The advertisements for the game didn’t mention it at all. But as soon as the game starts I was like “Wait is this Whidby Island”?
Which actually kind of backfired on me since for work I had to regularly drive through Whidby late at night. Some of the games monsters were hard not to think about alone at 3 AM. 😂
Technically it’s set in Washington, but fictional Bright Falls is based on Snoqualmie WA, North Bend WA (similar to Twin Peaks) and then also Crater Lake OR
If that’s what the devs said, sure. But the game does literally start with you taking a ferry to an island which always see very whidby/orcas/san juan.
But I’ll admit to my bias, I was driving through whidby at night on a regular basis when I played the game so they always seemed linked to me.
He chooses to beat Elden Ring in this decade and do the other things, not because they are easy, but because they are hard; because that goal will serve to organize and measure the best of his energies and skills, because that challenge is one that he is willing to accept, one he is unwilling to postpone, and one he intends to win, and the others, too.
There were lots of things that impacted how the Saturn sold compared to the PS1. These include things such as its 2D vs 3D performance (it did 2D much better than 3D, which impacted the Japan vs Western sales since the Western market was all in on 3D whereas Japan still had an appetite for 2D games yet), its basis on squares vs triangles for rendering polygons (a major impact to that 3D performance), infighting between Sega of Japan vs Sega of America (the Saturn was developed in Japan to be Sega’s launch into that generation, while the Genesis was still selling well in America, leading to Sega of America pushing the 32X instead, and Sega of Japan forcing their hand on Sega of America and pulling a surprise Western launch of the Saturn, angering devs and retailers who weren’t ready, and leaving Sega of America holding the bag), and the cancelation of what was supposed to be that marquee Sonic game, Sonic X-treme.
Pretty much first-party Nintendo games and a handful of independent games. I had the same desires as you, so all I really had and played and liked was:
Animal Crossing
Tears of the Kingdom (Breath of the Wild was good but TOTK is basically the same game but 1000x better and after playing it I have no desire to go back to BOTW)
Super Mario Odyssey
Clubhouse Games
And if I had known it existed while I still had the thing, I would have gotten Switch Sports.
I hear ya, but I think that’s why I’d like to try them both, in order. More game, without tarnishing the experience of the first.
I’ve never particularly cared for Mario, but in retrospect it’s always felt somehow alien when I’ve tried playing them, like they all have this particular identity, and I’m not in its clique. Maybe I should actually sit down with one on my own and give it a solid try (rather than just sampling at someone else’s place).
Same, although to be fair I think the reason TotK got boring was because it was so similar to BotW. Both of them are incredible games but there's such a thing as too much of a good thing.
Not OP, but I like both for different reasons. V doesn’t have the districts, which changes gameplay pretty significantly. I also prefer the art style of V. That being said, I like the districts and usually play VI, but go back to V almost as often
That reminds me about the music of Leonardo Workshop world’s miracle in Civ 2. I remember very little about Civ 2, but this wonder is with me forever:)
Oops, my b, misunderstood. I prefer civ V, and seems like a fair number of people do too. I like the art style, and game mechanics better in V. Admittedly though I could never really get into VI, but it seems like a lot of people prefer it too.
The Steam version makes 90% of the learning curve (learning the UI) disappear because it is so, so much better than the legacy version lol
The game itself is really rather straightforward and easy to figure out. It was always the presentation and layout of the UI and hotkeys that made it a challenge to actually start playing since you could know what you needed to do, but not know how to reach the command for it.
Most games are great because they provide something unique or are polished to perfection, so it’s wild that they’ve made something that manages to be both their first attempt. Really looking forward to whatever they decide to do next.
I just chip away at my list every time there’s a sale. This time I got God of War, Spiderman, Jedi Survivor, and Dragon’s Dogma: Dark Arisen.
DD was an impulse buy since I don’t know anything about it, but the reviews were good. It was $4.79 and I see there’s a sequel coming later this month, so that’s probably a good deal and a good time to catch up.
