There’s several videos on getting it to run on windows 10 on youtube, however I think the best way to play NFS Porsche is on an old computer. And a CRT monitor.
If this is true I’m definitely out. I am barely playing anything technically demanding on the hardware. Mostly older or indie games. The Steam Deck has proven that handheld PC couch gaming is more than enough for me.
Come to think of it, I didn’t even had to buy the PS5. It just catches dust and unlike the PS4 I didn’t get anything like Bloodborne aka something I could pump countless hundreds of hours in to justify buying it.
From all the racers I‘ve played, DiRT 2 and GRiD 2 are probably my favos, and Forza Horizon 4 is also really good. But the former two are EA now that Codemasters has been bought (although they weren‘t on release) and FH4 is delisted (and 30ish bucks anyway) so…
pong, and probaly other examples of early home console games
wolfenstein3d, doom, quake, quake3, doom3 because all of them were technical milestones, had lasting impact on the industry and they show the rapid advancement of pc gaming in the 90s and 2000s
the elder scrolls series, as a simmiliar showcase.
final fantasy 1, 6 and 7, as a showcase of jrpgs through various generations and the fmv of 7 and onwards were imho precursors of 3d rendered movies.
half-life, because of the impact of it’s scripted set pieces and its level design
counter-strike and starcraft, as the games that probably gave us professional e-sport.
dota, because its for mobas what doom is for first person shooters.
deus ex and thief, pioneered the “immersive sim” and they are great showcases of the interactive nature of games
Pokémon, cultural impact can’t be denied and the trading aspect is a great example of a non traditional multiplayer experience
various Mario Games, but definitely Mario Bros. Super Mario World and Mario 64 and probably Galaxy as a showcase of the evolution of plattformers in 2d and 3d, maybe throw a spyro or banjo kazooie in there.
Grim Fandango, Kings Quest, Monkey Island, point and click adventures are there very own beast and often feature actual memorable characters. I definitely think more often about Manny Calavera than i do about Gordon Freeman or any Morrowind NPC, even though i played half-life and Morrowind much more than Grim Fandango
Minecraft
super meat boy, fez, hollow knight… lots of interesting indie games and they show how much more accessible game development has become.
Prince of Persia and karateka, the way they were animated alone would be enough, but they also featured an actual story, they were interested in showing and featured music used simmiliar to a movies soundtrack.
probably much more
games that are a product of a very localized culture (gothic could not have been made anywhere else but the ruhrarea for example)
the whole military complex is missing (from Mil Sims like Operation Flashpoint to actual recruitment vehicles like Americas Army)
more modern games, which i just don’t know or that have not been rattling around in my brain for long enough, but baldurs gate 3, the last of us, or alan wake would probably end up on my list in a couple of years.
Videogames are still a young medium, very diverse and changing so rapidly, that i feel like there is no established canon of ‘classics’ or ‘high impact’ works. We’ll probably end up with dozens of lists like this in such a topic, and might end up without a single game that made it onto all of them, besides tetris.
if a simmiliar question was asked in a movies community i’d bet any list with more than 10 entries would include metropolis, nosferatu, citizen kane and star wars, just because those are widely agreed upon movies that had an impact.
Amazing list. I personally would add couple games, that defined my "gaming hobby":
XCOM/UFO: Enemy Unknown - not sure how this fits in the list, but it was ground breaking for me: perfect blend of micro- and macro management, strategical decisions, tactical battles, what a great game and so much memories of it (and I'd put honorable mention of Jagged Alliance 1&2 here, 'cause they are very similar concept)
Civilization - genius idea, one of the 4X pioneers, easy to pick up, hard to master, and so much replay value; its overall depth is quite a feat, especially given it's from 1991, no wonder the franchise is still alive and well now
Fallout - esp. 1 & 2 might not be the best gameplay-wise, but their world building, characters and atmosphere are excellent... and everyone knows the legendary intro "War, war never changes..."
Planescape: Torment - similar to above, amazing world, unbelievable story, one of a kind game
Gothic - mainly 1&2 were simply awesome, there are no barriers (ahem), the world is your to explore, but it's deadly so you have to plan your progress, nothing is streamlined for you; I can't remember different game with such a vibe (other than piranha bytes later production)
VtM: Bloodlines - kind of similar to Deus Ex, but also taking from the table top; and in my book it has THE best atmosphere of all the games I've played
Witcher - this might be just European thing, but playing especially W1 felt kind of like folklore fairy tale from childhood turned into pretty grim adult game
Disco Elysium - this is probably the only "sort of new" game that I've played and which definitely deserves a place in the list, great characters, amazing story and writing
there are plenty of others too, but my brain farts
To my limited knowledge, it was the first games where true orchestral music was used. It was influential enough to be remade for PS3 and PS4, there are few games to get such a treatment.
