“All I really need to tell you is that one of the weapons shoots shurikens and lightning. I wish I had made that up. It shoots shurikens and lightning! This gun could only be cooler if it had tits and was on fire.”
It’s a cheesy Doom-like game from the Quake 2/3 era
The Legend of Heroes: Trails in the Sky (Part 1 + 2) are really the first ones that come to mind for me. They reignited some of the feeling of excitement I have for JRPGs, where you become deeply invested in the struggles of the characters and enjoy every last “Big damn heroes” moment and sudden twist they pull out. The villains in those games are pathetically irredeemable, a far cry from some of the better written ones, but their amazing quality is in forcing out the most dramatic possible circumstances from the characters. Combat keeps its pace and was generally enjoyable for me, plus it had an XP catchup/slowdown system that stopped the game from ever feeling too grindy.
Funny thing is, I personally bear no recommendations for any games in that series beyond those two. They are, to my mind, a testament to good singular stories that leave the opportunity for future ones - even if those follow-ons didn’t click with me.
For Metroidvania style, Aquaria is one I don’t see mentioned much. I got it in one of the classic Humble Bundles, and it had a LOT more content than I was expecting for an indie game. Many different abilities to gather, a soundtrack and appearance that all blended together so well, and even optional bosses hidden in the waters.
And then, it comes up every so often to divisive opinions, but there’s plenty of shooter players that still need to try Spec Ops: The Line. It’s not terribly well-done in terms of gameplay, but tells a very compelling story about heroism and violence - even if it is NOT the one you hope to see. Much of the controversy over the game’s ranking has to do with how much it offers freedom of choice - but I’ve always felt that freedom of choice starts in the type of adventures you choose to play. You see the assault rifles on the cover. You’re planning for this.
Trails in the Sky‘s story is so goated, it‘s in my top 5 favorite stories. The combat wasn‘t my cup of tea, but I managed to get through without any bigger problems, I forgot how though lol
Xenosaga 2 was the first game I went to GameStop and bought on release day. It wasn’t big enough for a midnight release so I just got there at opening. I still think about that game often and would love a remake. KOSMOS was a great character and the antagonists were great across the board.
The game for me that I loved but never hear about is the 2d platformer Thomas Was Alone. Really fun gameplay and a fun little story that was gripping, especially considering you’re just playing a bunch of different shapes.
It seems so and I wasn’t aware it would be this bad :(
When I click the link it doesn’t even take me to the darksouls sublemmy, but rather asks me if I want to open my email client. I guess that’s the reason for all the downvotes.
Hey guys, so after a long break due to a mix of building a new PC, exams, work, and a bunch of other stuff I am finally going back to try and complete my first ever Dark Souls 1 playthrough. Problem is, I’m a bit lost on what I was doing. I have a checklist in my note app for each boss I’ve killed, so maybe someone could guide me on what I should probably be doing based on that:
The SteamLink experience within the Shield has only gotten worse over the years, and a LOT worse recently. Examples include:
The app often fails to launch big picture mode, or launches it, but without focus, requiring me to go walk to my desk in the other room to fix it.
Connecting to a PC with a game already-in-progress no longer puts the game in focus immediately, again requiring me to walk over to the desk and fix it.
The app is prone to having the video completely freeze within any of the Steam UI, requiring a disconnect and reconnect. Like VERY prone. Like, it’ll take 5 tries at connecting and reconnecting to actually make it into a game.
Some games that used to be able to play well remotely now have an unplayable amount of input lag.
The app will occasionally get drop to si gle-digit framerates within a game, for which the only fix seems to be to completely reboot the Shield.
As a media player, I’m still overall happy with the Shield, and I know there’s a rather large community of custom OS enthusiasts for it, but with the degradation of Steam’s performance, and the slow addition of ad gabrage in the home UI over the years, the Shield is NOT sensible for a new purchase.
@peternile@Metallinatus@lemmy.ml do you think it would be appropriate to link this somewhere? Thank you for doing the hard work of running this group in any case!
It can be a good experience, depending on the kinds of games you play and your tolerance for input latency. Don’t go in expecting a miracle and you might be surprised how good it is.
The best experience I’ve had so far is with an Apple TV running Steam Link. My Xbox controller is also able to connect to my PC through the floor just fine, which i find helps a bit with the lag compared to pairing it with the Apple TV.
I played Red Steel for the first time recently, it was not good. I can see how the motion controls would have been really cool as a lot of people’s first ever experience of them, but yeah, it hadn’t aged well!
For me, it has been and probably always will be Azure Dreams on PS1. An early mystery dungeon with elements of monster catcher, town builder, and dating simulator. Had a decent amount of replayability due to exclusive romance paths and procedurally generated dungeons.
The only way to play it nowadays is using an emulator, as it was a rare find even in its heyday.
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