But I’ll probably still be “ahh, suffering…” through Elden Ring when the summer sale rolls around…
Dragon’s Dogma is a great game that was ahead of its time when it came out. I can’t help but wonder how much of a hit it could have been if Capcom marketed it better (or at all).
It’s incomplete in certain areas, inventory management is a nightmare, and the mini bosses in dlc areas (gorecyclops, undead dragons, wargs I think they were called) take ten minutes of healthbar whittling and they respawn when you rest.
But the true test is whether the game is fun to play, and it is! Regardless of which class you’re playing, the game lets you feel like a badass. I’d just recommend playing with some QOL mods.
Definitely, assuming you like the fantasy action RPG style games. Some enemies are too tough to even damage until you level up and get better equipment, so keep that in mind if you find some sections too difficult. Magic actually feels POWERFUL, more so than other games like Skyrim and Elden Ring. Even with the sequel coming out soon, I couldn’t recommend the first one more; its in my most favorite games of all time.
Heck yeah, it feels very meh for the first couple hours, if you’re doing all the side quests and stuff.
I recommend either sticking with it, or skimming through till you get to the main city (Grand Soren) and then see if you like it from there.
I know that’s like telling someone the show gets good after the first 4 hour long episodes, but it’s actually really good and nothing has really matched it since.
Same! I’m even excited for the lack of fast travel. Which is crazy I figured I’d be annoyed. The ox carts seem fun though and I think will give the world size and depth
Can confirm, started playing Dark Arisen for the first time yesterday myself and I am also shocked at so r of the things that were implemented in this game. Took me by surprise. I struggled a lot to get my ps5 controller working with it, as you need mods to make it visually be correct. The start is a little rough as mentioned, but just gotten past that now and it keeps getting better!
If you’re going to play DD1 you can 100% fail side quests for going too far into the story before completing them, but don’t worry! Quest anxiety can ruin the game, there’s a new game plus if you really want to 100% it, but with DD2 coming this week I’d say just have fun with it.
From what I understand the only thing that connects DD1 & DD2 is that there’s a dragon. Lol
Dragons dogma is a fantastic game that I thoroughly enjoyed. The sequel is looking amazing so getting into the world now through the first game is a good idea
The Witness has a lot of generative puzzles that I guess technically are replayable, but you can’t go back to before the moments of joy of discovery and that’s the core of what made that game incredible to me
Agreed. By the end, i was just looking up the solutions so i can just figure out what the heck happened on the island, only to be met with the biggest let-down in my personal gaming history. Game went from an 9/10 to a 3/10 just on the ending alone.
A problem with The Witness is that the game’s single biggest excitement comes from a twist that revealing completely spoils
spoilerThe environment puzzles
So it’s stuck in the position of letting 80% of its player base walk right past the best part, or preserving the moment of discovery.
I’m personally grateful it has the integrity to let me find it on my own, but it’s also a bummer since at least two of my friends beat it without ever realizing
Ship of Harkinian is not technically emulation, but a full port of Ocarina of Time. And is totally awesome. It has tons of quality of life improvements and enhancements. It also has a built in randomizer so it has infinite replayability.
Is there somewhere to read what those changes are? Their home page just says some general stuff. I play a lot of alttp randomizer but oot always spooked me because it’s such a bigger game.
Tried looking for a full feature list, couldn’t find any. Makes sense, tho, because it would probably be massive.
I’ve tried SoH before, and my favourite features are 60 FPS gameplay and gyro aiming. It also has a bunch of enhancements like time savers (faster test speed, “Better Owl”, time travel using the Song of Time, etc.), alternate assets (= mod support!), bunch of fixes and cut gameplay restoration. If you stream, it also has Crowd Control support. It even has a co-op mode now lol. As for the randomizer stuff, it has an item and check tracker, and a lot of settings for it.
I recommend you just check it out yourself or, alternatively, watch some video on YT that goes more in-depth on the features
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