One of my earlier memories was playing a strange game I haven’t been able to find again. All I remember is: you control a car (I think it has flower decals on it?) and can drive through a desert/canyon area. You can also press a key which makes a rotor come out of the top of the car, allowing you to fly it like a helicopter.
I have no idea what the gameplay was beyond that, but I’d love to find it again.
Those specs seems decent at first glance, but my bet is that the bottleneck will be the storage, if you are using a hard drive still. If you use an ssd, or change to one, then your performance may be greatly improved
I think you could run Steam on that build, I used to play Supertux cart, and have not played 0AD in ages
Highly recommend SSDs for everyday use and HDDs for backup, an old laptop I had turned from a barely usable machine to a pretty decent one just by swapping out a HDD for an SSD.
I assembled a rather large list of free Linux games a few years ago, and most of them are low-spec friendly. Hopefully you find something interesting from it :)
I used to have this symbian game that had a small dragon as the main character and accidentally deleted it from the phone it was on. Never found it again :(
-Jagged Alliance 2, another tactical combat game, modern time, funny, realistic and really difficult.
Eh, realized that only the first one is free to play. But the other ones are old (or very old), so you can snatch them on sale on steam, GOG or Epic for less than a chocolate bar and get dozens of hours of enjoyment from them.
Fiddling with the script engine can lead to unexpected results.
I am a programmer myself and have an overall understanding of what can happen unintentionally. I don’t see how adding a few medkits in the inventory could lead to the boss to jump over the puddles :)
As a programmer you should know that wonky single-purpose software like a game engine may react chaotically to state changes. I wishlisted the game though.
I don’t see how adding a few medkits in the inventory could lead to the boss to jump over the puddles :)
They could be using player character state as a proxy for player skill.
A player who successfully navigated earlier changes with such competence that they have an excess of health items might appreciate a more challenging final boss.
bin.pol.social
Aktywne