bin.pol.social

PanArab, do gaming w Are souls games really as hard as everyone says?
@PanArab@lemmy.ml avatar

My wife finished it. It was too gray and red for me to enjoy.

And yes it is hard but rewarding.

obywatelle, do sci w Kiedyś mafiozi mieli styl, nie to co seby dzisiaj
@obywatelle@szmer.info avatar

Nie, po prostu seby nosiły to samo. xD

To wgl ciekawe jak kapelusz w bardzo krótkim czasie stał się całkowicie passe jako nakrycie głowy. Z perspektywy historii to prawie z dnia na dzień.

Buddahriffic, do games w My mental health has improved after deleting games that have microtransactions in them

I’m glad I’ve had a few epiphanies over my gaming time that have resulted in no desire to spend any money on P2W or content skipping.

First one was in the first Turok game on N64. I was playing normally but at some point looked up the cheat codes for things like unlock all weapons, unlimited ammo, and unlocking all levels. There was one weapon that you needed to collect hidden pieces of from each level, and then you only got 3 shots with it that would pretty much AoE clear an area. There was another gun that you’d only find 2 shots of ammo for at a time that was similar. I had fun for a bit running around and shooting those guns at will, but after that it was hard to get motivated to play the game without the cheats because I knew the big weapons were basically just temporary consumables, which meant I’d probably never use them while trying to ration them for moments they’d be most useful. Using those cheat codes ruined the game for me.

The second epiphany was after raiding for a while in WoW and thinking about the loot motivation. It was a circular motivation: you get better loot so that you can raid more to get even better loot. If the loot was the main motivation, then it was pointless because the loot didn’t serve any purpose outside of the game. So it only made sense to do raiding because I enjoyed the process, not because of the rewards. And this applied to most reward mechanisms in games. Taking that logic just a bit further made me realize that P2W is actually paying money to avoid playing a game and short circuit right to getting the rewards, which was kinda pointless when the rewards were meant to improve the experience of playing the game. Either a) you don’t want to play the game at all, or b) you don’t get as much satisfaction from using the better loot or whatever because you skipped the part where you had to do it without those rewards.

And then the last one is finding PvP less satisfying when the game mechanics give significant advantages based on either time spent grinding or paying money to avoid grinding. Did I just win because of my skills or because I’ve acquired better gear? Did I just lose because the other player outplayed me or because they got better gear? And I didn’t even want to give any satisfaction to those who just paid money to win and don’t worry about what it does or doesn’t say about their skills. It’s similar to the line of thought when you know cheating is possible… Did I get beat by someone skilled enough to aim better or someone using an aim bot?

JustZ,
@JustZ@lemmy.world avatar

This should be the new gaming copy pasta. I applaud your rational introspection, and solid writing.

ICastFist,
@ICastFist@programming.dev avatar

Comparing P2W to cheating is spot on, especially as these are much more heavily advertised and used in PvP games. What really annoys me is when these players, or similars that never go after equivalent players, feel all superior despite showing zero skill

On WoW, I remember playing a few times on instant 255 private servers, back in 2007-2010. It felt so damn pointless to me, especially as the raids still needed you to make a raid group. I enjoyed a portion of the grind, even as a mostly solo player.

Defaced, do games w My mental health has improved after deleting games that have microtransactions in them

So that’s great, but halo IMO is the least FOMO inducing mp game on the market with battle passes. You can actually “equip” the season pass you want to level and work on it, the best thing is they never go away so there’s literally not a single bit of FOMO, only the illusion. Regardless, I see your point for the other games and I commend you for making the change.

AgentGrimstone, do games w My mental health has improved after deleting games that have microtransactions in them

Whenever I feel FOMO, I just remind myself of all the other FOMO items I bought in past games and how much I don’t care about them anymore.

AgentGrimstone, do gaming w Are souls games really as hard as everyone says?

It’s just as hard as any other game on the hardest difficulty. The only difference is there is no difficulty setting.

Try it out. You don’t have to be amazingly good, you just have to be persistent and learn from your mistakes.

sockenklaus,
@sockenklaus@sh.itjust.works avatar

you just have to be persistent

Being consistent is actually the hardest part of the games for me…

AgentGrimstone,

I was talking about persistence, as in not giving up. Persistence is a must for souls games so you’re going to have to like the process of failing a lot and then finally getting the relief that comes at the very end.

sockenklaus,
@sockenklaus@sh.itjust.works avatar

Oh lol I totally misread that. 🤣

Of course you’re correct: persistence is key and much more important than consistency (as in: perfectly nail every dodge, which is my problem).

