That’s another amazing part about the Seamless Co-op Mod. You can completely turn off invasions if you want. It makes the game so much more playable if you just want to play with friends and not have your progress set back by every try-hard who gets off by ruining other people’s fun.
If you go to the website, I can see it says “motion controls (switch only)” and I don’t know if I should be worried about that considering I want to play emulated switch games ON PC
EDIT: and about the variations, thanks for pointing that out, I was aware of the Ultimate C existed and I did supposed it was some sort of “lite” version. But thanks anyways
Motion control support on PC is rather rare as almost every PC game uses xinput, and therefore almost every controller will simply identify itself as an Xbox controller for the best compatibility. You basically have to check on a controller by controller basis if and how motion controls can be enabled on PC.
I do know that some of the 8bitdo controllers can be configured to show up as Switch Pro Controllers on PC with working motion controls.
I can’t say for sure with 8bitdo but I can say the KK2’s motion controls work on PC so long as the emulator has them. I’d assume this is the case with 8bitdo but I can’t check as I found the problem I had with them to be the neutral wrist/hand position to be uncomfortable very quickly.
I was aware of the Ultimate C existed and I did supposed it was some sort of “lite” version
Yeah, but just to be clear, it’s not just the Ultimate C that doesn’t have them. The fourth link above is to a non-Bluetooth Ultimate variant with no “C” in its name; that particular variant also doesn’t have Hall Effect sticks.
For me, it was annoying because — at least when I bought mine, haven’t checked recently — 8bitdo doesn’t make a Ultimate controller with an XBox button layout and Hall Effect sticks. You gotta settle for a Nintendo-layout controller. You can remap the buttons in software on your computer, and they apparently sell replacement button caps if you want to make the controller , but it’s not internally using the XBox layout, annoyingly-enough.
You sound like you’re specifically wanting a Nintendo layout, so you probably don’t need an XBox layout, but you might still want to be careful that whatever you order does in fact have the Hall Effect sticks.
I’m playing Far Cry 6. Finally finished the Paint the Town side quest! It turned out to be one of those that took way to long to finish. My wife and I are also playing It Takes Two.
Yeah, it does. This can sometimes require launching steam in Big Picture Mode first, then select the game you want. A bit annoying to take that extra step but Steam has upped their ps5 controller support lately.
But I play mostly from gog, and my Intel GPU doesn’t play nice with the steam overlay (transparency becomes black and everything becomes 5 fps)
Also it means I have to waste 15 precious minutes troubleshooting the game. Pad isn’t recognized, try via steam, add it manually, see if it works via xinput, and so on.
BG3 was for me (in 2023). I did 3 full runs. There’s never been a game where I completed it and immediately started another campaign. There’s been games I’ve considered it and pondered it but never did it.
I like The Ascent! That’s a fun game. I’ve heard of a lot of jank, but not experienced much myself. Other than some crashes when loading between areas.
Oh one game I forgot to include is Ghost Trick. It’s so lesser known I forgot about it.
This game is amazing. It’s by the creators of Phoenix Wright and it was originally made for the DS back in 2010. It was a commercial failure because Capcom didn’t advertise it at all and since it’s released it’s been pretty obscure. It was only ported to PC this year.
I think this is a game you should go in blind. I highly recommend this game.
funnily enough I first found out about this game and started playing it literally days before the announcement of the remaster. I’ll stick with the DS version when I continue it cause I prefer the stylus for this kind of game but I’m very glad others will get to enjoy this game regardless of their ownership of a DS.
First, I did go back to Tunic and got the good ending, and I'm glad I did, because now the little fox was happy. I had to look up hints or the solutions to some of the puzzles though, some of those were just too cryptic for me.
Then I tried two Vampire Survivors-likes, Pathfinder: Gallowspire Survivors and Soulstone Survivors, both of which I played on my Steam Deck. Also, both are in Early Access.
I only did a few runs in Pathfinder. I might just be bad, but maybe the game isn't really suited for the Deck right now. There are tons of enemies that shoot small projectiles, that are just a pain to see on the small-ish screen, so dodging everything can be a pain. It also felt like the hit boxes aren't that good right now, but again, that might just be me, I didn't play the game for too long. I'd have to try the game on my desktop PC to check out how it plays there. One thing of note though, this game has local multiplayer, which might be interesting to some people. When you're playing alone, the second character sticks to you as a companion and just deals some extra damage. I also have to mention the menuing in this game, on controller it's complete garbage. Sometimes you select some menu category with triggers, change sub-categories with bumpers, sub-sub-categories with the D-Pad and then the actual thing you want to select with the stick. I had to constantly check where I was and what I had to press, which sucked.
The other, Soulstone Survivors, was a lot more fun for me. You get up to six weapons, and also upgrades for those weapons and generally for your character. In this game, weapons can have "tags", like melee, area, electric, whatever, and upgrades can affect one specific weapon, all of them or everything of a certain type, which can be neat. There are also tons of small QoL details, like highlighting which weapons get upgraded, a summary for your stats in a run or how much damage your weapons are doing. That last point is neat, because you can keep replacing your weapons, even when you already have all six, and if you don't want to, you just get a normal upgrade. When not in a run, there's just tons of meta progression with a gazillion different materials. You can unlock characters, weapons for those characters, a skill tree, something called runes, which I have no idea what they are, and maybe more. Menus also suck, although mostly because everything is just crammed full of stuff and a bit too small on the Deck. It's not as bad as Pathfinder though.
Next, a small game I saw while going through the Steam Discovery Queue, Froggy's Battle. This is a Roguelike, where you're playing as a frog on a skateboard, that's going around in a loop. You kill enemies by bumping into them, or with weapons you might get at the end of a level. The game is really short, I beat the boss after a bit more than ten runs, about 90 minutes, although there's a hard mode, which I didn't do. The main difficulty, in my opinion, comes from the controls, since you're riding a skateboard in a loop, so you'll end up upside down, which flips some of your controls. When the loop is filled with enemies, it can get pretty chaotic. The game has a bunch of different control schemes, so you can try to find whatever works best for you, so it isn't terrible. Doing sick kickflips, while wielding a magic wand, is pretty cool.
Finally, I started Diablo 4. I'm playing a Druid, because eventually I hope to punch everything as a werebear, although right now I'm punching stuff with stones that I summon from the earth. Even though I'm almost level 40, I'm still pretty early in the story, because I just run around in the world, doing side quests, going into the dungeons and whatnot. I'm trying to focus a bit more on the main story, just so I can get the mount and get around the world faster. While I am a KB+M elitist and mainly play on my PC, I also installed the game on my Steam Deck, and it runs really well on there. I turned everything down, except like textures, so it doesn't look as bad in closeups, but I'm basically always at 60fps, with room to spare. Only in the bigger city do I go below 60 sometimes, which is also pretty much the only time when I hear the fan turning up. Playing on controller is also neat, except for the menus (again). It also does have native ultrawide support, it's nice to have a modern game, where you don't have to look for patches or fixes, to fill the whole screen.
As for my favorite game of the year (that was released in 2023), it has to be Baldurs Gate 3, not much really came close.
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