There is, yes, but it’s pointless. I think some people are missing the point of Alyx being a VR game, the game would suck pretty bad in pancake mode. It’s the intricate interactions with the world you simply can’t get with a mouse and keyboard that make it special compared to other Half Life games. They didn’t just make a regular Half Life game and said “well we’re just gonna force this to be in VR now”, they made a VR game and set it in the Half Life universe.
IIRC no cardboard ‘headset’ ever had 6dof tracking. It’s about as far as you can get from an immersive VR experience. I say this as someone who bought one before learning about VR and getting a real vr headset.
It’s like VR with all of the downsides, even less apps, and the only advantage over a flatscreen being (limited) depth perception.
IMO even a normal flatscreen is more immersive on average than a google cardboard, although that’s partially because a flatscreen hides the flaws in the graphics a lot better.
HLA tho needs 6dof controllers for the intended experience. That mod tries to get around it, but that obviously involves some sacrifices.
3dof things usually just track rotation, because that’s easier. But for a full VR experience, better depth perception, and more normal interactions, 6dof devices are used which track position as well.
One really handy thing with the Steam Deck is the ability to remap all of the buttons (as well as the two paddles on the back for each hand), so one could probably make a decent one-handed control setup for 99% of turn-based games. Even ones that require the use of the mouse, given the Deck’s touchpads.
Vampire Survivors requires nothing except the stick/dpad outside of menus (and I’m pretty sure you can use the touchscreen for menus, too).
If your friend(s) are stuck using the dpad, it might not be suitable, but Crypt of the Necrodancer only requires four buttons or left, right, up, and down (and you can assign buttons for the button combos normally required to do things like use bombs). This assumes that they like rhythm games.
I remember that the dev of Legend of Grimrock added an option for movement with the mouse because a disabled gamer wanted to play. Maybe that second friend should check that and the 2nd game out.
Using a mouse with your non dominant hand is annoying…
Yeah, for PC they’ll probably have to grit their teeth and power through the discomfort. An alternative is getting a hand in some old emulated games. Anything from the NES era can be mapped to 4 movements + 4 buttons (start, select, A, B), which on a keyboard could be WASD + Q, E, R and F. Dunno how to set something similar on a Deck.
So left hand only games… driving games should work(enjoying NFS heat, atm), turn based games and isometric RPGs (plenty of those, depends on preferences… Balatro, slay the spire, XCOM, disco Elysium, etc… I could make a list if needed).
Telltale games like the wolf among us and stuff
Vampire survivors and all the similar games (halls of torment, brotato, soulstone survivors, etc)
If it’s more permanent show them an Azeron Cyro at www.azeron.euIt’s a mouse with a thumbstick, you can play almost any PC game with one hand. Comes in both right and left handed versions.
Divinity: Original Sin 2 is basically just more BG3 (though with less production quality) so that should be right up your RPG-loving friend’s alley. Turn based combat and click-to-move lets you play the whole thing with just your mouse I’m pretty sure.
I don’t get how people do this. I obsessively play a single game until I exhaust everything possible to do in that game. Only then I move on to the next game. In 243 days I would probably have screenshots of 2 games total.
Part of it just that I like taking screenshots of my games. I’ll take a picture of anything I see that’s slightly interesting in games. So much so that I used to have a whole extra storage drive for all of them until I trimmed them down and limited myself lol
Oh, I get what you’re saying. I try to 100% things, or at the very least beat the story. But some times I’ll get burnt out easily or just won’t have the time for that specific game. Usually I try to balance a single player game and then multiplayer game with friends I’ll shuffle through whenever.
Right now my single player is Far Cry 3, and then my multiplayer rn is mostly Halo Infinite with my friend, though occasionally I’ll drag my PS3 over to my friend’s house for Splitscreen Minecraft (like today), so that could be included under multiplayer too.
This is me in Final Fantasy. I was in the middle of the ocean on a ship. Don’t remember what I did last or where I was going. Spent an hour going around the map killing things and still couldn’t figure it out.
For the friend who enjoys BG3, you can play Pathfinder: Wrath of the Righteous pretty much entirely with the mouse. The base game is 90% off on steam right now too.
Pathfinder has a massive learning curve compared to DnD 5e though, but that just means you can get an extra 50 hours of entertainment out of the game before you start the story, just by figuring out all the options when creating your character lol
Edit: whoops, seems like the steam spring sale just ended. The game is still absolutely worth it at full price though
WotR is so fucking good. But a quick PSA for anyone interested: Install the Bubble Buffs mod so you don’t have to spend 5 minutes casting your 37 buffs before every large fight.
A lot of people talking about the arcade component, but Tetris was the original shareware. It was a phenomena that spread through the USSR until it touched a British entrepreneur. It didn’t even keep score originally.
A shitload of early games only method of defeating the player was simply to be come more difficult or faster until the player ran out of lives, especially during the early years of video games in the ‘70s and ‘80s. This is not a feature unique to Tetris at all.
The only real difference is Tetris’ longevity, which has far outlasted the Soviet Union it originated from.
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