I’m actually playing it with my wife right now lol, enjoying it so far. Some of the tutorials in the first case were a little annoying but got past that part and it’s good. Having a lot of fun with it.
Breachers is an amazing vr tactical shooter, kinda a mix between rainbow 6 and counterstrike available on quest and steam. Also skyrim is wonderful in vr (with the wabbajack list).
VTOL VR is my absolute favorite VR game. All you need is a chair, a headset, and two paddles. You don't need to walk around. You are in the cockpit of a fighter jet with a watered town cockpit. It's a lot more approachable than DCS.
If you want your breath to be absolutely taken away, and you've got a top tier gaming rig, Kayak VR will make you cry.
A VN/RPG that has romance and doesn't make it an after thought. Like in most persona games or fire emblem games or even like mass effect. When romance is a thing, once you hit that we're a couple button that's pretty much it.
But then VNs represent the opposite end of the spectrum where you make the decision to pursue someone and that's it, the entire narrative shifts to completely focus on that. I want a middle ground, where there is one structured narrative that asks the question "How might chasing down the big bad change if this person versus this person was the person most important to the main character"
Like for example of you wanted to woo the nerdy tech wizard, following his or her story might involve tracking down parts and materials to improve tech and brace against the coming of the bbeg. On the other hand of you want to romance the overeager hothead it might involve trying to take the fight to the bad guys while saving puppies and children along the way. Completely different paths with the same end goal of defeating the bbeg.
Here is my idea massive multiplayer ; from the top you have civilization game feeding strategic objective to a command and conquer player who’s feeding tactical objectives to battlefield players. You could branch out to integrated logistic games with the same kinds of levels. From factories to train tycoon to truck simulator.
A true investigative horror experience that requires actual deduction. Phasmophobia is kind of close, but I’m talking about real investigative work with a multitude of threats all around the world. Xcom, mixed with SCP and Phasmophobia.
There’s mostly only some really funny voice over during the missions. EDF6 is already there but the developer always takes his time to translate the game into English.
Mount and Blade 2: Bannerlord. There is a small background storyline that you can choose to follow, or completely ignore. When I play, I create a story in my head.
I amassed a huge amount of gold and then wasn’t sure what to do. The story said I had to find some guy but I kept just chasing him around the map and could never catch him.
Since you didn’t specify a genre I will just recommend, from my most played games which have no explicit story (as in, there probably is some lore or story but you don’t see it unless you watch for it like in Dark Souls), try to see if there is anything you are interested in.
Risk of rain 2, 3d tps roguelike where you stack items until the game breaks, the game gets more difficult each minute you spend on a stage.
Factorio and satisfactory, both are part of the factory building genre, the first one is 2d and the second 3d. I recommend starting with factorio, seriously these are pure crack despite jow unappealing the genre seems at first.
Slay the spire, a deck building roguelike.
Dirt rally 2, it is a single player game but there are leaderboard just in case ypu consider that “multiplayer”.
Crypt of the necrodanncer, rythm roguelike where you move and attack on each beat
Descenders, bike game where you usually go downhill fast.
I’m glad I didn’t specify a genre, because you wouldn’t suggest Descenders, and it’s very different from the others mentioned so definitely seems interesting to me.
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