arstechnica.com

proti, do games w Sega is delisting 60 classic games from Steam, so now’s the time to grab them

they are probably cooking something, maybe their own platform? who knows

PineRune,

Probably remasters or remakes. They don’t want to compete with themselves.

proti,

maybe, but for 60 games at once?

Crashumbc,

This generates “buzz” it’s free marketing

9point6,

It’ll be in a compilation pack, I’d bet

otp,

Which is a bit ironic, considering all of these are in two compilation packs.

They’re probably going to have a new compilation pack that costs about the same price and has a few additional games…but they didn’t want to just sell DLC/standalone games for the Collections that already exist.

And actually, a lot of these games that are getting delisted can be purchased separately. And maybe even have ROMs that are easily extracted. So maybe they just want to lock things down into an all-or-nothing ROMs-hidden collection or 10.

Uruanna,

Exactly, they announced earlier this year that they were working on reviving a bunch of licences, including Crazy Taxi, Jet Set Radio, Shinobi, Golden Axe, Streets of Rage, and hinting at a longer list. We don’t know yet eactly how many titles that includes, and which of them will get remakes, remasters, or brand new games, but it was hinting brand new. Early dev footage was leaked at some point for Crazy Taxi and Shinobi.

Grangle1,

They already did this with the classic Sonic games (Sonic Origins) and removed them from any new Steam copies of the Genesis/Mega Drive Classics collection. I doubt they’re working on all the games in their library, but it may be enough of them that they just decided to pull the whole collection rather than leave it so gutted out. Sucks, but yeah, that’s the way it goes. That said, Shining Force remaster please? That would be awesome.

JamesBean,
@JamesBean@kbin.earth avatar

No 'probably' about it. Can't speak to all of the titles being removed, but they dropped this trailer almost a year ago.

Chozo,
@Chozo@fedia.io avatar

I wonder if it's a licensing thing. I know a few of these games had heavy use of licensed music, like Jet Set Radio and Crazy Taxy. At least, the original versions did, I'm not sure if that's the case for the Steam ports.

otp,

Someone else here mentioned that Crazy Taxi doesn’t have the licensed music, but it can be modded back in.

…maybe they’re locking down mod support, too? Lol

WereCat, do games w Sega is delisting 60 classic games from Steam, so now’s the time to grab them

If they don’t want me to buy them then why should I buy them now instead of borrowing them for free for unspecified amount of time from the Internet?

intresteph,

Get it before it’s gone! Go fast! Spend money! Don’t just pirate it when it becomes unavailable!!

Coskii,
@Coskii@lemmy.blahaj.zone avatar

I bought them ages ago and let me tell you, crazy taxi without the offspring is just not the same. Borrowing the original versions for free from the internet is the only way to go.

wizardbeard,

There are mods for it to restore the soundtrack and other little tweaks.

smeg,

I am pretty sure I picked up the Android version for free a few years ago and it had The Offspring but I installed it just now and it’s gone. It’s also now talking about ads and data collection so I assume the original build has been unavailable for a while.

sirico, do games w Sega is delisting 60 classic games from Steam, so now’s the time to grab them
@sirico@feddit.uk avatar

OH no they don’t want my money? Now’s not the time, I won’t bother then

metaStatic,
@metaStatic@kbin.earth avatar

right? I already have the ones I give a shit about ... On my shelf where they can't de-list them.

kemsat, do astronomy w Nearly three years since launch, Webb is a hit among astronomers

Oh damn, I thought it’d be tennis players that were gonna be into the space telescope.

FooBarrington,

That doesn’t even make sense. If anything it would obviously be Baseball players.

B0rax, do gaming w Dystopika is a beautiful cyberpunk city builder without the ugly details

Windows only in this day and age…

DdCno1,

Eh, I don’t blame the solo developer. Official Linux support would be nice, but it’s still only used by 2% of Steam customers, most of which are on the Steam Deck:

…steampowered.com/…/Steam-Hardware-Software-Surve…

There is a non-trivial amount of work involved in creating and supporting Linux binaries. Based on what other developers have reported, despite the small number of Linux users, they can be responsible for a disproportionate number of support tickets. I think part of the reason for this is has to be the enormous number of Linux distributions out there. While most users are using a small handful of distros and their derivatives, there’s just too much variety within a very small portion of the market (plus the whole issue of poor GPU driver support on top), which can lead to all sorts of unexpected and difficult to replicate compatibility and stability issues.

