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xkbx, do gaming w the secret recipe

I can’t wait to find out that Marika learned the ability to transform gender from Cap’n Crunch in the FromSoft x Quaker collab

teawrecks, do gaming w the secret recipe

“Essential lore” is an oxymoron in these games

theangriestbird,

because all lore is essential, right?

teawrecks,

You’re thinking of “redundant”.

Kolanaki,
!deleted6508 avatar

Because of the lore I know why we fight Maliketh. But also because of the lore I don’t know why we fight Maliketh instead of just asking for Destined Death.

teawrecks,

As someone still playing through vanilla Elden Ring, none of that means anything to me. And if my first 80h are any indication, I’ll finish the game and still have no idea.

Kolanaki,
!deleted6508 avatar

That is the beauty of these games; you only get told the story if you go looking for it. You can still play the entire game and even all the extra content and not have a single thing straight told to you that’s out of your control. Every time I go and play something else, the biggest frustration for me is that I’m just there for the game part, but it takes control away a lot just to give me half an hour of exposition to a story I’m not paying attention to.

Riven,
@Riven@lemmy.dbzer0.com avatar

This might be a shit complaint on my part because these games are specifically for those type of people but I’m playing ff14 atm and they fuggin make me go across the world to talk to someone through a cut scene then make me go across the world again to rinse and repeat and that’s the game. I understand repetition is to be expected in mmo questing, I played wow for 17 years but at least for wow there’s some actual world exploration to be done to some degree and it isn’t usually forcing you to cross the world constantly. Ff14 doesn’t even have proper world exploration, they have teleport stones everywhere so you don’t truly get to see what’s up beyond following the quest lines. Glam, posing and rp saves that game.

BurningRiver,

I’m usually that person as well. BG3 was the first game in probably 8 years that hooked me on the story. If I sprinted through it, I would have probably saved like 80% of the time I spent playing it, but I enjoyed it. Maybe I’m simple, to me it felt like the decisions mattered.

teawrecks,

The way I see it, if it’s a rule of film to “show, don’t tell”, then it should be a rule of games to “engage, don’t show and tell”.

NigelFrobisher,

We fight him because he’s behind a fog wall.

ursakhiin,

Because he’d say no. Better to ask for forgiveness.

kbal, do gaming w they're a powerful tool
@kbal@fedia.io avatar

Depends on the argument I guess. Don't bring a sweet roll to the kind where you need a war axe.

knokelmaat, do gaming w Let's discuss: Monster Hunter

I’ve never played these games. It all just feels extremely overwhelming with the large amount of menus and systems. I’m also unable to focus on long games (I also have issues with long open world games like Breath of the Wild for example), so that is another thing that pushes me away. But the idea of a cosy grind while listening to podcasts does interest me.

However, I have seen the film: an absolute masterpiece in the “bad film genre”. Just beautifully brainless action, similar to the amazing Resident Evil films of the same creator.

Megaman_EXE,

I’ve only played a bit of 4 and lots of worlds. I really loved the additional stuff to do in worlds. I was enthralled by the exploration and little collectible stuff as much as the actual combat. I do feel like it’s a lot of fun with friends. Playing with Randoms feels scary lol.

I’ve been trying to finish iceborne at some point but I hit a brick wall at frostfang barioth for a long time and then got distracted with other games. I’ve been meaning to go back and finish but u have a feeling the next title will come out before then. I haven’t even gotten around to rise yet lol!

Strykker,

One thing I kind of like about monster hunter is you don’t need to commit to the long term, a hunt will last at most 50 minutes usually closer to 25 or less. You can boot the game up do a hunt and shutdown, and still feel like you did something in it.

chloyster,

Similar boat. I’ve tried with friends on numerous occasions and it’s never clicked for me. I will say MH rise and the wolf mounts and weird grapple shot thing got me the closest to getting into one. The movement those 2 afforded made the game feel better to me.

xep,

A single play session isn't actually all that long, as others have said. It's about 25-50 minutes depending on how familiar you are with the monster. You also don't have to interact with all the systems at once initially, pick one thing and try it out. There's no real penalty for failing besides having to re-do the mission that you failed.

Rai,

I started with 3rd and I completely agree with you. It’s so confusing and shit to get into, I technically started with the first PSP game but I played for like 40 minutes. Then I met a friend who became be first friend and he taught me how to play, and I ended up LOVING the games. They’re all some of my favorite games now. GU is my favorite. World is second. 4u is third.

Ashen44,

That’s totally fair, Monster Hunter is infamous for its utterly terrible onboarding process. If you ever decide that you want to really figure out Monster Hunter, there’s two options I always recommend.

The first is incredibly simple: get someone who knows the game to play with you. They can walk you through what does and doesn’t matter, and help you get used to the game with someone there to keep you engaged.

