It’s a big stretch on the definition, but try the Hitman Trilogy. There are tons and tons of solutions to achieve the kills without trying for tricksy, difficult stealth challenges - just by recalling a bunch of hints you’ve seen/heard by wandering around the region, and combining them in fun ways.
Basically, if you see that the target is inside a complex guarded by two armed men, you shouldn’t be trying to flick a coin to see if you can turn a guard just long enough to use your garrot on one, and hide him around a corner, all in 10 seconds. You SHOULD, instead, look for options like:
Find a pizza delivery guy, get him alone, knock him out, take his uniform and pizza, and greet the guards so they let you in
Set off an alarm in a nearby room that causes a guard to go shut it off
Call the target on the phone and tell him you want to meet about his secrets. Then, he leaves the complex himself with one bodyguard to your proposed meeting spot “right underneath the suspended ornamental anchor”.
What’s often misleading about the games is they orient themselves around all this equipment you can bring in, but the best way to explore a lot of levels is with no equipment at all (sometimes not even a pistol). Granted, the game changes in speedruns and other challenges, but it DOES feel like playing a Monkey Island game at times.
The first one was fun, but I was disappointed it ended early. Open world exploring is what makes it a Final Fantasy game. I didn’t mind the additional content and changes, but really wanted the whole game (especially for $60-70).
The Frog Detective series is pleasant, light, and overall delightful. Feels like a slightly more grownup Humongous Games kinda title.
And I do have to check- Did you play the Manhunter games?
They're super overlooked for Sierra titles, (and some lists don't seem to mention them) but they're still authentic old school adventure game.
Super cheezy though.
thanks for your suggestions the frog detective series sounds like the exact kind of game i would like. and as for the manhunter i have to admit i haven’t played them. why are they overlooked though? it doesn’t seem that different from other games of that time.
i’ve played stray and i quite enjoyed it as well although i really wouldn’t call it an adventure game. it has some of the elements of an adventure game but it just doesn’t feel like one to me. thanks for your recommendation anyway.
Rain World. Fits the vague definition with some survival elements. But it is heavy on story, atmospheric story-telling, and heavily influenced by Hinduism.
tried playing it with my friend but our networks were so bad we gave up and i never tried out the game again. from the 5 minute i played it didn’t look like it has much of a story but maybe it’s time for me to actually play it.
Yeah it doesnt spoon feed you the story. You have to discover the characters and they each share a bit of lore with you. Most of these come from lore pearls or having enough karma to see the Echos and talk to them. I don’t want to spoil it for you though. As part of the game is peeling off your animal struggles to see what is actually around you.
I’ve beaten the game(act 4) with every char except the poison one. The best phone game ever. The balance is a bit iffy though, Watcher is just way more consistent than other characters but Defect is my favourite
As for similar games I like Monster Train, I’ve enjoyed it nearly as much but it doesn’t have the same longevity imo.
Man wtf? Defect and watcher are the two that make no sense to me at all, especially the defect. I’m best with the silent. And by that I mean I’m A17 on the silent and like… A2 on the defect
There are many strategies, the most obvious one it to
get orbs so cards like capacitor
get focus so orbs do more, cards like defragment(most important!)
get generate lightning orb cards to fill the orbs
ideally get electrodynamics that makes every orb hit every single target
get evoke cards for massive burst damage
You can also do the same with frost instead of lightning, you’ll have so much block nothing will touch you, you can then use cards like claw for damage. Upgraded Buffer card might be my favourite in the game
The problem with defect is that the cards you get on a given run might screw you over, not fitting any strategy whereas the watcher always has a valid strategy based on switching between calm and wrath stances if he doesn’t get something better like divinity or alpha.
One of my favourite games! I’ve got over 400 hours on Steam and some more on mobile. Did all achievements but I’m still struggling with A20 Heart kills so I haven’t gotten tired of it yet. My favourite class is probably the Silent. I also like the Watcher a lot, but she’s a bit too easy and her decks can feel a bit too similar. The Ironclad has grown on me since I’ve realised that the exhaust cards are good actually. And that he’s not really focused on attacks. Defect is my least favourite but I do play all four. My favourite way to win is with Snecko Eye! Getting an early Snecko Eye and then picking all the expensive cards is a lot of fun.
I’ve been meaning to play a few similar games like Monster Train or Wildfrost but so far I’ve always felt like I need to get back to StS to improve a bit more instead.
For people looking to improve I’d recommend jorbs and Baalorlord on Twitch and YouTube, they’re chill and very good at the game.
Recently finished my very first play through of all 3 Mass Effect (Legendary Edition) games. Started Mass Effect: Andromeda, but for some reason it triggers horrible motion sickness after 30 minutes of playing. As in, “I need to have a barf bucket nearly, and then lie down for the rest of the day” kind of bad.
bin.pol.social
Ważne