I do like your idea but that doesn’t mean I didn’t like Stray. I finished the entire game and I loved it. The cat was adorable, the friends I made a long the way were interesting and I really felt for them despite their, uh, limitations. Just leaving it at that to avoid spoilers as I only saw that it was a cute cat game before I tried it and enjoyed being surprised by how it ended up.
But yes, I do think a game like you’re describing would also be fun. Maybe not as a stray cat, per se, but maybe as a small breed of wild cat living away from humans so you don’t have too much interaction with them and they’re something you’re inherently distrustful of.
Strongly recommended! It’s one of those rare games where you don’t want a “sequel” because there’s no way it would be in the spirit of the first game. Especially today.
I really don’t want “2” to be a thing. The “trailer” felt like an insult for using the Beyond Good and Evil name for marking. There was nothing about it that had the spirit of the first game.
If there ever is a remaster, then I hope it keeps the original artistic style. Lots of remasters get this wrong.
Can relate. Our home server has every single NDS ROM and several thousands of other games, that will all play without ads on my kid’s phone or laptop, but he will go straight to the shitty browser games and feel totally bereft without them.
To be fair, playing a DS game with touch screen buttons feels pretty bad compared to playing Fruit Ninja or whatever that was designed specifically for phone touch controls.
Even then, the DS is pretty specific for its dual screen setup, and makes playing on anything that isnt a DS or similar form factor feel pretty unapproachable. Have you tried other consoles, like the PSP? Since it only has one screen, and does not have touch support, it can feel like it was designed for normal console style play.
Its only a suggestion, there may be other reasons he doesn’t play. Maybe the games just don’t interest him?
STALKER. The Zone is amazing. Currently replaying Call of Pripyat for my third or fourth time through, a year after playing the shit out of Heart of Chernobyl, and I’m absolutely loving it.
Dang. I wish I could enjoy replaying it, but nothing will capture the magic of the first time. I always love watching others experience my enjoyed titles live for their first time, though.
Disco Elysium is definitely the most memorable one with the level of absurdity it throws in your face. Thinking about the “Dios Mio, a LIBERAL” still cracks me up.
(Not OP) You are gonna die, a lot :). Don’t worry about that too much, you can spawn your new char in the same world, and use your built up safehouse just the same. On your second char, you already might have skillbooks (like farming 101)and skill-VHS tapes ( like woodcraft episode 3) that help you level faster waiting for you at the old safehouse. So while progression is also character based, it’s not JUST character based.
Zombies are nothing 1 on 1, but scary in groups. Instead of fighting 50 zombies at once, try and herd them into a forest or quiet part nearby, and then make the old Irish Goodbye, just sprint out of sight, take the long way back. It’ll take days for them to find their way back.
Also, it’s a sandbox. Basically every setting is changeable. Dont like something ? Change it. Good luck, have fun!
Following up on this, I recommend picking your fights but fighting as much as possible. The longer you put off fighting, and probably dying, the angrier you will be when you die because you don’t know how to fight.
There are three ways to move in Zomboid: walking, running, and sprinting, each faster but more exhausting than the last. You will be tempted to run away from the horde of 65 zombies you just picked up walking through a commercial zone. But you walk faster than zombies, so do not run unless absolutely necessary; you will become exhausted and tire quicker, slowing you and weakening you. The lowest level of exhaustion (out of four) will halve your melee damage and make you move 20% slower, and it quickly gets much worse from there, especially if you’re running or fighting. And never sprint. It will get you killed. The other comment mentioned a far better way to lose zombies than running away full speed.
When creating a character, you pick from a list of negative and positive traits. Positive traits cost points which you get through picking negative traits, so you need to balance them. But when first starting out, I think you’re better off not touching too many negative traits; you don’t want to start the game obese if you don’t know how to lose weight or in what ways it will affect you! That said, there are a few smaller negatives worth picking up. I would recommend Short Sighted, which is completely counteracted by wearing glasses (which you can choose to spawn with), Prone to Illness, which is countered entirely by Outdoorsy (a cheap positive trait), and Weak Stomach, which only affects eating rotting foods (which you really shouldn’t be doing anyway!). That’ll start you off with an extra +8 points to spend on things you want without really affecting you.
I would also like to reinforce an idea the other comment mentioned, it is a sandbox and you can change settings however you like. I highly encourage you to look through them if you get annoyed by something. My friends like to start with starter backpacks and an extra free +8 points to spend on character creation, so I do that when I play with them. And I personally like to change the infection to be transmitted through bites only. There’s loads of options to fit any playstyle.
Ultimately, it’s a sandbox so the difficulty can be scaled to however you have the most fun. Some basic tips I’d suggest though is to cover your windows, so Zombies can’t see in, and maybe look into barricades when you can. You’ll also want to be careful with your fights. Unless you’ve got difficulty low, you can easily get tired and overwhelmed by zombies.
In the later game I also try to setup safe houses around town for emergencies, and I’ll patrol every once and a while too in order to clear out Zombies and keep them from building up around town.
This was the first thing that came to mind when I saw the Tie Fighter mention. Though OP mentioned not having a joystick and I don’t have direct experience playing on controller so YYMV.
The single player campaign is short but fun and very nostalgic for enjoyers of the X-Wing/Tie Fighter era of games!
The online (if anyone even still plays) is anything but casual so I don’t necessarily recommend that unless you are super invested in it.
I love how scary the tanks are in Hell Let Loose because most classes cannot really do anything against them and since they’re usually manned by 3 people, they almost always spot you when they’re facing your direction. Its great
Every single one of those games is excellent, but tbh I’d recommend starting with Underground 1 and then going onto Underground 2, they’re both fantastic IMO.
Sometimes day to day life sucks, we need to escape into games we like and look past all the privacy and annoying bullshit. But when nearly all games are this way, easy to step back and go “wait a minute…”
When (not if) enshittification takes over, I’ll pirate their shit.
You can't blatantly assume all games are like what AAA is. Indie development is the beacon that says that games can still be made simple, without all of the corporate fluff and shit jammed into it.
I truly hate to even consider this, but indie games have already started to turn, and will start to go more towards the same issues.
What valve did for gaming and capitalism in 2004, they need to undo or come up with a new solution or something, or maybe somebody else. I’m not sure if communism or anarchy or a new capitalism or a creative solution that fixes everything and makes everybody happy and is ethically sound and sustainable. But the amount of AI slop and desperation that current capitalism is fucking everybody with is only going to get worse.
The “indie games are our salvation, our guiding light” was ten years ago, and AI is here to stay, for whatever effects and changes it brings, because it’s affecting literally all aspects of our lives because we live in a capitalistic society where tech and information is utilized by and affects the entire planet and every single human being, plant, and animal.
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