The second option, if you don’t have a MH friend or don’t want to play with other people, is a simple process you can follow which I’ve found tends to work for getting people through the early game confusion:

First, ignore the constant tutorial popups. They’ll be there in the hunter notes in your menu at any time, and most of them don’t matter until after you figured out how to literally play the game at all.

Second, find your weapon. Every weapon type in Monster Hunter plays very differently. The weapon that sounds the best to you might not be the weapon that feels the best to you. Once you unlock the training area (I think it happens before your first quest even) just go in there and pick a weapon from your box and start slapping shit. If you don’t like that weapon, pick a different one and rinse and repeat until you’ve found the one that speaks to you.

Finally, just start playing! I find things make way more sense when you actually experience them rather than just reading about them or watching someone else experience them. Just start playing and eventually all those complicated systems will click and you’ll wonder why you ever had a problem!

A common joke in the Monster Hunter community is that everyone loves monster hunter, they just haven’t played it long enough to realize it yet! I hope you give the series another chance someday because it’s really something special!

Regarding the movie, as a terrible movie fan I agree, it was a fantastic watch! As a Monster Hunter fan however, ohhhhhh boy was I screaming at my TV! WHY did they give gore magala a beard?!?!?

wirelesswire, do gaming w Let's discuss: Monster Hunter

I started with World, and put hundreds of hours into that and Rise, plus their expansions. I tried the GU demo on Switch, but it felt too clunky.

The thing that hooked me was the first large monster you hunt, Great Jagras. He’s a pushover for any hunter with even a slight amount of experience, but for me as a new player, it was an epic battle and I certainly didn’t expect that much intensity that early in the game. I also liked how even after you had a monster on “farm status” a hunt could still easily go from good to bad if you weren’t careful. It emphasized that these monsters were incredibly dangerous, and even seasoned hunters could be in trouble if they get too cocky. It also helped keep farming more interesting as you needed to pay attention if you wanted to be successful.

Overall, I like the… world, in World more, but the gameplay mechanics and combat more in Rise. In World, the maps were larger, with more detail and felt more alive. I also liked the tracking aspect, and was disappointed that aspect didn’t make it to Rise. It felt like you were actually hunting your target, instead of just sprinting to their location on your doggo friend and beating them up like in Rise.

I’m definitely looking forward to Wilds releasing next year.

ziviz,
@ziviz@lemmy.sdf.org avatar

I liked world most too. It has several things rise is lacking. One of which is a serious threat imo. Like, the first time my party ran into anjanath. It just exploded out of some shrubbery and most of his attacks were insta kill. Just having this random threat helped with the world building, suspense on hunts and also gave a clear milestone when you finally get the hunt to take him down. Then there was blood puppy or bazelgeuse, they are all super memorable because of how much of a passive sorta threat they were.

SuperSaiyanSwag,

I think that’s how most people feel about their first monster hunter. I played Tri Ultimate first and I feel like games have been easier since then.

xnx, do gaming w Let's discuss: Monster Hunter

Ive put hundreds of hours into monster hunter portable 3rd with the english patch. Also played a decent amount of Rise and will be playings Wild when it comes out

hiroyt, do gaming w Let's discuss: Monster Hunter

I’ve started the serie with MH Freedom on PSP. Too overwhelming for a first play (timed mission, needing to find the monster, weapon sharpness?) , I left it aside.

Few years latter we started MH 4 on switch with a friend. Beeing more motivated to play it as we were two, I took more time to understand it and play with the various weapons and Oh god it clicked ! The combat system is so deep, you have so many options, then there is the monsters, majestous beast giving you a tough battle !

From there I followed with MH World and it’s improvement on about everything and finally Rise. Battle in rise are so fun, you can play on the ground or in the air or both, every one of the 14 weapon type has sub choices in how you want to use it, making your own way to play the game.

It is definitely one of my favorite franchise and I’d really like to try wild when it comes out :)

brognak,

MH4U (on 3DS) is what got me hooked! Still maybe my favorite, it just had an obnoxious amount of content. Still have my CirclePadPro around somewhere…

hiroyt,

Oh man I wanted the circle pad so much, but I had the 2ds :'(

Game changer when I played MH World with 2 joystick!

blindsight, (edited ) do gaming w Let's discuss: Monster Hunter

I have a slightly different perspective as someone just starting Rise as my first ever experience with this series.

Holy shit, the tutorials are terrible. Massive info dump walls of text explaining too many systems at once, cryptic warning messages to confirm you want to dismiss the tutorials are extra confusing… And despite the massive info dumping, they don’t even tell you everything you need to know to complete the tutorial missions as you complete them. When you go to trap your first monster, there’s no tooltip to teach you how to use items in the “how to trap” explanation or NPC dialogue. I needed to google it.

And no ability to pause in a singleplayer game? I googled some explanation about pause being on one of the menus, but I couldn’t find it. Thankfully, suspending the game on a Steam Deck pauses it, so it’s playable.

