I’m not sure what Halo has to do with it? Also from what I remember Gears was a huge franchise back in the peak Xbox 360 days so of course it got sequels
Honestly. Games that came out after late 2001 and have less than 5 weapons have no business getting sequels. That said, I feel like we’re ignoring some more important criteria here. Like the amount of main characters named John. Gears of War didn’t have any! Can you believe that??
I played AC: Rogue most recently. Its the first time I refused to 100% the missions and, for the most part, skipped collectibles. I started off going for everything and was struggling to enjoy it and didn’t feel motivated to play it. Granted, Rogue is a weak game in the series (alternate dev), but I still wanted the story (even though the script and voice acting was laughable at points).
I 100%d the missions and got 90%+ collectibles (in this order) in Unity, Syndicate, Origins, Odyssey, and IV prior to that. It was kinda nice to be free and and pin myself in side-quest-purgatory at 90% mission completion to not “end the game too soon”.
Rogue is definitely a weak game, and i say that as someone who enjoyed Rogue. I tried to 100% it too and got stumped. It’s a shame, because the idea of making unique last gen games in series is something I think was a good idea for players who can’t get newer hardware, just the execution was kind of poor.
This is a project in active development: a survival game with deep simulation.
The game recreates real locations (satellite data + 3D geodesign), simulates real resources (water, food with calories, sleep, injuries), teaches useful skills, and creates connections between players.
I don’t like 1:1 ports for a simple reason. The janky af controls and cameras. Sure 1:1 is fine for some older games. But some games could use a coat of paint before a port. I don’t want that nostalgic feeling of playing an old game for the sake of playing an old game. I want that nostalgic feeling of “holy shit this is crazy” from advancements in technology.
This is why i like the FF7 remakes because they’re more than just retreading the same steps and story. At face value they are but if you have played the original you’ll soon notice that there’s something going on with the story that kind of makes it more of a sequel, rather than a “remake”.
The naughty dog kind are the worst in my opinion. A waste of time, money and talent. If you’re going to remake a game now, I want something that makes it worth playing whilst not replacing the original. The only way I think I’d be mostly okay with a remake replacing an original is if they’re remaking a shit game to make it good, but they never do that.
The only way I think I’d be mostly okay with a remake replacing an original is if they’re remaking a shit game to make it good, but they never do that.
They remade Big Rigs: Over The Road Racing. So it has happened once. Kinda. They just forgot to make it good. It’s still just as bad.
To me, killing off the ender dragon is the end of minecraft but this run was with friends in a server so we did a speedrun of it. My friends are extremely experienced players so we beat the ender dragon in just 4 days of starting the game. We’re currently building stuff in our server and exploring end game content
Years and years ago I had a server with a few friends and we built a massive city populated with villagers. It got to the point where you couldn’t ever have the entire thing loaded at once because there were so many.
Then they did an update and we stopped playing and that was the last time I touched it.
an hour everyday and 3 hours during a weekend is usually enough provided that you dont play multiplayer games at all. Even 30 mins a day is usually enough to finish a lot of games but im not that consistent these days. You can notice the gap between skyrim and red dead (ignore minecraft and fo76)
Oh I didn’t see the dates. Now I really don’t believe you. There’s no fucking way you finish Spider-Man that fast. I played that game. 2 days? Even if it was a weekend you didn’t finish that thing in 6 hours. A lot of these games are very long games.
Spiderman 1 took me 2-ish weeks to platinum. Miles Morales platinum took just 3 days. That was during a vacation and I clocked in 6-8 hours of gaming in a day for miles morales. Main game is like 6 hours + a few hours for the extras and NG+ makes the game a lot easier + I played on friendly neighbourhood. It’s pretty doable.
I can’t remember which ones, but I recall some games out there that were putting out new console versions, and kind of sputtered when marketing them for PC.
It’s Game, from 15 years ago!
Yeah, we know. Steam still sells it.
But can it run in HD?
Yes.
Oh. Uh……is it really still available for sale?
Yeah, it-…Hey, wait, you just pulled it!
$60!
La-Mulana 1 and 2. They have excellent music, and more importantly, the exploration is a lot more interesting than most metroidvania games. This is because these games are all about puzzles, which come in the form of riddles, lateral thinking, and so forth. You don’t complete any area in one go - rather, each place you can go has information about the other zones, so you criss-cross and cross-reference, completing them piecemeal. Plus, there is a great deal of cultural architecture for each area, making them very distinct. If you want an lengthy and difficult metroidvania that is all about the details, this fits the bill.
The original freeware version of La-Mulana is also worth playing, due to the audio and graphics resembling what could be on the MSX computer.
bin.pol.social
Najnowsze