wirelesswire

@wirelesswire@lemmy.zip

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

wirelesswire,

It will be releasing on Steam and Xbox on the same day.

A lot of these Playstation trailers are borderline misleading. I don’t expect Sony to advertise for other platforms, but the way they present things make it look like a PS5 exclusive.

wirelesswire,

I started with World, and put hundreds of hours into that and Rise, plus their expansions. I tried the GU demo on Switch, but it felt too clunky.

The thing that hooked me was the first large monster you hunt, Great Jagras. He’s a pushover for any hunter with even a slight amount of experience, but for me as a new player, it was an epic battle and I certainly didn’t expect that much intensity that early in the game. I also liked how even after you had a monster on “farm status” a hunt could still easily go from good to bad if you weren’t careful. It emphasized that these monsters were incredibly dangerous, and even seasoned hunters could be in trouble if they get too cocky. It also helped keep farming more interesting as you needed to pay attention if you wanted to be successful.

Overall, I like the… world, in World more, but the gameplay mechanics and combat more in Rise. In World, the maps were larger, with more detail and felt more alive. I also liked the tracking aspect, and was disappointed that aspect didn’t make it to Rise. It felt like you were actually hunting your target, instead of just sprinting to their location on your doggo friend and beating them up like in Rise.

I’m definitely looking forward to Wilds releasing next year.

wirelesswire, (edited )

Counterpoints:

  1. Describing the graphics/art style as broken or ugly is highly subjective. A lot of WoW players like the art style as it is. I would’ve preferred the graphics got updated when I played, but it is what it is.
  2. Updating assets and textures takes art resources, which means taking designers off of working on new projects. Blizzard’s allocation of resources is another discussion entirely, though.
  3. A lot of WoW players play WoW and nothing else, and a lot of them play on hardware that’s barely able to run the game. Check the forums whenever the system requirements get updated with new expansions and see all the people complaining about not being able to afford new hardware. Now, Blizzard definitely shouldn’t support everyone’s dinosaur PCs forever, but they risk cutting off portions of their playerbase whenever they raise the system requirements, so I’m sure that’s taken into account.
  4. WoW’s engine is built in-house and OLD, and started as a heavily modded Warcraft 3 engine. They most likely face significant challenges whenever they want to add or update anything, including graphics.

Note: Take my post with a grain of salt, as I stopped playing in 2018 and haven’t been playing the closest attention since.

wirelesswire,

It’s mostly noticeable in the menus for BL2. Navigating with a mouse is kinda jank, where it is much snappier when using keys.

Day 26 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots (lemmy.world) angielski

The game in the Screenshot is (modded) Skyrim. I went to Solitude and joined the Empire. On my way out I stopped by the Docks and checked things out. I snapped a picture of the warehouse doors on my way out I

wirelesswire,

There are mountains of great games out there and no one has the time to play them all.

Where do you find new games nowadays? (Both singleplayer + multiplayer) angielski

Hi all, I know this question has probably been posted on the internet millions of times, yet I would like to receive some Lemmy-oriented answers. :) What are your favorite places, websites, or creators for discovering new games in your favorite genres?

wirelesswire,

Steam’s storefront and various gaming communities on Lemmy.

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