bin.pol.social

Tropper, do gaming w Is Assassin's creed shadows going to be some free to play bullshit or will I be able to just buy it?

I’m not entirely sure, but I think Mirage on the App Store is a trial version with the ability to buy the full version, which is why it’s listed as free to play with micro transaction.

slimerancher,
@slimerancher@lemmy.world avatar

Yeah, Mirage is not a free to play game. Must be a trial version, with option to buy the full game.

Gork, do gaming w Is Assassin's creed shadows going to be some free to play bullshit or will I be able to just buy it?

Ubisoft says they make AAAA games now, so probably at least $70 for the base game standard edition.

dj1936, do wiadomosci w Jeśli zastanawiacie się jakie jest oskarżenie Buddy
!deleted2556 avatar

Ja się nie zastanawiam:p

Droechai, do gaming w Recommend me your favorite linear games!

The Thief series are linear and awesome. The third game, Deadly Shadows are the easiest to get into (with an almost mandatory patch mod called Sneaky Upgrade) and if the story whets your appetite go back and play the others in order.

Sanctus, do games w I just read about early humans causing the extinction of megafauna and thought of Monster Hunter
@Sanctus@lemmy.world avatar

For real, that was us. Megafauna are not viable anymore cause some hairless apes are going to throw stuff at the big target if its there. And apparently throwing stuff accurately is so OP that it took us to the top of the foodchain. Crazy.

edgemaster72,
@edgemaster72@lemmy.world avatar

That, and patiently walking at a brisk pace

rockerface,

Infinite stamina and aimbot

Jyrdano,

I know this was mostly a joke comment, but Id like to add that the second main culprit were rapid enviromental changes after the last ice age. It cant be all pinned on humans.

Barzaria,

independent.co.uk/…/humans-hunting-mammoths-extin…

People used spears as pikes and braced against earth to kill mammoths. Throwing stuff is OP as well.

Dalek_Thal, do gaming w Is Assassin's creed shadows going to be some free to play bullshit or will I be able to just buy it?
@Dalek_Thal@aussie.zone avatar

A word to the wise, as you say you don’t normally buy games - do double check whether your Mac is new enough for the game. I don’t know exactly how specs work on mac, but I would hazard a guess that anything older than, say, 2019, won’t be able to play it.

Jimmycrackcrack,

Thanks mate.

Breadhax0r, do games w I just read about early humans causing the extinction of megafauna and thought of Monster Hunter

So up until very recently, the monster hunter games had a theme of living in balance with the environment and monsters were only hunted to help control manageable numbers or if some had gone out of control. Then they were apparently specifically told to tone down their environmental messaging to appeal to a wider audience.

Badeendje, do games w Gyatt! Kode Redeem FF Hari Ini Masih Aktif 1 Menit yang Lalu - KoranMandala.com
@Badeendje@lemmy.world avatar

You forgot to set the language buddy.

catloaf, do games w Experiencing weird rubberbanding and disconnects on lan connection. [Satisfactory]

You’re going to need to describe the symptoms more.

haui_lemmy,

What happens is that I get rubberbanding (I go somewhere, build something, get set back like 30 seconds and my stuff is not built), loosing my connection like once every two hours or something. My wife plays with me and has similar issues.

The logs sometimes show „tick took longer than anticipated“ or something, which would indicate a performance issue but since the cpu and the ram arent even used properly, I assume it might be limited somehow.

catloaf,

Sounds like your connection to the server is dropping. I’d investigate it from a network perspective.

haui_lemmy,

Hmmm… that makes sense. I‘ll check. Thank you for the suggestion.

MangoPenguin,

Generally tick length messages are purely due to CPU limitations.

What hardware is this running on?

haui_lemmy,

Xeon 4 core, 4 threads, 16 G DDR4 ram, onboard graphics.

MangoPenguin,

Do you know what CPU it is? Xeon with 4 threads can range from something so old it can barely run most modern software, to a fairly recent CPU that’s much faster.

haui_lemmy,

E3 1220v3 3.5 ghz

MangoPenguin,

That’s on the slower end, but I’ve run a satisfactory server on similar hardware before without too many issues.

