the last 5 years and this year they did it twice. Games often take years to make and that means you might have no idea what the terms are going to be by the time you're ready to release.

So lets say they walk this back. What about next time?

dom,

It doesn’t seem right that they can retroactively change their terms and just decide you owe them money. I’m guessing this is legal since they are doing it anyways?

moon_matter, (edited )
@moon_matter@kbin.social avatar

It's really no different than a service upping their subscription fee or a grocery store raising the price of eggs. There's no law that says the price will remain the same forever. You can of course add it to the terms of a contract, but it's at your (in this case Unity's) own discretion.

Here's their Pricing Change FAQ.

dom,

The main difference is that if you built your product on their platform, you don’t have the option to pick a different vendor for what you’ve already built like you would for subscriptions or eggs. It feels much more akin to extortion to me.

You built your product on their platform and agreed to the terms they set. Thats a level of commitment you put in. Them changing it afterwards is forcing you to agree to new terms that you wouldn’t agree to if you weren’t forced.

If the issue is using their servers, or keeping the runtime code updates, there should at least be the option of self hosting or locking into an older version.

Having said all that, I know very little about vendor contracts and don’t doubt you when you say legally its the same as any other price change. It feels different because of the lack of choice.

LillyPip,

Yes, this, too. :(

LillyPip,

Oh, I’ll keep going, for sure! (…with one eye on developments.) But now I also need to prepare contingencies if their licensing goes the way of Avid, Adobe, and most recently Reddit and the bird one.

Something major might have to change and I can’t be blindsided by it, so I have to carve out time to deal with this, anyhow.

doctorcrimson,

It’s not like nobody warned you Unity was bad, they’ve been hounding developers forever. I’ve personally been warning people to not touch unity and instead use the vastly superior Unreal Engine, ever since the UDK days. This isn’t the fall of Unity, it’s mid descent.

can,

Kick 'em while they’re down

weirdo_from_space,

For future projects you may want to consider Godot or Stride. Free and Open Source.

SkyeStarfall,

Sometimes it seems to me that almost everything that isn’t FOSS/non-profit goes down the shitter these days in the name of profit. It really does feel like the only way to avoid getting fucked over is to completely ditch commercial stuff.

Our world sure does work, eh?

FalseDiamond,
@FalseDiamond@sh.itjust.works avatar

Stallman was right all along.

SkyeStarfall,

Yeah, I hope stuff like this shows people the value of FOSS

Skrinkus,

Jump ship to Musescore and Affinity while you’re at it my friend.

echo64, do games w Warhammer Age of Sigmar: Realms of Ruin Flops, Frontier Shares Tank Nearly 20% - IGN

add this to the list of games that flopped before I even knew they existed, You really do have to put down real money to market games if you want people to purchase them

apfelwoiSchoppen, do games w Switch 2 Tutorial Game Welcome Tour Costs $10, Nintendo Explains Why It's Not a Free Console Pack-In - IGN
@apfelwoiSchoppen@lemmy.world avatar

This is one of the dumber decisions Nintendo has made, and they put out the Wii U.

buddascrayon,

Nintendo is being exclusively run by suits now. The era of a game company built by gamers is over.

Steven,

Nintendo was never ran by gamers.

altima_neo,
@altima_neo@lemmy.zip avatar

You’re thinking iwata, but that was a brief blip on Nintendo history. The OG CEO was a straight up suit. The man had no interest in videogames, only business. Which is why they practically had a monopoly over their hardware in the 80s and 90s.

buddascrayon,

The OG CEO is from the 1800s so yeah. And yes I’m thinking of Iwata. And look at what was produced during his tenure. That’s the Nintendo everyone is nostalgic about nowadays. 1989 Nintendo was a corporation throwing spaghetti at the wall, 2000’s Nintendo was streamlining the end gamer experience, 2020’s Nintendo is looking for an easy paycheck.

samus12345,

It wasn’t even a bad system, just marketed terribly.

FartMaster69,

I would dispute the claim it wasn’t a bad system.

The gamepad as a mandatory component really gimped it hard.

Potatos_are_not_friends, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales

As a hobbyist game developer, my game also has record player engagement.

My wife played it for about 15 mins.

tuxtey,

Sounds like success to me. Any engagement is better than none

nightm4re,

Also, this guy has a wife which is a record for lemmy users.

iamtherealwalrus,

Newsflash: Not everyone is a teenager on lemmy, many of us have spouses and children.

aegis_sum,

I’d say lemmy probably skews older than similar sites (reddit)

count_dongulus,

It’s a joke, dummy

nightm4re,

Newsflash: so do I. some people can’t handle a joke too well.

MajorHavoc,

My wife played it for about 15 mins.

Heck yeah!

To me, few things compare to when my life partner is briefly mildly engaged with my hobby project:

third place celebration meme

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Why censor the middle panel of this meme?

MajorHavoc,

In my case: laziness. This version is just what came up in a quick search.

I thought it was odd, but I didn’t want to let the fellow kids know that I don’t know why it changed.

banana_meccanica, do games w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN

They must have lost their minds. Bankrupt or even pay Unity back for a successful game you made and finished months ago? I hope they get legal action.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Seriously. If they were changing the terms going forward, that’d at least be defensible, but trying to make it apply to everything that’s ever been made is just nonsensical.

