"Hardspace: Shipbreaker" is now on sale at steam. So far it feels like a mix between relaxing work like "Power Wash Simulator" and the story beats of "Papers, please!". It's been pretty fun so far!
Making games available to people that cannot pay is still a win for Nintendo… Nintendo gets money from selling consoles, games (sold in the traditional market) and cultural influence. We just had the movie “Mario Brothers” and it was a hit. The movie sells toys thus bringing more revenue to the company.
In the end, the DMCA strikes cost Nintendo’s money with little return.
Yes, but it’s legitimately different when you are a huge company versus a struggling artist. A company like Nintendo has the capital and staying power already to reap generational rewards from embedding their IP into a culture.
Do you have any more information on those manuals in terms of how they made them? (Or a link to where I could read the info) Things like printing process, materials used etc. I work in print so that kind of interests me and from the photos they look of an OK quality so I was just curious.
All the best with your health, I enjoy reading through your posts even if I am not commenting every time but health is always more important so I hope things take a positive turn for you!
I’m unsure of materials or processes, since it’s not something I’ve gone into detail on (instead I just love the look of them!), though doing a search I did see a couple of Nintendo Switch-centric sites have done ‘articles’ on their work too, so it’s kinda known in the space. I do hope this helps!
That is fine, I didn’t expect you to be as interested in the printing side but thought I would ask anyway. Thanks for the link, I’ll have a look around and see what I can find. :D
If they’re on a platform you are, ask them! They seem super approachable and really proud (rightly so!) of their work, so I’ve little doubt they’d enjoy chatting about the technical details of their efforts!
Sadly I don’t use any of those platforms and with a cursory view their website and etsy page don’t cover the actual materials and methods used to produce them (which is a bit weird for a passion project). I may have missed it though and will look properly once I’m not working.
Not especially. Some people have suggested a ‘best of’ post which I’m thinking about. I always have a certain handful of games that I’ve 100% over the course of the year which I think it might be fun to showcase my favorite screenshots from. I’ll probably draft this one ahead of time unlike the others. I might also do a normal screenshot as the “main” screenshot and then the body is the anniversary
I usually hold onto the box of anything I buy brand new for about three months. After that you can get rid of it.
Electronics either work or they don’t, there is seldom anything in between.
If your device doesn’t fail or develop problems within a month or two, then it will last the warranty period and much longer if you take care of it.
I just hang onto the box for two or three months just to be sure.
The only other reason to hang onto the box is if you plan on reselling the device in a year or two. It’s a lot easier to resell for top dollar or a higher price if your device is clean, undamaged, has original manuals and the original box.
Gonna be honest and say that Barony is so damn hard that I use some of the “easy” modifiers (keep loot on death being primary), and we still get our asses absolutely destroyed.
It has taught me to loosen up about dying in roguelites, though.
If you haven’t already tried Oblivion Remastered, that’s a no brainier.
Avowed was pretty straight forward with a decent story. It’s more linear than Skyrim, and sometimes I had to reload a save because I walked into a situation I wasn’t ready for, but all in all, I made quick consistent progress.
I played both on Gamepass.
Also, there’s no shame in turning that difficulty bar down when it’s available. I’m in the same boat as you. I don’t want to master the game, I just want to enjoy it.
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