Also, why was I given massively OP equipment and piles of loot just for logging in? The entire early game is now so easy that it’s not fun. I’m only 3 tutorials + 1 “real” mission into the game, so I’m going to try starting over without the EZ-mode loot and give it a second chance, but so far, I’m not impressed.

If I’d bought this through Steam, I’d have refunded it already before the 2-hour playtime window closed.

TL;DR: Terrible new-player onboarding has me questioning if I should push through.

Strykker,

For the ez mode loot it’s to allow players to get to the expansion content quickly if they want to, otherwise yeah just don’t touch the initial high powered loot you got gifted.

Blueberrydreamer,

Yeah, I’m hoping they finally figure out the tutorial balance in Wilds. Earlier games had next to nothing for tutorials, and you pretty much had to look outside the game to even understand the basic movesets of the weapons, much less how things like skills work. I think they overcorrected with the recent ones though, it’d be nice if they could get a little better about introducing information in the world instead of constantly stopping the action to make sure the player sees it.

But yeah, absolutely do not use the OP armor, you’ll only ruin your fun and then have a really hard time once you get to the real fights. The main reason to use it would be to power through low rank if you’ve done it on another platform or something.

all-knight-party,
@all-knight-party@fedia.io avatar

It's really the kind of game that either requires a significant in-game tutorial and very long ramp up (and you're right, even with all the info in the current tutorial it's not all inclusive) or it requires someone to bounce questions off of, which is the far superior way to learn, even though it's far less accessible.

Once you've learned it, though, I actually don't think it's all that complicated, it's just such its own beast that someone coming from nothing would have a hard time wrapping their head around the whole loop and all of the systems, but once you do one time it's like riding a bike.

The pause menu in Rise is if you press start, it's the bottom option on one of the menu tabs, it'll only show mid mission, so trying to find it in the village is pointless. But if you found a workaround that works too.

Also, yes, the free game breaking gear with no clear indicators is fucking stupid. I understand why it exists, but it trivializes the experience for so many new players due to the way its implemented that I think it should never have been created. I get wanting to get to end game fast if you've done it before, but the consequences are absurd.

HubertManne, do gaming w they're a powerful tool

how exactly does one protect onesself with a meme?

Gaspar,
@Gaspar@lemmy.dbzer0.com avatar

Deflection via humor would be my guess

teawrecks,

People don’t argue as hard if you convince them not to take you seriously.

lowleveldata,

Just leave a vaguely related meme comment and fucking leave the thread. No one will notice that you have run out of valid points to say.

SplashJackson, do gaming w they're a powerful tool

So hard to believe this game will be 22 years old this year

Peter1986C,
@Peter1986C@lemmings.world avatar

Not 12 years?

SplashJackson,

That’s what makes it so hard to believe

Peter1986C,
@Peter1986C@lemmings.world avatar

And Wikipedia confirms that I was closer to the truth: en.wikipedia.org/…/The_Elder_Scrolls_V:_Skyrim

mtlvmpr, do gaming w Let's discuss: Monster Hunter

I just started playing Stories yesterday in order to learn Japanese. It’s wild how different some of the names are. Hopefully the language barrier will keep me occupied until Wilds is released.

I’ve been playing since Freedom 2 and have played almost all of them to at least village completion. Exceptions are Tri and Frontier(s?). Def my favorite series by far and even if they have had their failed experiments, I’m glad they tried them.

I’ve tried fair share of clones as well but they usually don’t hit the mark.

lqdrchrd, do gaming w Choose Option

Send her back to lumby

LallyLuckFarm, do gaming w Let's discuss: Monster Hunter

MH4U on the 3ds was my first introduction and I actually kinda miss being able to quickly tap the items that were up on the touch screen to use them. World on PS and Rise on the switch scratch the itch but I was visibly upset that tracking didn’t make it into Rise; it was just a great mechanic and it felt extra satisfying to build out the monster knowledge, and it added some wonderful depth to the gameplay.

I’m not really all that crazy about the fort defense mechanic in Rise, I’d genuinely skip it if I could.

As much as I enjoy the series and still play it, there’s a certain amount of ennui that I’m experiencing when it comes to hunting Jaggis and the rest of the same monsters every time. New mechanics help to make up for it by having the hunt be slightly different, but wow what I wouldn’t give for a totally new experience playing Monster Hunter.

JaymesRS, do gaming w Choose Option

Offer to trim her armor, girls like trimmed armor, Zezima told me.

burgersc12, do gaming w Let's discuss: Monster Hunter
@burgersc12@mander.xyz avatar

My favorite??? Thats tough, started on the PSP with with the three up to MHFU, and have played just about all of them since. The best would probably be MH4U, I’m a big fan of the older style gameplay. World and Rise are fun, but they feel a lot different, a bit too many changes for my taste

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