Is the storage SSD based?

Do you have all 4 cores/threads allocated to the server?

What about all 16GB of RAM? Satisfactory needs a good amount.

haui_lemmy,

I’m monitoring the cpu and ram and so far the server isnt utilizing it except short bursts which dont max out anything. i’ll try and optimize the network first and then go for performance. i suppose its a multi stage issue by now. will update on the matter.

MangoPenguin,

Most game servers are primarily single threaded, so you won’t see all 4 cores at 100%.

static09, do games w Experiencing weird rubberbanding and disconnects on lan connection. [Satisfactory]

The github repo mentioned this wiki article for multiplayer performance tweaks. Did you run through this list and make the recommended changes?

https://satisfactory.wiki.gg/wiki/Multiplayer#Engine.ini

Dremor, do games w Experiencing weird rubberbanding and disconnects on lan connection. [Satisfactory]
@Dremor@lemmy.world avatar

You may also try !selfhosted to get more help.

therealjcdenton, do gaming w Android games for girls?

Balatro

muzzle,

Why not crack cocaine, then?

scrubbles, (edited ) do games w Experiencing weird rubberbanding and disconnects on lan connection. [Satisfactory]
!deleted6348 avatar

Okay so, first you should post on !satisfactory.

That being said, congrats your factory has officially grown to a large state. 4 cores will NOT be enough to run this game. If you look at htop or something you can see full cpu usage, I’m guessing you’ll see one core pinned at 100%

To understand how the server works, it chunks the entire game map and then shards that across available cores. So your 4 core server each core is handling a quarter of the map. That’s a lot of factory on one core kemosabe. My server is a 24 core beast with still very high single core rates. You can feel when you’re working on another core that has less load when you walk into a new area and your frame rate jumps.

My group has had several iterations of our server, from being on shared resources, to a 48 core thread ripper (plenty of cores but single clock speed wasn’t enough), to finally we bought a 5950x for our Update 8 factory - and even then you’re still going to notice some rubber banding when you get to late game/factory spans across the entire map big.

Now, thinking about it too, is this happening at intervals? If so, that’s your saves happening. As your saves get larger the auto save will take longer, and that means longer time the client doesn’t talk to the server, so it rubber bands your last known server positions. If it takes too long the client will disconnect. To fix this just update how long it is allowed before timing out, that’s on the dedicated server wiki. We usually call out when a save is about to happen and take it as a break to stand up, stretch, and get more coffee.

Beyond getting more cores and a higher single core clock speed, the other massive thing that will help is spreading your factory out. Allowing your factory to take advantage of multiple chunks and multiple cores will have a noticeable impact. Make very liberal use of trains, my last factory had over 60 rail lines and 100 trains running around. It’s a lot easier to manage a train car with 10,000 items stored as an integer than hundreds of miles of interconnected belts that it constantly has to shift around on.

I’ll have more info later, should probably write a wiki, but those few changes will have a noticeable impact.

Source, I’ve ran a dedicated satisfactory server for about 4 years now, on bare iron, docker, and in kubernetes. Helped many others set up their servers too

Donut,

Now this is the niche content that makes Lemmy great. I’ve never really dabbled in multiplayer a lot as even though I have hundreds of hours, I never actually finished the whole thing, opting to start over every time I picked it back up.

Just wanted to thank you for your post, it was fun to read

scrubbles,
!deleted6348 avatar

Ha thanks! I should do a write up of it all

LiveLM,

Damn, you’re doing that profile picture justice!

Jimmycrackcrack, do gaming w Is the OSx version of Disco Elysium on GOG Native to Apple Silicon?

To answer my own question, I found this from googling …gog.com/…/4408596960797-Disco-Elysium-The-Final-…

Which seems to indicate that it is, but you have to take some active steps to make sure that’s what’s run when you actually play the game. I find that a bit confusing but it sounds simple enough. I don’t know what GOG galaxy is but I assume it’s a storefront like Steam. Sounds like if you run by opening Galaxy and hitting play, it won’t be the native version and will run through Rosetta 2 but if you run it from your applications folder it’s the native version. This is a bit odd because that makes it sound like by default what you have installed is BOTH versions which sounds like an awful waste of disk space but maybe I’ve misunderstood.