i think that honour might go to total annihilation.
i also remember the final fantasies on the psx having an orchestral pieces jn their soundtrack, but those might have not been performed by an actual orchestra originally.
yes, arcade stuff is lacking on my list. The few i have played where mostly on an atari 2600 and simmiliar home consoles way after the fact and the only arcade i’ve ever seen was in a holiday resort thingy :D
Zelda: yep, was surprised there was no mention of it after i looked over my “finished” list, original Zelda and ocarina of time should probably be there, maybe a link to the past. did not play breath of the wild, so don’t have an opinion on it. But zelda -> altp -> ocarina of time is a nice showcase of 2d games transitioning to 3d, and the item based exploration and progression is found in a lot of games.
halo: i am not a console shooter guy and on pc it felt like a very good game, but atleast to me not ground breaking. through the lense of console shooters it’s probably a huge milestone.
unreal tournament: if i’d be listing my favourite games it would be there. but it did not have the impact on e-sport cs or the quakes had so it would be another technical showcase. the unreal engines became very important however.
sonic: yes, at the very least to show another take on plattformers.
gta: yeah, 3 onwards as blockbuster movie equivalents. don’t ask me why they are not on the list, no idea.
gran turismo: if we include simulators, we should also list a bunch of microprose work, richard burns rally, the microsoft flight simulators and so on. Definitely an interesting section of gaming, but not one iam part of so hard to tell what to include for it.
chrono trigger: yeah, my list lacks non western games and chrono trigger deserves to be there simply because of its ambitious scale and the fact that its one of the greatest games i’ve ever played, what was i thinking?
earthbound: never played it :(
castlevania: the early metroids and later castlevanias for what we know as “metroidvanias” today. I’ve played castlevania 1 and 2 and there is not much of what makes metroidvanias in them. fun games though.
I tried playing games like Tony hawk pro skater or racing games, but every time I’d turn I’d lose my balance and almost fall off the treadmill. So anything i could play had to be slow placed or not have a 3d camera.
itch capitulated in like the worst way what do you mean. they nuked a bunch of stuff and stole money that they hadnt paid out to creators yet even for non-delisted games. itch is hardly “fighting censorship” in that regard. dont bother boycotting them or steam though. call visa and mastercard daily to pester them about their recent changes that have affected digital storefronts and dont let up until they reverse course. thats where your pressure will make a difference. three people refusing to buy from steam anymore will do nothing at all.
Oh, the Project Zomboid has coop? Didn’t know that. Is it friends-only or on some common server or what? Are the survival aspects (difficulty) adjustable?
It’s friends only where you can join the game a friend is running. (Also splitscreen if you’re local). It’s super customisable by the person who sets the game up. Pretty much everything is adjustable.
Iirc if you die your character becomes a zombie that can be looted. You lose all skill progress and have to make a new character. The amount of loot retained from the zombie can be modified. I think there are mods that allow you to retain skill progression as well.
my friends and I utilize a mod that records your skills in a notebook that stays on your zombie after you die. so you actually have a motivation to go back into somewhere dangerous and clean it up.
There are plenty of “private” servers that are technically open to anyone. Just follow the rules and enjoy the game.
You’ll see a lot of “B42” or “build 42” being talked about. This is the most recent major update that is still in beta. It doesn’t have multiplayer but does offer A LOT of new and improved features.
Thank you for the info. But, nah, playing with random peeps not really my thing, me and my gaming circle basically just want friends-only.
So… if I’m parsing this right, the latest version doesn’t do multiplayer, but earlier ones do? Or is this “B42” some beta-branch you need to manually select in steam->game properties?
B42 is a beta branch like you say, you have to opt in to play it. The current version does do multiplayer, I’m currently running my own server for my friends on the current version
It does! It has a lot of options too. You can do Splitscreen, or host just for friends, or hop on a server somebody else is making! If you’re hosting the difficulty is also adjustable down to most major points
The helicopter is a helicopter. After about a week, it arrives and if it spots you, it follows/observes you for nonspecific reasons.
The helicopter is also extremely loud, drawing zombies from a huge distance to you. The best way to deal with it is by being inside, so it doesn’t spot you. Then it’ll just fly around and not do much.
it's a random event that happens sometime in the beginning of any new game — in story, it's a military black hawk helicopter flying over the Knox County area looking for survivors.
The effect in-game is that the zombies in the world all gather around to follow the noise source, which controls and drives a gigantic crowd of zombies around where you're at. It can be very overwhelming, especially when you're just starting out and don't have much by way of structures built.
It’s a random event that spawns. I believe in lore it’s scientists or reporters or something. The only effect really is that if you’re outside the Helicopter follows you and all the noise calls Zombies to your location. I’ve seen a few mods that add different helicopter types though
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Aktywne