Surprised I haven’t seen Hell Pie here yet. Pretty solid physics and fun mechanics. The humor is a bit crude and sometimes kinda edge-lord l, but the game play is solid.
Ruffy and the Riverside. Really interesting concept with editing terrain and your environment.
Gex Trilogy is pretty good if you’re into old-school platformers. It aged better than I thought.
Megabonk is basically 3D vampire survivors, and that rules.
Mine was a flash game, I think on miniclip. Sort of like a tower defense game but it also had a point and shoot cannon you’d use. Sort of near future kind of vibe. I think it had a green background due to being on a field. Top down. Main cannon was a big white one and you would build auto turrets to help defend.
A very simple space sim that was just sitting in a folder that was either part of windows or one of my installed games, presumably an Easter egg for those just perusing the files. Maybe late nineties?
Like, the simplest starfield and cockpit and you just used the mouse to shoot lasers at stuff.
All of the sound files (only maybe a dozen sound effects at most) were in .wav format so I used the crappy mic I had at the time and recorded new sounds just with my mouth. Had a blast playing my “modded” version.
Haven’t figured out what it was/what “real” software it came with.
I once played a first-person point-and-click adventure game featuring a player character who is a cyborg. I don’t remember much about the game, but I do recall quite explicitly that it had a Hard Rock Cafe in the game. Haven’t had any luck finding it.
Took me two decades to find the game [Dominus]. Nothing worse than having the name of something on the tip of your tongue for that long. Used to play this game a lot when I was young, it’s not very good but it was a core memory. I cried a bit when I figured it out.
A boy and his blob. They made a modern sequel which lost a main gameplay component— puzzling out the puns for the various abilities, or at least making a hand written lookup chart. Just telling you that a punch jellybean makes a hole isn’t quite the same.
I can’t remember the name now, but I recently found a game In have been looking the name of for years. It’s something like Pharo’s. Curse or something along those lines, but I’d have to check Flashpoint Archive for the name because they have the online demo.
The concept was just that each level had a different board layout and you had to move 3 pieces of some sort of symbol or artifact or whatever to be adjacent ( possibly in a certain order horizontally ) but balls spawn if you move witjo clearing them by matching 3 or using a powerup. You could move them to any empty space so long as the path was clear.
Can’t find a copy of the actual game itself from a reputable website right now, but I know it exists.
It was a tower defense game before the term existed. Way back on a Macintosh back and white machine. You sat in the lower corner with a mortar and machine gun against people, tanks, helicopters, and jets trying to charge/shoot your position.
Oh! And The Dark Castle. There was a big the prevented you from finishing the game. Man I wish I could play it to completion.
Another awesome one is the tank game where you spawned on hills, then insulted each other before flinging various crazy weapon shots around (nikes, mirvs, napalm, dirt). Such fun.
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Aktywne