Looking at their dev guidelines page, they don’t have any texture resolution limit other than “don’t use very large textures on very small objects”, so I doubt that the project has any really hard caps.
Do not use large textures for small objects—this wastes video RAM.
If they are concerned about distribution size, if the game supports it or could support it, might be possible to have a separate high-resolution-texture package, package those separately.
I doubt it, seeing as it looks like it’s still being actively developed. I’d expect anyone who wanted to have higher resolution textures or whatever to just add an option for that to the main game.
EDIT: It does look like they have abut 500 “addon” tracks, and I suppose that some of those might have higher-resolution textures than the tracks in the base game.
EDIT2: Also, it’s not SuperTuxKart, but you’re looking for more-realistic open source racing graphics and haven’t seen it, there’s TORCS. That might do what you want.
EDIT4: It doesn’t look like you can sort the add-on tracks on the website by size, but you can sort by upload date, and I’d assume that newer tracks are probably more likely to have higher-resolution textures.
My daughter played on my account while she was a minor and didn’t have her own rig. She got a gaming PC and her own steam account and is grown now, has her own copy of gtav.
But my account is tied to her email. Almost every time I want to play I have to call her. I’d just buy another copy on a steam sale but, “you already own this game”.
I’m not really a “plot” sort of gamer so probably don’t have a huge amount of experience to choose from, but Undertale really sounds like it fits the bill. It’s all laughs and jokes until it’s not.
I couldn’t play red dead 2 because of some old email I didn’t recognize was associated with my rockstar social account that was linked to my steam account where I bought the game. I didn’t even give a shit about cloud or online play. I just wanted to do the game all alone but it wouldn’t let me without that email. It was the dumbest shit ever and i eventually just got a refund. They definitely use people over seas for support and it takes them forever to reply.
Unfortunately email is the only way they have to verify your identity. No email, no account. But this is very much not exclusive to Rockstar.
I changed my email a couple of years ago and it's absolutely astonishing how many companies are completely unequipped to deal with someone changing or deleting their email account.
Unfortunately email is the only way they have to verify your identity. No email, no account.
That isn’t really true, I’ve restored access to multiple game accounts before in situations where I lost access to my email, it mostly involved providing information about the account that only the person using it would know, like the names of characters on it and some other stuff. If a company can’t handle this it’s because they don’t want to pay for competent customer support workers and just rely entirely on lazily coded automated systems.
Yes, things like original email and Nickname are some of those questions because after they change the public might have no way of figuring it out. Notice the support tech asked for those informations and when provided with it he said that he couldn’t verify ownership, this means OP reported wrong information for the identifying questions.
I’m not saying the service is great, asking him to access an email he claims to have lost access is dumb, but everything after that the tech support person did his best, and I don’t think he should have disabled 2FA, since it could be a social engineering attack.
bin.pol.social
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