Primarily Titan Fall 2. Been wanting to try it for a bit now and it really exceeds my expectations. Love the movement, shooting, and feel of everything. Only thing I really don't enjoy is the titan sections but outside of that it kind of rules.
The Titan sections in TF|2 confused me, half of them were basic arenas and the other half were basic arenas with bosses. I played a lot of Titanfall 1 and when I would play aggressively I’d go entire matches without losing my titan, it felt more like Gundam Doom. I think it’s because they actually balanced the sequel
Anyway the campaign is fantastic, so creative and always keeps it interesting. The mech sections aren’t even bad, some of their levels are beautiful and there are some good arenas, they just weren’t what I expected
I just looked it up, and I’m surprised to say that Spider-Man 2 (just released on PC back in February I believe) is still only $60. I mean, sure it’s over a year old from it’s original PS5 release, but the fact they’re not asking $80 for it is kinda nice.
I meant it’s “‘only’ $50” because it’s an entire overhaul of the original game, rebuilt from the ground up. Similar to how Skyblivion is gonna be.
Like, that’s a damn good price for one of the best RPGs ever made, with the amount of work that went into it this time around too. I’m not complaining about paying that for such a great game.
The PS5 version was actually ported to PC a full year before the official PC release by a bunch of Brazilians. In many ways with was even better than the official release. Only downside is that it didn’t have ray tracing. But if you don’t care about that then it was worth playing.
Of course this has nothing to do with your point, just saying.
People only ever talk about Final Fantasy Tactics and dismiss any of the other games. However, going by the original release, Tactics Advance is by far my favorite. It’s my favorite GBA game and at least in my Top 25 JRPGs, despite having played almost nothing else for the past 20 years. I like many of the things the game gets criticized for.
Marche and the general lesson of FFTA are great, to me. I love the strategic map mechanics. And honestly, I think the Laws (except in the cases where they're intended to be screwy) are neat additions that make you have to think.
Yeah I don’t see those are negative honestly. The send missions inflated the numbers and I don’t love that you can get locked out of stuff easily but it’s totally fine
I personally dislike the skills from equipment because, compared to FFT, it creates an artificial, story-gated wall on character progression (you can’t get the most powerful magic because you can’t get the equipment, because it only unlocks later during the story)
As for the judges, I don’t think they add enough to game to make combat more interesting
Yep. It's terrifying when you really put together the story with that being part of what Marche does - but he escaped being made into a zombie (which is such a great piece of foreshadowing).
I really hope square doesn’t fuck up the remaster like they did with the PSP and Android versions, both shipped with a stupid bug that caused a huge slowdown on every magic-like animation.
FFTA is great but a hidden gem, I don’t think it counts. It’s weird though because I have never met anyone who has played all lf FFT, FFTA, and FFTA2, but I know a lot of people who love either FFT or FFTA
I’ve played them all! Although, I haven’t finished all of them. I’m planning on fixing that with the FFT remaster, however, I had to drop the original release.
Personally, it goes FFTA > FFTA2 > FFT. I don’t think I’ve ever met someone who likes FFTA2 the most.
Enter the Matrix, I loved the slowmo effects and the fights, the first hallway scene felt like it was straight from the movie. Using the computer terminal to unlock stuff felt magical. Only later I learned that Path of Neo was supposed to be a better Matrix game while Enter the Matrix was universally panned. And I’ve played it too, but didn’t get as much enjoyment out of it, it just didn’t have as much soul
Which is funny since I’ve played all three of those for the first time recently, and FF7 doesn’t hold up in comparison to 8 and 9. But I can see at the time how 8 could be seen poorly in comparison to 7 and 9.
Yoshi’s Story. Yeah it’s short, and level unlocking is weird as all outdoors, but people really hating on it for being too easy? Bro, it’s a YOSHI game. That’s a quarter of the appeal! It’s a game you can get younger kids involved in, or you can play after a hard day when you want to turn your brain off partially.
Plus almost everything in that game is adorable. And 64 bit sprite art is goated
Its the context and expectations. The last “Yoshi” game was a mainline Super Mario World 2, and people expected similar scope and challenge but in 64 bits. Super Mario 64 had further primed people for crazy genetlrational leaps. Yoshi’s Story was a fine game, but it wasnt SMW3 by a longshot.
Exactly this. Yoshi’s Story was a follow up to Yoshi’s Island, often considered one of the greatest 2d platformers of all time. I spent weeks if not months completing Yoshi’s Island. Then when Yoshi’s Story came out, I rented it and completed it over the weekend.
Once again I have to remind people that inflation exists. Game prices go up just like everything else and the last few years have seen insane inflation rates and game prices haven’t really climbed since the 90s. $60 in 2019 would be worth $75 today. $60 in 1996 would be worth $122.
I agree with you but it’s so hard to talk about. Most major publishers are leeches who artificially drive up price and force developers to release unfinished games…yet at the same time, the cost of development has gone up. Indie games are proof that you don’t NEED fancy graphics with mocapped actors to make a good game but it’s irrelevant when there’s bigger demand for “cinematic experience” and that stuff ain’t cheap.
But because I used to pay $30 for a game in the 90s, I think games should be $30 forever.
When I was in elementary school my dad introduced me to the concept of inflation using the “candy bar index”. Candy bars were 50¢ when I was a kid. They were, like, 25¢ when he was a kid. Nowadays they’re $1.25.
Once again I have to remind particular morons that inflation is a convenient excuse for execs to never take a pay cut, only ever exorbitant raises and bonuses.
i love how inflation is just always magically a reason for companies to charge arbitrarily large sums for their products, how the hell do you people think people are supposed to afford things?
seriously, if everything just constantly increases in cost, how precisely do you envision the economy functioning?
bin.pol.social
Aktywne