P.S. I’m not affiliated with them in any way. Just a listener and Patreon supporter.
Edit: dynamic ad insertion make linking episodes with timestamps weird nowadays, but after the first ad break is the bit where they announced the towel.
It’s not over. Hollow knight had DLCs. Team Cherry says their plans are ambitious. For now the cradle in act 3 is the most platforming we get but I’m psyched
Small spoiler but there is a crest that makes the attacks like hollow knight attacks (though with less range it seems). It makes some pogo sections harder but as you get more movement abilities that becomes less of an issue.
I used that for a while as well but eventually swapped to the reaper because I felt I got a more comfortable experience with the reaper. The moveset is slower but you get more range and the downward slash is similar to the wanderer. You also get better slots than the wanderer and your silk binding gets an added benefit getting extra silk when attacking. In theory wanderer is probably stronger in raw DPS but I with all the whiffing I did and not getting too greedy with my attacks I probably end up having the same DPS with the reaper.
I was a big hollow knight hater and I recently replayed it. I also found silksong to be the perfect difficulty.
Jokes aside, I enjoyed HK, just thought the backtracking got tedious and the endgame bosses were over the top, so I called it quits after main game 100% (and the final boss being hell). I only got Silksong to see how hard the game is before the nerfs come, and yet I loved it, I also found it perfect with a consistent 5-10 tries for most bosses from the early ones to endgame, and the true final boss only pushing it into 15-20 I think.
I went to HK in the middle of it to see if I’d change my mind, and most of it is still boring, but bosses melt like butter, including the DLC ones so far. I don’t know why, I thought I started getting worse at games in recent years. Maybe going from stick to d-pad? Or Silksong prepped me for being more observant of boss tells?
gonna avoid for the sake of spoilers, but i love that Undertale had unique dialog for a few names. Not surprised Toby kept it up for the sequel, it’s really cool!
They took out most of the “rargh, Kratos smash!” angst of the previous games and gave us a heartfelt tale of a father and son. The viking setting is a great change of pace. The gameplay is obviously different, but not in a way that’s worse. And the optional post game enemies are a real challenge. Sigrun especially is on par with anything I’ve faced in the Souls games.
I did have to suffer some of the worst pronunciation of Icelandic I’ve ever heard in my life. It’s almost worth it to see my wife wince every time somebody says Niðavellir in GoW Ragnarok.
beehaw.org
Najstarsze