Raw PvP 1v1 matchmaking, no user accounts, no database, etc. If there is interest I’ll keep building it, but otherwise I’m done with it for now aside from fixing any critical bugs that may arise. It’s alive!
I’ve tried it on and off two times. It piqued my interest but I never got around to playing it for more than an hour both times. It didn’t click with me for whatever reason.
if you got out of the apartment and didn’t want to finish the game then it’s simply not for you. for me that moment alone was enough to see it through.
I get that. It’s one of those games where i don’t think i can play it more than once after seeing the ending (even with me not getting the ending last playthrough i’m worried i won’t stick with this playthrough because of that)
Would guess this is more or less similar to PS5 with backwards compatibility with PS4, PS5 games. PS5 pro didnt really do a big splash so PS6 give bigger uprgrade for those looking for one.
Making those game libraries accessible on portable device would also be quite impressive. (Not quite Steam deck level but still.)
This game is one of my all time favorites! The game engine is cool, love the story and it’s all its twists, and especially all the small hidden pieces of background info, like the alternate history you pointed out!
It also has some great puzzles and secrets hidden in areas that are interesting to explore every nook and cranny of. I feel rather clever for noticing things like “huh, this is a window, but this game has something called a ‘looking glass’… I wonder…”. And the verticality of a lot of these maps is so fun, giving you the possibility to approach enemies and puzzles the way you prefer (just like the Dishonored franchise, which I can greatly recommend to anyone reading this!).
I liked this game but the combat really killed it for me. The enemies just move too quickly and in a game about conserving ammo it was way too hard to reliably hit them.
the game isn’t about conserving ammo. the ammo is about resource planning. you can use fabricators to stock up on ammo. once you get used to it you never even come close to running out.
Oh, Need for Speed! I still break out the originals like NFS III Hot Pursuit when I want to focus on a podcast or an audio book, but don’t want my mind to wonder. Letting my visual and motor cortex enter a flow state while doing timed laps pacifies my ADHD, keeping me on track to complete any audible reading, pun intended. It also helps having all the maps memorized from nostalgia.
Emulating the PS1 and PS2 titles is an option, but there are modern patches of the PC ports that improve the ergonomics of running them on current operating systems, including Wine and Proton:
Need For Speed III Modern Patch v1.6.1 [2016/10/28] (HD + Widescreen + Portable)
Another racing series with a similar flow vibe could be the Track Mania titles. Forza Horizon is a little flashy, but if you create a waypoint race route and then avoid the finish line, you can then free roam without traffic making for a relaxing and scenic diving game. The Hot Wheels DLC for Forza Horizon is also rather zen once you get a grasp for the different gravity and motion model dynamics.
bin.pol.social
Aktywne