Every Halloween, I play this Xbox 360 (I think it’s also on PC now) game called Bullet Witch.
Basically a third-person shooter with postapocalyptic supernatural horror theme. You play as a witch who shoots zombies and weird creatures with a magic machine gun broom thing. Also you get spells. Some are bloody awesome.
This game is peak Xbox 360 to the core. The distinct memorable thing about it is that I can actually list good and bad things about it. Level design varies between meh and decent. Some of the particular setpieces are pretty awesome though. (You get to fight at an airport, and you get to do a boss fight at the top of the plane mid-flight!) Spells are fun. The mega-spells are hella fun. (Just call up lightning and watch stuff explode.) Shooting is kinda jank but it works. Jank is explained by lore. (Why is friendly fire not a thing? Well, you see, this is a magic machine gun broom thing, so bullets dodge the civilians and allies by magic.) Enemy designs are nothing to write home about at first glance, but are actually kinda memorable. (You first meet up the zombies and hey, they’re talking zombies. With military helmets and guns. Like, what? You don’t see this every day.) There are some things that seem just not very well designed, like there’s these gigantic enemies that serve as minibosses and they’re a lot less scary when you note the AI is probably bugged and they often just decide to stand at place for a while and eat a lot of bullets.
I got this thing in the bargain bin. It’s a zombie shooty game that’s perfect for Halloween so that’s what I use it for. That’s all it does. That’s all I could ask it for. And it’s fine at it.
Man, there better be a ton more content than the original to command that price. The first was a decent game, but it felt pretty boring to me, and it’s wild that they could use a whole solar system as the setting and it feel so small.
I’m back on my first playthrough of Deus Ex: Mankind Divided after a two-month break for Blue Prince, Clair Obscur and F.E.A.R… It’s a great game, but I think I did it a disservice by taking the long break, I can feel I’m so much less invested now than I was when I began playing it.
It’s very unfortunate that the series ended on a cliffhanger, what they have here is really good and in many ways an upgrade on Human Revolution. A third game from the studio would have been a true masterpiece, I think.
I prefer modern toxic over 2008-era XBL lobbies though.
Maybe that’s just me. But I get a lot less annoyed by a “GG ez” than I do by an 8-year-old shouting seven consecutive minutes of racial slurs into his mic at the top of his lungs.
I get a lot less annoyed at the opposite, I sorta like hearing all that, its really funny to see, as its both super stupid, and also a telltale sign that theyre actually mad. I usually have a good laugh at/with the guys who do it.
“gg ez” only means they are either trolling, or just plain thought it was a nice easy game. no fun laughs or anything, just boring “oh I’m so good zomg” stuff. I get annoyed not due to the “they thought it was easy” but just because its such low effort that you couldn’t spend more than half a second typing a message to talk to the other team. put some more effort into communication for crying out loud. its not hard, you literally just have to talk.
Before when someone was toxic we would just permaban them from our servers, but modern games don't want to lose customers so people that say slurs just get a slap on the wrist.
i watched a video about the new Marathon game and how it lacked the political ideologies and warring nations of the original trilogy, and filled the hole with a very basic vague anti corporate aesthetic. this is essentially why I found the first outer worlds so dull, it went out of its way to say nothing about anything beyond corporate power dynamics
@chloyster Kohan II: Kings of War, an obscure real time strategy game that can be compared to the first Battle for Middle Earth, though I find Kohan to be more complex, it's just as enjoyable
Generation Zero was amazing, when it first came out and it was all new. The machines were actually scary to be up against. I remember playing the beta and freaking out that the dogs were following me around when I was in the bunker, how they would track you down. Just always put me on edge, but then you take down a few. Learn the ropes, get better gear. And that anxiety is gone. Its not longer difficult. It got too easy, not scary to be out at night alone.
I will say though that the engine used was fantastic. I have never before, or since, had a game that loads so fast, looks so nice on mid-low level hardware. You hit load game, and you are in the game. It ran fantastic and looked really nice. The concept was amazing and for the most part it did work. Until it didn’t. Fun game but nothing outstanding.
Yeah once you explore the whole map, it becomes a typical looter shooter where you're just grinding for 6 crown weapons. I will say though, having only played for a couple years, the dev team did a remarkable job adding new content over time, and not all of it locked behind DLC. Picking this game up on sale for $5 felt like I won the lottery. It might be "just ok" but I did have dozens of hours of fun in the game with my brother and friends.
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