Like many others already said: Probably the best take is to “understand” that dying is not failure but part of the progression system. But instead of grinding experience points to progress your character (which is totally possible in dark souls) you grind real experience by repeating difficult parts over and over again and progress as a player.

It’s actually extremely clever game design.

fne8w2ah, do games w My mental health has improved after deleting games that have microtransactions in them

I’ve stopped playing f2p smartphone games entirely cos of this microtransactions nonsense too.

funkless_eck, do games w My mental health has improved after deleting games that have microtransactions in them

Thing that cured me of my destiny 2 fomo was to get the transmog system to make my character look like a year 1 day 1 player (the broken armor you get when Ghaul takes your light) and then that’s my “look” I’m the guy who looks like they’ve never change their armor. Then I picked one ship and one emblem I liked (Xûr’s rock ship, and Strange Coin emblem) and that’s it. no more MTX.

brb, do games w My mental health has improved after deleting games that have microtransactions in them

You should try Old School Runescape if you want an MMORPG without any microtransactions or FOMO/daily grind mechanics.

The cool part with OSRS is that every new feature or update has to pass the player polls, meaning they are unable to add stuff no one asked for. This includes microtransactions, partnerships, battlepasses, etc.

Buttflapper,

I actually have played around 900 hours of it on Steam alone. I’m not going to support them anymore though because of their bullshit price increases. They are owned by an investment company now That is milking them for every cent. World of Warcraft has never once increased the prices of their game at all. I’m not going to support a game that is like that

Meltrax,

I mean… They have grown. The studio is bigger, they don’t have other revenue sources like Blizzard does really (also Activision Blizzard is owned by Microsoft, if you’re worried about a games company being owned by someone else that just wants profit…), and shit costs more now than it did 10 or 20 years ago. I wish it didn’t but inflation is a thing, and that thing affects the food and housing bills of the employees at companies.

For what it’s worth, OSRS has made some absolutely amazing improvements in the last couple years. Almost every single update has hit perfectly with nothing but minor errors or complaints. New expansions and regions, new quests, new raid, weapon and damage rebalances, new bosses, new community events and special game modes, new updates to their clients both mobile and desktop, and most importantly a significantly better bot-busting system over the last few months.

This shit isn’t cheap. That’s a LOT of parallel systems and work, and OSRS continues to have 0 micro transactions outside of membership. True, RS3 and its cesspool of mtx helps fund OSRS, but I don’t know how far that goes since the player count there is stagnant.

Now your opinion and choice to not support a company is always valid, that is up to you. But I don’t think it really is a “bullshit” price increase. I’m OK with OSRS costing $2 more per month if it means that this current cadence of content of QOL updates marches on. Jagex has been absolutely nailing it and I’m very happy with them, and that’s worth money to me.

Adalast,

You can’t really say Blizzard has not raised prices when they have added microtrans and mental health costs to the game.

wesker, do games w Suggestions? Games that won't make me feel alone?
@wesker@lemmy.sdf.org avatar

Katamari Damacy. You’ll never be alone again.

jordanlund, do games w Suggestions? Games that won't make me feel alone?
@jordanlund@lemmy.world avatar

Hogwarts Legacy if you enjoyed the old Harry Potter games.

Nexy, do games w Suggestions? Games that won't make me feel alone?
@Nexy@lemmy.sdf.org avatar

Give a try to conversational games like VA 11 hall-A and coffee talk

ProdigalFrog, (edited ) do games w Suggestions? Games that won't make me feel alone?

Perhaps RPG’s with a party, like Mass Effect, Baldurs Gate 3, Fallout New Vegas (many companions with their own stories to find and tag along), Star Wars: knights of the old republic, dragon age.

Some shooters like the later Band of Brothers games, valkyria chronicles or the Mafia series you may enjoy as well.

In Indiana Jones and The Fate of Atlantis, there are multiple paths to choose to complete the game, and one option is to choose a fun companion come with you to help you throughout.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

Perhaps RPG’s with a party

Going more old school, Chrono Trigger is another great one with awesome supporting party characters.