Fubarberry,
@Fubarberry@sopuli.xyz avatar

Even then it would be pretty bad for a lot of devs. If you’ve been developing a game in unity for years, you can’t just easily change engines just because they’ve changed the rules of using their engine.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

I agree with you; they’d have to give plenty of notice that the changes were coming and maybe even offer exemptions for developers who can show they were working on something significantly before the announcement… I don’t think there’s any way they could reasonably do it that would avoid all backlash, but this just seems like the absolute worst way to handle it.

4am,

So they owe devs on all previous installs? Like back payment? Or just going forward if you’ve ever used Unity?

KoboldCoterie, (edited )
@KoboldCoterie@pawb.social avatar

Any future installs starting on January 1. It does, however, mean that many developers will be more or less forced to pull their games off of storefronts, if it actually goes through. It also means that if you bought a Unity game in the past, you’re costing the developer money every time you install it (again, if this actually goes through - I can’t imagine they won’t backpedal.)

The real issue with this isn’t the policy itself, which I would bet money won’t actually be enacted, but the fact that Unity (thinks they) can just unilaterally and retroactively change their policies. If this actually held up in court, which I think is a tenuous possibility at best (but I am not a lawyer so take that with a grain of salt), it sets an awful, awful precedent.

NotMyOldRedditName,

If they can change the terms of games already released and ask for a % per install, what’s stopping them from just asking for 100% and saying suck it bitches.

Stillhart, do gaming w Developer Explains Why Starfield NPCs Look Like They’re Dead Inside - IGN

That explains why they look that way, it doesn’t explain why a AAA game in 2023 was allowed to ship that way, though.

KingJalopy,
@KingJalopy@lemm.ee avatar

$$$

WarmSoda,

Dude. They already spent two years developing it. What else do you want from them?

shiveyarbles,

They could develop it for eternity like star citizen

thefartographer,

I might be about to buy a new PC primarily just to play that. Am I making a mistake?

pimento64,

Yes. Star Citizen is a scam.

mp3,
@mp3@lemmy.ca avatar

It’s not a scam if you buy it and enjoy it for what it is, but it’s a scam if you keep putting money into it for features and content that is promised but not delivered.

wolfshadowheart,
@wolfshadowheart@kbin.social avatar

You can buy Gwenyth Paltrow's goop jade egg and you'll receive it, that doesn't mean it's not a scam.

thefartographer,

But that’s an obvious scam. I don’t already have space-themed PC games stored in my fridge that I can readily shove up my butt.

So you’re saying that I shouldn’t buy Star Citizen and stick eggs in my butt instead? I don’t like your ideas, but you seem like a reasonable person and I can’t argue with your logic.

Stillhart,

There’s a sucker born every minute. You might want to read up on that “game” before committing any money to it.

sigmaklimgrindset,

Because Bethesda knows that the modding community will polish the game up for free.

NuPNuA,

Because based on the amount of sales they’ve made and the combined player numbers between those and gamepass players, lots of people don’t care.

I started gaming on an Amstrad in the late 80s, I’ve lived though multiple groundbreaking leaps in graphical quality since then and now and frankly, it doesn’t impress me anymore, especially with how incremental it’s become. I’m more impressed by the scale and world building of Starfield and how all its systems come together than how it’s character models look.

erwan,

I wasn’t creeped out by character faces from my Amstrad either.

When you get to the level of realism of Starfield you have to pay attention to the details. If you can’t, just pick a different graphical style.

Couldbealeotard, do games w Morpheus Actor Laurence Fishburne Reveals He Was Turned Down for The Matrix Resurrections — So He Might Not Be Back for Matrix 5 Either - IGN [Morpheus' character dies in The Matrix Online]
@Couldbealeotard@lemmy.world avatar

Fishburne was very diplomatic when asked for his opinion on the finished Matrix 4: “it was better than I expected, but not as good as I had hoped”.

Hugo weaving, the actor for Smith, didn’t appear in the film due to alleged scheduling conflicts, but I suspect he took a look at the script and noped out of it.

It’s a shame, it could’ve been good.

4am,

No way Lana Wachowski didn’t fucking tank Matrix 4 on purpose. It’s even in the fucking dialog it couldn’t be more clear

Zahille7,

This has to be it. I watched the RLM video where they say the same thing, then I watched the movie for myself and in the first five minutes of dialog when the new Smith says “our bosses at Warner Brothers” and I was just like “ooookay”

RampantParanoia2365,

Didn’t he not even want to do Infinity War and Endgame, which were actually solid stories? I have a feeling he wants no part of The Matrix at this point.

ragas,

So he was expecting a major shitshow and was positively surprised that it was just a bit of smelly poop?

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • test1
  • krakow
  • FromSilesiaToPolesia
  • fediversum
  • esport
  • rowery
  • tech
  • muzyka
  • turystyka
  • NomadOffgrid
  • Technologia
  • Psychologia
  • ERP
  • healthcare
  • Gaming
  • Cyfryzacja
  • Blogi
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • slask
  • nauka
  • sport
  • Radiant
  • warnersteve
  • Wszystkie magazyny