Not to mention, this game is playable on the Steam Deck. It seems to work just fine on Linux (or at least Arch) through Proton, so why complain?

xavier666,

I would be happy if they just made sure it works with Proton. We would be seeing serious Linux native games when we have a 20-30% market share anyway.

wildflowertea, (edited )

I agree… At least the article mentions comments saying it does work with Proton!

DrDystopia, do gaming w Dystopika is a beautiful cyberpunk city builder without the ugly details

This looks cozy dank.

mox, do gaming w Dystopika is a beautiful cyberpunk city builder without the ugly details

“Welcome to the dark side of cozy.”

alyaza, do gaming w Dystopika is a beautiful cyberpunk city builder without the ugly details
@alyaza@beehaw.org avatar

Dystopika (Steam, Windows) is a city builder in maybe the strictest definition of that two-word descriptor, because it steadfastly refuses to distract you with non-building details. The game is described by its single developer, Matt Marshall, as having “no goals, no management, just creativity and dark cozy vibes.” Dystopika does very little to explain how you should play it, because there’s no optimal path for doing so. Your only job is to enjoy yourself, poking and prodding at a dark cyberpunk cityscape, making things that look interesting, pretty, grim, or however you like. It might seem restrictive, but it feels very freeing.

MossyFeathers, (edited ) do games w iPod fans evade Apple’s DRM to preserve 54 lost clickwheel-era games
@MossyFeathers@pawb.social avatar

That’s great. But how long until I can play Balatro on my iPod Classic?

(I love that indie devs occasionally port their games to nonsensical or obsolete platforms)

Edit: I actually think Balatro would translate fairly well; assuming the iPod Classic has enough ram and CPU to run a visually stripped-down version. When I had an iPod Nano I played solitaire almost obsessively. The controls were a bit slow due to the limitations of using a clickwheel, but they actually worked really well.

On a side note: does anyone know if capacitive clickwheels still under patent, trademark or whatever was keeping other companies from using them? I loved the way the iPod clickwheel felt and it sucked that no one else had a 1:1 replication of it.

mesamunefire,

Portmaster is amazing.

Cort,

iPod mini was the first with the capacitive touch wheel with integrated buttons. It came out in 2004 and patents usually only last 20 years, so it should be fine to use the tech as long as you don’t use an apple logo, or any of the advancements they made in 2005 or later.

mox, do games w iPod fans evade Apple’s DRM to preserve 54 lost clickwheel-era games

Apple offered a Ms. Pac-Man port on these devices for a while, and it was surprisingly good.

gashead76, do games w iPod fans evade Apple’s DRM to preserve 54 lost clickwheel-era games
@gashead76@lemmy.world avatar

I had completely forgotten about iPod games! I think there was one called Vortex that I liked a lot and there was also game version of the show LOST that I only played because I was a mega-fan of the show that was otherwise very frustrating.

Also a great example of why DRM sucks.

gaylord_fartmaster,

This is taking me back to playing a barely controllable homebrew port of Doom on my jailbroken ipod video.

gashead76,
@gashead76@lemmy.world avatar

Oh wow, I totally forgot about doing that as well! I think I spent the better part of a day getting it work, then “played” it for all of two or three minutes.

catloaf,

I remember playing it under Rockbox on some media player. I don’t even remember what it was, now, but it was a solid little device.

ruckblack,

I wanna say I had sonic 2 installed? And it was about as controllable as you’d imagine with the scrollwheel lol.

gashead76,
@gashead76@lemmy.world avatar

I never tried Sonic on the iPod, but I bet it was ridiculous to control!

Dkarma, do games w $250 Analogue 3D will play all your N64 cartridges in 4K early next year

16 bit in 4k?

Lmfao get fucked.

mesamunefire, do games w $250 Analogue 3D will play all your N64 cartridges in 4K early next year

The biggest issue with Analogue is they only make a small amount of these devices then they are gone.

FilthyShrooms, do games w $250 Analogue 3D will play all your N64 cartridges in 4K early next year
@FilthyShrooms@lemmy.world avatar

I know it’s more expensive, but I’d rather get a steam deck and just emulate the games

barnaclebutt, do games w $250 Analogue 3D will play all your N64 cartridges in 4K early next year

Meh, get a mister. It’s much more fun.

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