bin.pol.social

eezeebee, do gaming w Weekly “What are you playing” Thread || Week of November 16th
@eezeebee@lemmy.ca avatar

Lunacid. Just finished 100%ing it and I’m impressed. I wasn’t expecting to get so much out of it, but it took nearly 40 hours.

panda_abyss, do gaming w Still waiting...

That’s quality printing, hasn’t Sun bleached at all

faythofdragons,

I bet the window has an anti-UV coating on it too.

shalafi,

Has to be UV ink and on the north side of the building.

SOURCE: Managed a print shop making stuff like this.

j4k3, (edited ) do gaming w Still waiting...
@j4k3@lemmy.world avatar

No one has paid to replace it or has the money to do so. I faced this challenge in bike shops with advertising media. It is risky to accept large stuff like this from brand reps. It comes down to a plan and the level of investment in the product. Looks like someone bought in and had no long term plan for the space. Looks like a business on the threshold of black to red finances.

melroy, do gaming w Still waiting...
@melroy@kbin.melroy.org avatar

Fact

Blackmist, do gaming w Its been a journey

The RNG element put me right off playing further. I like puzzles, but only being able to attempt them when the planets align is meh.

thedarkfly,

I just cheated to have additional resources when needed. Game was more fun after that!

KaChilde,

I felt like the game had enough puzzles running simultaneously that I wasn’t waiting for a particular day to work on one particular puzzle. Once everything started coming together and it was down to the final run, there was a little bit more reliance on RNG, but that’s rogue-likes. Any day that didn’t pay off in puzzles usually paid off in rolled over resources (freezer, moon pendant, trove, coat check).

I have seen a lot of complaints about the RNG in this game, but I never felt it, even on bad days.

lime,
@lime@feddit.nu avatar

that’s sorta the nature of rng, it will make the experience very different for different people.

KaChilde,

True, but I feel like Blue Prince gets a lot of flack for its RNG, despite being part of the genre. I think it’s the lack of tangible upgrades between runs. Games like Binding of Isaac, Hades, or Balatro expand your arsenal between games with actual upgrades or perks. Blue Prince’s upgrades are pretty sparse, because what changes between runs is your knowledge of the house and the larger mysteries.

lime,
@lime@feddit.nu avatar

my take on that is that it’s bullshit. when your metaprogression is based on knowledge, it’s dependent on letting players access that knowledge to begin with. personally it took me until day 40 to roll credits because i simply was not given the rooms i needed to understand the puzzles. i showed my gallery to a friend who got there much quicker and they noted that i was still missing some of the more basic rooms.

the risk in rng-based games is always that someone gets shafted, and when the game is also story based, those people effectively get locked out of the story. the people thinking it did not deserve the reaction simply did not get the worst rolls.

justdaveisfine,

Mine was day ~75.

The RNG finally started to loosen its grip around day 60 because it started giving me items and rooms I had never seen before that, as it turns out, were pretty essential.

justdaveisfine,

The RNG beat me up too. I will say that there’s a handful of permanent upgrades that either allow you to mitigate some RNG or give you buffs so you’re not as reliant on it.

I think their goal was to make it so you’re not hardlocked on a single puzzle so that you kind of wander into the manor without a specific puzzle to solve and see what you can solve/find as your tools for that run expand.

This kind of makes hours 0-10 kind of miserable because you don’t know what puzzles there are and you don’t have much you can do to avoid RNG so you’re just wandering and hoping for the best, but it does get better after that point.

Screen_Shatter,

I feel like it got worse. I hit room 46, and was trying to clean up some of the remaining stuff. Had a run with 130 coins, but the gift shop and luxury shop would not appear. When they do appear I have very few coins. I know there are ways to increase my allowance but its a slow grind. Similarly, crafting all the workshop items is pure luck. Filling in all rooms on the board isnt too hard, but still mostly a luck thing. I like the puzzle elements but the rng really killed my motivation to do the extra stuff

HeyJoe, do games w Valve's new hardware will NOT be loss leaders

On the one hand, i get it. It will be for enthusiasts only if that’s the case. On the other hand, I feel like for the amount of profit this company brings in, I am a little shocked that they don’t even try to cut the price back a bit to sell more. I guess whats the point when you don’t even have to do this at all and it sounds like the entire project is just a fun way to spend some time seeing what you can come up with and sharing that with the people that can afford to buy cool things.

mnemonicmonkeys,

On the one hand, i get it. It will be for enthusiasts only if that’s the case.

Note that I haven’t said anything about what the price will be, just that Valve has stated that it won’t be a loss leader.

I’ve seen rumors that the Bill Of Materials plus Valve’s usual overhead would still result in a system valued at $500, though I haven’t seen the source and am very skeptical of it.

On the other side, XBox is allegedly targeting $1200 on their standardized custom gaming PC, which I doubt would be worth the price, especially with it running Windows.

HeyJoe,

Oh, I agree. My price is just speculation. Also, Xbox is done. They had a handful of exclusives this year that, as far as I saw, were nothing to sell systems over, and from the looks of it, only Fable is set for next year. As soon as I saw them jump ship with a console and finally share their best games like gears of war, I knew it would only be a matter of time.

That handheld is also windows only and to late to the party, and your right they just went full pc only at a price nobody will pay when you can probably get your own pc that will have little difference. They will be with Sega soon enough and probably use the companies they purchased to continue creating games for everyone else and maybe just focus on the windows store for semi exclusivity after the pc thing fizzles out.

scrubbles, do gaming w Still waiting...
!deleted6348 avatar

Same with Ames IA

IndustryStandard, do games w Valve's new hardware will NOT be loss leaders

I was expecting an APU

4am,

…and you got one.

