I don’t play many games, but Stray was one of the best that I’ve ever played, honestly. Not too long, emotionally satisfying with equally satisfying gameplay.
The cat part is also almost entirely irrelevant to the game. Neither the story nor the mechanics really care that you’re a cat. Sure you do more climbing than walking, but you do that in uncharted too. Linear combing sections are not what I imagine when I think “cat movement.”
There’s a survival game called Grounded that’s basically this but even smaller. And a coop story action/adventure called It Takes Two that does the same.
Epic makes their money off microtransaction stores and they bought exclusive rights to a bunch of titles a while back, meaning you could ONLY play them on Epic.
I don’t like the Epic Game Store because Epic has turned it’s back on Linux. Their client doesn’t run on Linux which is where I do all my gaming. I also recognize the economic fuckery they’re doing to gain popularity. They’re spending their Fortnite war chest money on subsidizing games to give them away for the purpose of monopolizing their game store. It’s not fair for other game stores like GOG who can’t just buy game licenses for everyone to become popular.
I hate console gamers as they’ve perverted the FPS genre.
Except that’s also a lie. Steam does keep a higher percentage of the sales price for itself than Epic does, but it also allows people to activate game keys without taking any money. Steam only makes money from games sold on Steam itself. So developers can sell games through other stores and even through their own website, and keep up to 100% of the sales price. Effectively, this means that Steam takes roughly the same amount of money that Epic does, or in some cases even less probably.
This isn’t public data unfortunately, devs with a game on both platforms are the only ones who can tell us where they earn more. However, I did once read an article that claimed the effective cut from Steam is about half what it says on the tin IF the devs (or their publisher) put in enough effort themselves. Because that’s who decides this, Steam doesn’t have and doesn’t want any control over this.
Not to mention— the value for that 30% on platform + 0% off platform cut for steam is insane. The payment processing, storage, hosting, worldwide routing and caching, multiplayer sdks and integrations, and dozens of other publisher / developer available tools are worth every single penny to have valve handling for you.
People should like Epic for giving more money to developers than Steam.
They give more money to publishers* That may or may not translate into more money for the developers, but seeing how the industry is going, I’m more inclined to believe devs don’t see a cent from the extra cut in most cases.
The games on those old computers were better, too, proving you can’t make something good just by throwing power at it. Emulators are popular for a reason.
Agree with you; there’s some classics from the 8 bit era and its a cool project to build your own way back emulation machine. I did one 8 years ago and I put it into an arcade cabinet. It gets used at parties as everyone can pick up and have a go.
That’s fantastic. One of the best moments in my life was discovering a comprehensive archive of Apple ][ game images. So. Many. Games. So many, sometimes it’s hard to find a specific one if you remember the game but not the name.
I love reading people’s first time experience with these games.
Demon’s Souls was the last of the Souls games I played, and I thought it was hard still. The bosses aren’t as frenetic and complex as later titles, but the levels and the navigation is brutal. I still remember running back in that swamp over and over and over.
I also remember grinding out weapon upgrade materials in a cave for literal hours, because I didn’t see any other way to get enough.
I ain’t seen a swamp yet, oi vey. Unless you mean the lower latria area with the many faced centipede screaming monsters…? I hate swamp levels lol. I’ll face it when it comes though.
The person in latria was a huge pain to navigate for sure. I beat the mining level and giant dragon with minimal issue. Same for the tower knight, phalanx, and armor spider. But getting around some of the levels is super easy to get lost, I agree. I freaking love it though.
I need a pure glassstone? I think? To level up my mace again. The lizard stopped spawning! 😭
I never go in on the “builds” that I keep seeing recommended. Maybe that’ll punish me later, but I love just finding a good weapon and some epic spells and smash n burning my way through the monsters. Elden Ring was the best for that. Dual weild a staff and holy sword, I was unstoppable lol
Plus, that ending was so fire. I’m at the final boss on ng, but started Demon’s Souls lol
It’s way more fun to make up your own build as you go, based on how you want to play anyway. Just be warned that the upgrade materials are really stingy after a certain point, so be a little selective with how many weapons you commit to.
…and you’ll know you’re in this swamp when you find it. Good luck!
Why didn’t they go AMD, or heck, even Intel? They have GPU-heavy APUs in the pipe that would mostly just work.
Intel, in particular, is not bad power-wise as long as they aren’t clocking chips to very edge like they’ve been doing, and won’t necessarily have the TSMC capacity constraint. That’s huge.
It means emulation with pretty much every current title, and graphics driver issues and sluggish game out of the wazoo (as Qualcomm is very different than AMD/Intel/Nvidia).
ARM being more power efficient is also kind of a meme. Intel/AMD can be extremely good when clocked low (which they can do since there’s no emulation overhead), with both the CPU/GPU. Apple just makes x86 look bad because they burn a ton of money on power efficiency, but Qualcomm is more in the “budget” space. No one is paying $2K for an Xbox handheld like they would for an Apple product.
Yeah, I know it would mean emulation, the question is more if they can deliver. Since they state it will work with all Microsoft, Epic, and Steam games. Assuming any of the leaks are right.
Games are complex. Qualcomm/MS may tune it for the most popular titles, but I just don’t see how they can catch up to years of desktop GPU driver development.
The base M4 is a very small chip with a modest memory config. Don’t get me wrong, it’s fantastic, but it’s more Steam Deck/laptop than beefy APU (which the M4 Pro is a closer analogue to).
$1200 is pricey for what it is, partially because Apple spends so much on keeping it power efficient, rather than (for example) using a smaller die or older process and clocking it higher.
I honestly thought the entire point of the Series S was that they would later be able to shrink it down into a portable device without any game patches
Call it the “series s” without capitalization lol, Microsoft loves confusing names, right?
Then you come across a game like Far Cry 5, which is mainly about gunning down fanatics, like most Far Cry games. But it has surprsingly good fishing. Although it’s mainly down to the enviroment, the actual fishing mechanic isn’t amazing.
It captured that feeling of standing on the bank of a lazy river, seeing a deer through the foggy reeds in morning, as fish catch insects on the surface. Or watching over a mountain lake as the sun sets in the distant mountains and a bird circles overhead.
I don’t know if I simply didn’t understand the mechanic right or gave up to fast, but for some reason I never warmed up to the fishing. I just stood there and wobbled the fishing line, but nothing bit. I have basically 100% the game, the only thing I skipped was the few fiahing missions. But if you have tips please feel free to tell me, mb I will go back :)
The basic fishing rod is basically a scam, in that it’s almost impossible to catch anything but the most basic fish. The “natural rod” you can buy from vendor takes 2 out of the 3 stats on the basic from 2->4 for almost nothing. And some fishing spots have an upgraded rod already.
As for how it works: It’s basically like fishing with a spinner. You throw it out and slowly reel it in as they swim towards lure/bait, and you pull/click as they bite. Then you pull the rod opposite the direction it’s swimming and try to reel in a bit at the same time(if it’s swimming towards you, just reel). As the line turns from green to red, you stop moving and reeling in to let the line “cool down” before doing it again until it’s at the shore(I often recommend standing a little bit into the water if it’s shallow, since standing too far back will prevent catches)…
There’s also different bait depending on wherer you are fishing; Mountain lake bait wont always in a river.
And once you have a hang of the basics, there are two quest chains that give you high level fishing rods.
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