Psychonauts I and II, with the caveat that there used to be a HUGE skill spike in the penultimate chapter of #1. I gather they’ve softened it, but don’t know how much.
I know Portal isn’t a shooter. But Portal made me think of them. I feel like a lot of FPSs would fit OP’s question. Half-Life 2 and most of the Halo games come to mind.
Yes really. I played it all the time as a kid and didn’t think it was any more difficult or abstract than the rest of the 2600’s catalogue. Granted, we kept the manual, which made a huge difference in understanding and enjoying its bizarre logic, but still. I had no idea it was so hated until at least a decade later.
it was actually way ahead of its time, for a game. One small bug (the workaround for which was in the manual) ruined its reputation. But I genuinely think it was a good game.
Also written in 6 weeks by one guy. Freaking impressive
when climbing out of the pit, it was very easy to immediately fall back down (due to the pixel-perfect collision detection).
And here is an excerpt from the manual: “Even experienced extraterrestrials sometimes have difficulty levitating out of wells. Start to levitate E.T. by first pressing the controller button and then pushing your Joystick forward. E.T.'s neck will stretch as he rises to the top of the well (see E.T. levitating in Figure 1). Just when he reaches the top of the well and the scene changes to the planet surface (see Figure 2), STOP! Do not try to keep moving up. Instead, move your Joystick right, left, or to the bottom. Do not try to move up, or E.T. might fall back into the well.”
he was forced to release it quickly to coincide with the film’s release. For comparison, it used to take a team of devs a couple of months to make a game. He had 6 weeks.
Also, if you read the manual, this essentially never happened to you. It was easy to avoid.
You also needed to read the manual. The game did stuff that other games at the time didn’t, for example, a contextual button. You couldn’t know what would happen unless you read the manual to learn what the icons meant. A lot of people never did and so decided that the game was bad.
Yeah, I played it as a teenager on emulation and was pretty mystified at why it was considered so much worse than the other things available on the system. Why would people love Adventure but hate this?
It was the best FPS, arguably the only FPS, on the Nintendo DS. Nintendo has long since shut down their online service for the DS. However, if you go into your WiFi settings you can change your DNS to point to a server that spoofs Nintendo’s credentials.
Thanks to this exploit you can play all the original DS games online with a legitimate game, on a legitimate console. There’s even a discord for MP:H with a matchmaking channel, clans, and regular tournaments. (The same probably goes for Mario Kart DS)
hold up link me the discord, I played the absolute fuck out of this game as a kid. literally built a whole community by shooting friend codes on a wall to add people I’d match against LMAO
Yes, but you took the time to do it. Then you took the time to share the link, which got me to read it, which taught me about all the fancy tech they use to clear the road. I was ready to just call it a neat pic and move on, but now I got a lot more out of it. So…ummm…Schmetterlingseffekt? 😄
It is a good thing to have competition. The hate is because they are doing things people don’t generally like. Exclusivity deals for one thing. Epic can’t really compete with steam because they are too far behind on features, so they resort to exclusivity deals which aren’t really good for any consumer. One could argue it is the fault of publishers taking them, but that is just looking at it from a purely business perspective. As a consumer, I don’t really care about the business side… I don’t profit from it. So I don’t really wonder why gamers are mad at epic for it.
This feels weirdly too late. I can’t imagine that many people in 2027 who passed on a Switch 1/2, SteamDeck, supposed other upcoming handhelds, or the ROG Ally and are looking for a gaming handheld with money to burn.
Xbox has to really bring something hot to the table, and its certainly not whatever they’ve been doing with their hardware/games/IPs for the past 5 years.
Allegedly, it’s an improved Windows experience so you get the compatibility without having to use a desktop operating system on a handheld game machine. So, you get Game Pass and kernel level anti cheat games with a UX similar to the Steam Deck (ish). And besides, “everything is an Xbox”. They don’t care how many of these things sell as long as you’re on Game Pass or buying their games.
So it’ll be the ROG Ally but ‘better’ because its less Windows than normal. Hmm.
The last part concerns me. Why am I buying into a platform that Microsoft couldn’t care less if it sells at all because they make their money from subscriptions?
People don’t want hardware that just gets abandoned when its not profitable enough, which Microsoft absolutely has a history of doing.
Every time you buy a PC, you’re buying a platform that Microsoft couldn’t care less if it sells at all, and that’s all this will be. It will be supported by Microsoft as any other Windows PC, for better or worse.
Well a Windows license is just that: Here is a code for the OS, have fun. They don’t care because most support will be from hardware vendors.
Microsoft hardware is a different beast. You need to have parts for replacement, its got to be compatible (and stay compatible) with whatever accessories are coming out, and its got to be better than its competitors on new game launches. That last part takes coordination and support with dev teams.
Don’t care isn’t a great option, unless Microsoft wants another Windows Phone or Zune or one of the many other failed hardware launches they’ve had.
That’s like saying people won’t be interested in new laptops because they already own one. If new handhelds are more performant and power efficient, there will be demand for it.
Well the rumored Qualcomm handheld is still two years away assuming it doesn’t get delayed. Qualcomm’s next generation of chips are expected to be alot better, and Microsoft have been improving their x86->arm translation layer lately. It’s too early to tell if a qualcomm handheld is a bad idea.
Qualcomm makes a lot of hype/noise but historically tends to overpromise, and also makes some unforced blunders. But a real ARM competitor would be great.
True, though people tend to replace laptops when they fall out of support or start having hardware issues, much less often to do an upgrade looking for more frames.
I still feel Microsoft has to bring something hot to really sway anyone over since they have a long history of competing in the mobile hardware space and fumbling it hard.
I wouldn’t add hollow knight to the list. It is an exploration game, being lost is the point, the problem are linear games that you don’t know where to go next.
My wife loves Stardew Valley and Animal Crossing, and she’s been way into Hello Kitty: Island Adventure lately. It seems to split the difference between those things and add some of its own spice on top.
“If something wears out after the warranty expires, here’s an independent online store with a full inventory of all replaceable parts, along with the instructions for how to fix them.”
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