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

AFAIK: It depends.
The Cube: No
The VR headset: Yes. But it’s rather an SoC.

ms_lane,

No, the Steam Machine has a CPU and a pcie GPU.

Even if you could argue Raphael was an ‘apu’ since it has the 2CU GPU, those are lasered off on Steam Machine’s CPU.

mnemonicmonkeys,

And honestly, we probably should have expected this from the leaked benchmarks. It was already showing hits of using a separate 7600

RebekahWSD, do gaming w Its been a journey
@RebekahWSD@lemmy.world avatar

Loved the game! Had a bug stop very late game thing and I got frustrated and put it down. I did check, bug was fixed, but man was I sad.

MonkderVierte, do games w Valve's new hardware will NOT be loss leaders

…the fuck is a “loss leader”?

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

A product sold at a loss/very attractive price to attract customers. The idea is that they customers will come due to the cheap price of a desirable product and buy additional other stuff at the store, which should hopefully make up for the loss.

E.g. a restaurant advertise cheap burgers to attract customers, and then make the profit on alcoholic beverages that customers buy alongside the cheap burger.

MonkderVierte, (edited )

So the Razor and blades model (printers) but in games?

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

From the second sentence on the page:

It is different from loss leader marketing and product sample marketing, which do not depend on complementary products or services.

So the Razor and blades model would probably be the more accurate term for what people thought the new steam hardwate would be, yeah.

Though steam won’t lock you to their services.

sneezycat, do gaming w Its been a journey
@sneezycat@sopuli.xyz avatar

I only made it to the antechamber once, and to the

Tap for spoilerbasement

in the same run, by pure luck. Then I stopped playing cause it seemed like too much work lol. I should pick it back up!

HaiZhung,

It gets easier, there are a lot of knowledge and actual checkpoints

chiliedogg, do games w Valve's new hardware will NOT be loss leaders

They can’t sell them at a loss without a locked-down ecosystem. Sony learned that the hard way with the OtherOS support for the PS3 that lead to a ton of them being purchased to build cheap supercomputer ls and never spending a dime on games or software to cover the loss.

jj4211,

I think that was overstated. Sure there were some “fun” projects for fun or publicity.

However supercomputer clusters require higher performance interconnect than PS3 could do. At that time it would have been DDR infiniband (about 20 Gbps) or 10 g myrinet.

Sure gigabit was prevalent, but generally at places that would also have little tolerance for something as “weird” as the cell processor.

OtherOS was squashed out of fear of the larger jailbreak surface.

4am,

The US Air Force built the Condor Cluster out of 1,760 PS3s in 2010 which I believe saw some actual use. So more than just publicity stunting.

jj4211,

I think that one was also significantly a publicity thing, they made videos and announced it as a neat story about the air force doing something “neat” and connecting relatable gaming platform to supercomputing. I’m sure some work was actually done, but I think they wouldn’t have bothered if the same sort of device was not so “cool”

There were a handful of such efforts that pushed a few thousand units. Given PS3 volumes were over 80 million, I doubt Sony lost any sleep over those. I recall if anything Sony using those as marketing collateral to say how awesome their platform was. The losses from those efforts being well with the marketing collateral.

Cethin,

IIRC, the Deck, at launch, had a limit per Steam account, and it had certain requirements. There’s no reason they couldn’t do something like that here. Sure, it makes it harder to convert console players if they do the same technique, but it could be restricted sales based on something.

Leberkas, do games w Valves first title with a 3 in it

SteamOS 3 has been out since the steam deck released

PieMePlenty, do games w Valve's new hardware will NOT be loss leaders

Isn’t quest 3 sold at a loss? Selling similar hardware at no loss will present a challenge.
Though, at the same time, there’s not much wrong with making low quantities of something and selling them at a profit, slowly.

paraphrand, (edited ) do games w Valve's new hardware will NOT be loss leaders

I’m aware of Valve being very generous with warranty/replacements of controller hardware for the Index. Even years after the warranty is up. But I think this is because of the major durability issues and known defects that the Index Controllers have.

In any case, Valve seemingly has lost money on a certain percentage of Valve Index kits/controller hardware. Based on how many people I know, including myself, who have gotten replacement hardware from Valve. Sometimes many times for recurring issues.

But I’m not aware of Valve doing the same for the Deck.

Edit: and you can tell they focused really hard on making the new controllers more durable:

  • No charging port to melt
  • durable sticks that won’t start drifting
  • No special finish on the controller that can be worn/scratched away
  • No internal battery to go bad
  • seemingly far fewer delicate parts

Funny point on the melting charging port. 2 years or so after the Index came out, SteamVR started warning using with a status dialog that told users to stop charging their controllers while they use them. They never accounted for long play sessions and people who would want to charge while playing.

USB-C has durability issues when used like that.

owsei,
@owsei@programming.dev avatar

Doesn’t the new controller have internal batteries?

pycorax,

I think they’re referring to the Steam Frame controllers, not the Steam Controller.

echodot,

The steam frame controllers use AA batteries, the steam controller has a lithium ion internal battery.

Also it does have a USB port but the primary charging method is via the pogo pins. But obviously you might want to recharge from a wall outlet so they also include a USB port. But that’s obviously going to get used far less often than it would otherwise.

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