I didn’t realize there were alternate hardware options available. I have the custom firmware installed on mine, but I had two of them crap out of me in the past so it’s crossed my mind that if that happened again the resale market for them might force this one to be my last.
Some ds and 3ds games tried to shoehorn in touchscreen usage, which was annoying because there’s no shame in a good game not making use of the stylus. With that said, the ones that made good use of both screens were spectacular. Shoutout to Yo-Kai Watch 3.
it’s always funny playing RE games and reading notes and you’re like “why would anyone write this down and confess to this?”
“I ate frank in the PD holding cell,he protested,but I consumed him anyways. I don’t feel right, it feels like that wasn’t something I should have done…”
It’s because you’re the type of person who would not. The type not to self incriminate.
Go on WorldStar, LiveLeak, and YouTube and you’ll see all kinds of videos and ask yourself “Why are they filming this?”, and then again “Why did they post this on the Internet?” Same shit.
At least they’re doing everything out in the open so there’s plenty of evidence if we at some point in the future decided to prosecute people like this. Like, after world war 3 or sth
I so love the DS and 3DS and want these new devices like the Thor to succeed, but the one thing I would see them improve before being called true successors is stylus compatibility.
I don’t know how touchscreen tech works, but the plastic tipped stylus for the DS just feels so much better than the rubber tipped ones meant for modern screens
Different touch detection methods. The squishy DS screens work by physically making contact. Glass phone screens work by detecting electrical capacitance differences.
Modern touch screens work well enough to not really require styluses to feel good though. So modern styluses feeling annoying isn’t as big of an issue for most uses.
Far Cry Blood Dragon’s tutorial section. The game is very aware of how impatient gamers are to get to the killing, and milks it for all the time it can while the PC grumbles about annoying tutorial sections. They throw in a ton of extra dialog boxes like accompanying reading recommendations, obvious tips,etc.
The whole game is meta and corny on purpose. If you like '80s action movies and sci-fi, they packed just about every trope possible into this thing. Heavily recommend if you haven’t played it.
Multiple games have done it, but something along the lines “try not dying” as the loading screen tip after dying about a dozen times is always funny to me.
In Hollow Knight there’s an accidental one at a pretty climactic moment. Hornet shouts something to get you ready for the big fight. It’s in her usual gibberish language, but lots of people hear it as “GIT GUD!”
Damn. Looks like I really should stop being lazy and check out some mobile clients that weren’t abandoned like Sync. It’s even reformatting my manually typed spoiler tags to the wrong format after I submit.
There’s a section where, if you continue to avoid the narrator’s prompts to take a specific door, it just brings you to an unfinished room - dev textures and all - while the narrator gives you grief for screwing up the game.
GLaDOS’ constant mockery of your person, your ability to navigate tests, and general spite pretty much make both games. It all even manages to provide a lot of world-building without lore-dumping. 10/10, would get roasted again.
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Aktywne