Mario RPG was my favorite (yes Im eating good right now). I like describing it as a toy, there are so many things to be done for no other reason than to have fun, enabled by the fact you're a platformer character in a 3D fantasy world. You cant jump onto the store's counter in other RPG's of the time, but you get to in this game, and you're rewarded with being scolded by the shopkeep. You can jump on all the NPC's, on wedding cake, pianos, hyperactive kids, all the beds, catapults. Jumping is often times your response to NPC dialogue.
super breakout on the 2600 was the game in our house when i was a kid. mom was the champ, though, forever and always. aided by the weeks of practice she got ahead of everyone else as she'd get it out and play at night before santa brought it
i wanted to like arkanoid and its variants on the c64, but all the ones i uh.. 'acquired'.. used joysticks, not paddles; and joysticks are just wrong for that type of game.
I'm thinking about the games I played in my childhood that influenced what I like to play now, so it might be only halfway relevant to the question.
First monster collector: Pokemon Blue. Digimon World 1 was also one of my favourites, because of how real it felt, like a real monster. The one other monster game I really got into as a child was Dragon Warrior Monsters 2, I think I played Cobi's journey. It helped that a lot of my friends were playing it.
First builder: Simcity 3000. Started my lifelong love for city builders, even though I'm not great at them per se.
Theme Hospital and Dungeon Keeper 2 were my introduction to management sims and also my favourites for a long time.
As a kid I absolutely loved this RTS called Warbreeds because of the ability to graft any weapon onto any unit. Nowadays though I just find such mechanics fiddly, but as a kid it felt so sci-fi. In terms of time spent playing, though, the standout RTS was probably Starcraft.
I also played on a lot of MUDs as a kid. Wheel of Time (but had never read the books), Discworld (but had also never read the books), Aardwolf and I think one or two others. I was amazed at how it felt like I could do so much (even though most of the "free" actions were just emotes.
My first graphical MMO was I think Maplestory, which was a huge part of my social life as a kid. I think I miss the feeling of being part of a big community than the MMO experience itself, honestly. Nowadays when I try getting into MMOs it feels like that feeling of being a part of a giant community of people is gone.
Oh golden sun was such a gem. My parents bought it used for cheap and I had such low expectations - spent so many hours playing through the storyline as a kid it has to be the best playtime/$ investment in my lifetime so far.
Damnit I was hoping I was in fast enough to be the Morrowind fan girl post but you’ve already mentioned it lol. Still play Morrowind, my favorite game, and the primary reason I’m in the game dev field.
I wasn’t even the first, someone else posted it also while I was typing my answer.
I didn’t even re play it that much. I think in the end I probably have more playtime on Oblivion. But much better/stronger memories from Morrowind. It was maybe because I had less video game experience to compare it with, but this one clearly left a big mark on me. I still have incredible goosebumps when “the road most travelled” or “nerevar rising” sounds start playing from my playlists.
The gameplay maybe clunky compared to today, especially to combine weapon and magic. But everything else was so amazing for the time, and some part are still much better than recent games.
I even had a talk with someone at an “ai in game dev” conference who took as an exemple the way the diary/quest log of Morrowind was working.
Crash Bandicoot, Jak and Daxter series, Ratcher and Clank series mostly. Most people usually associate childhood with Nintendo games but they’re super rare in my country, I only ever got around to playing series like Zelda and Mario in the mid-2010s. For what it’s worth the playstation 2 really was the console to have at the time, the games were amazing. Pretty sad Sony is reluctant to make good ports of them for the new generation.
Oh, and everyone I knew had House of the Dead 2 on the computer. Now that’s a classic.
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