After I bought the game I went looking for where to download it and found it in the games section of profile page on GOG but when I downloaded it, it was an installer that starts downloading the Galaxy thing. I can’t imagine having any use for that and since I’ll likely never launch what will at the moment be my only GOG game from there it’s just a potential source of confusion so I clicked on the download backup installer option. Hope this ens up being native, I think the game is meant to have very modest requirements indeed in any case so if it turns out to somehow be running through Rosetta 2 I suspect it’ll be imperceptible anyway.

Deconceptualist,

I don’t know what GOG galaxy is but I assume it’s a storefront like Steam.

Yep, basically that. No you don’t need it to launch games, I would skip it if this is your only game from GOG.

Sounds like if you run by opening Galaxy and hitting play, it won’t be the native version and will run through Rosetta 2 but if you run it from your applications folder it’s the native version. This is a bit odd because that makes it sound like by default what you have installed is BOTH versions which sounds like an awful waste of disk space

I don’t game on Mac these days but that seems very plausible.

If you do want another launcher option, Heroic works on Mac. I’m not sure if it gives any different options on what version to install. heroicgameslauncher.com

SepulchravesLibrary, do gaming w What game do you wish you got into as a kid?

Definitely the Silent Hill series for me. We were more of a Resident Evil household growing-up

Chozo,
@Chozo@fedia.io avatar

From what I've seen, the SH2 remake looks really good. Honestly, it's a fine starting point if you want to get into the series as SH1 is pretty inconsequential to the rest of the games, so you can definitely just skip it and not really miss out on much.

I really hope that Bloober gets the greenlight to continue remaking the rest of the series. I'd love to see a modernized SH3.

petrol_sniff_king,

SH2 remake is sooo good. I’m in disbelief, honestly—and I’m still not convinced Konami will take Silent Hill f seriously enough. God willing.

But yes, if you’re interested, play SH2 remake.

SepulchravesLibrary,

Thanks for your replies! I’ve started playing SH2 remake just today and I’m thoroughly enjoying it thus far. Bloober Team really surprised me with this one.

The following are incoherent rambles pls don’t bother to read/don’t be mad

I’m finding this hard to articulate without rambling but despite enjoying it, I’m not feeling truly immersed in the moment-to-moment gameplay as much as I’d like to be. The reason being this is my first exposure to SH2 and I personally feel like I’m trying to retroactively “catch-up” on almost 20 years of missed themes and nostalgia, therefore I’m trying to absorb & consider every element of the story a li’l too much.

Phenomonal sound design btw.

I want to smash every window in the town

petrol_sniff_king,

Yeah, that’s a tough one.

I’d say “well, don’t,” but that’s pretty obviously useless. :p

I think I can say this much, though: Silent Hill, being so metaphorical, it’s kind of built like a big puzzle? It’s okay to “not get it” while you’re playing. Most of the stuff I know I’m pretty sure I picked up from fan wikis later on.

So, easier said than done, but: try not to think so much, haha.

The remake is also a little better about explaining its own plot, I think just by being a little more obvious. So, by the end, some things might click into place a little more.

And yeah, the sound design, (minor early game spoiler) have you noticed that >!the radio!< >!is a positional sound?!<

!Normally, you hear it kind of left and behind you. My instinct that the sound is supposed to be telling me where to look was so strong that I kept turning away from enemies I knew were right in front of me. That’s so genius I almost feel it must have been an accident.!<

SepulchravesLibrary,

You live up to your name, thank you King! I’m going to try to put that critical part of my brain away, just enjoy the ride and worry about having a deeper delve & thinking about the themes after my first run-through.

I’ve recently upgraded TV and sound systems and that li’l detail about the radio is genuinely so helpful.

petrol_sniff_king,

Oh hell yeah. The perfect system for Yamaoka’s industrial scrape music.

Let me know how it goes. I’ve been real excited to see people experience this for the first time, haha.

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