Kadaj21,

Final Fantasy VI!

flicker,

You’ll definitely experience anxiety though.

Or maybe deep dread.

acosmichippo,
@acosmichippo@lemmy.world avatar

Since OP likes open world games, in the later Bethesda RPGs like Skyrim and Fallout 4 you can have companions. not the same level of interaction as Bioware-like parties, but it’s something.

also not really an open world game, but in Midnight Suns you’re a mystical hero in a party with some of the avengers, other marvel heroes, and even some villains. there’s a lot of personal interactions with all the members between missions.

SnotFlickerman, do games w Suggestions? Games that won't make me feel alone?
@SnotFlickerman@lemmy.blahaj.zone avatar

Bioshock Infinite - Elizabeth as a constant companion is a big theme in the game.

Beyond Good and Evil - A lot of great supporting cast like Pey’j.

Baldur’s Gate 3 - Massive emphasis on the relationships you have with your companions.

Brutal Legend - A quasi-RTS where caring for your bandmates and roadies is the only way to win.

Disco Elysium - Kim Kitsuragi, enough said.

Firewatch - Story driven rooted in character relationships, about being alone but trying to stay connected.

Hi-Fi Rush - Great cast of characters who are heavily involved with story and often around or talking to you.

Just Cause 3 - Probably the best in the series, for threading the comedy/action needle and giving you characters that are really lovable.

Katamari Damacy - Feel the love of the King of All Cosmos!

Life is Strange - Rooted entirely around your relationships with close friends and classmates.

Mad Max - Your own personal Gollum!

Nier Automata - You’ll always have your PODs.

Portal 2 - Wheatley will keep you good company.

Psychonauts / Psychonauts 2 - How can you be lonely when you’re inside someone else’s mind?

SkateBIRD - Make friends with birds!

Terraria - There’s always some new villager to find.

dual_sport_dork, (edited )
@dual_sport_dork@lemmy.world avatar

Katamari Damacy

Which typically culminates in rolling up everyone on Earth by the time you get to the final stage, no less. If that’s not a group hug, I don’t know what is.

Edit: I’m also going to second the Psychonauts recommendation, especially the second game. Despite the gameplay itself inevitably lending itself to the protagonist performing every little bit of work by himself, there are strong themes of teamwork all throughout the game’s story and the excellence of its final sequence cannot be understated:

Ding dong.

Whale-O-Gram.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

I wanna wad you up into my life / Let’s roll up to be a single star in the sky

Such a killer fucking happy/upbeat soundtrack, too.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

To your edit, similarly the final sequence of Nier Automata is so deeply rooted in not being alone, and encouraging one another, and being there for one another. A chance to break the cycle.

If I recall correctly, Yoko Taro had said he had been somewhat inspire by this Coca-cola campaign the “Small World Machines.”

classic,

Excellent list. I was wondering if BG3 was too obvious a suggestion, but it fits the bill, right?

Edit: maybe some of the Yakuza games would work?

B0NK3RS,
@B0NK3RS@lemmy.world avatar

Psychonauts didn’t come to mind but it’s actually a really good suggestion.

corvett,

I felt oddly alone in Psychonauts, though.

Also, is your PFP yellowboze?

B0NK3RS,
@B0NK3RS@lemmy.world avatar

is your PFP yellowboze?

Yes it is.

I can see why you felt that but all the characters in both games are so wonderful that to me it was the opposite feeling.

Davel23,

Mad Max - Your own personal Gollum!

Fun fact: Chumbucket has a bit part in Furiosa.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

That’s a neat fun fact I didn’t know, thanks! Looking it up now.

IchNichtenLichten,
@IchNichtenLichten@lemmy.world avatar

Firewatch - Story driven rooted in character relationships, about being alone but trying to stay connected.

My pick as well. It’s well written with a nice relationship at its center.

EvilBit, do games w Suggestions? Games that won't make me feel alone?

Midnight Suns is perfect for you. It’s part team tactical deck building combat, part superhero relationship simulator. You alternate between fighting evil as part of a squad of heroes (the DLC includes Deadpool) and spending time hanging out and talking with other heroes. And it’s just a phenomenal game all around.

Edit: OP, you okay?

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