2000 was the direct successor to NT4 and was specifically targeting the business market. It was available in Pro, Server, Adv Server, and Datacenter editions. I would not call it a consumer Windows OS.
That‘s interesting because I remember our home computer ran on it for a while. I guess that was only because my father was friends with a PC shop owner who knew about it.
ME was basically 98 but much less stable, so a lot of people grabbed a copy of 2000 one way or another to run it at home. XP came out in 2001, bringing an end to DOS based kernels in the Microsoft lineup.
Windows was built on IBM compatible MS-DOS, not regular DOS. The term “DOS” was so ubiquitous with IBM compatibility specifically, that it almost exclusively referred to MS-DOS, and not any other variant. Windows 95 does not run on top of Atari DOS, for example, and therefore trying to run any Windows 95 application in Atari DOS would not be possible.
Software natively compiled for Windows 95 will not usually run in any other variant of DOS than MS-DOS, and in some cases, even MS-DOS itself.
Quake II released in 1997 natively for Windows 95, but was not compatible with other DOS based operating systems at the time. Over the years, fans have tried to “backport” it to other variants of DOS, most notably Q2DOS. But its original PC release does not natively support any OS other than Windows 95. Many games of this era are like this, and a game released in this era usually said it was compatible with “Windows 95/98/ME,” not “DOS.”
I distinctly remember running most, if not all, of my games on Windows 2000 (not ME). I mean, yeah, NT 4 was pretty hopeless for gaming, but 2000 was better.
I never encountered a single Windows 9x game that wouldn’t run on Windows 2000 Pro. It was my primary OS in 2003 or so, having moved from Windows 98 SE.
The reason the switch 1 was emulated so fast was a hardware vulnerability on nvidia’s part. Presumably we won’t see that again.
Also: While switch games DO run better on a steam deck, they don’t run great. And I think estimates put the switch 2 at closer to a PS4 than PS3 in terms of power? But even PS3/360 games don’t run gerat on a Steam Deck.
Not to mention nintendo’s lawyers putting the fear of mario into the emulation community.
So in a few years? I could see MAYBE some proof of concepts. But I doubt we’ll actually be able to properly emulate switch 2 games until at least 2030.
I like the fact they tried to compete with Steam from the begining. I have a large library of games and some real gems that I wouldn’t normally look at.
EGS is ok, GOG is ok and also Steam is just ok too for what I want from a store/launcher.
It would hold water if their solution was proprietary and closed source. But it isn’t, and anyone else, literally anyone, can take Proton and use it in their project for profit.
Even if they closed shop tomorrow, or even just gave up work on Proton itself, we’d all still reap the benefits at no cost to us.
Steam is just ok to for what I want from a store/launcher.
It’s not just ok, compared to the alternatives. A games library that cannot be matched, regular sales, easy no-frills refunds, cloud saves, beta support, family mode, big picture support, seamless integration with the Steam deck, which in its own right, has pushed right-to-repair and Linux gaming to new heights. The competition doesn’t even have any of this stuff, including the console market, and if they can’t compete, they don’t deserve my money.
No digital game store is worth your loyalty.
I’m fine being loyal to a privately-owned company that actually gives a shit about its customers. As long as Gabe is still alive and they will continue to be privately-owned, the company will stay in good graces.
It isn’t even loyalty for me, I just have to real reason to go to the other store with 99% of my games being on steam, mostly purchased during a sale. The only exception is GoG, because they actually offer something the others don’t with their DRM-less versions of games.
When that store is run by a company that contributes massively to open source and works harder and puts more money into enabling alternate platforms for gaming than all other companies combined; ya, they have my loyalty.
I’d really like to see American Mcgee somehow get the entirety of the Alice license back under his control. That man has been trying to finish his vision in some fashion for almost 2 decades now. I think he may have finally given up, but dude has had it rough and it’s obviously his lifes work. I’d also love to see someone take the Sims back to its roots and I don’t think anyone is going to get the money required to do it right without getting the name.
Last 2 decades? Mass Effect trilogy, DA: Origins, the last few good NFS games and so on all came out less than 2 decades ago.
I will however admit I have no idea what they’ve made this last decade. I think they had an actually good Star Wars game with no MTX or online some time ago?
It’s gonna be interesting to see how this pans out, there’s a good chance the console and games will be VERY expensive in the US by the time they come out if Japan and the US get into a tariff - counter tariff spat.
Obviously piracy would be terrible and nobody would do it, but imagine how great GBC games would be on the Steam Deck if such a thing were possible! I’d probably play those pretty regularly!
If any of you guys have a PS4 lying around gathering dust, consider jailbreaking it. Depending on the firmware, it is pretty easy to do and opens up a lot of possibilities. Surely better than being neglected :)
Edit: Firmwares up to 11.00 are jailbreakable as of recently. 11.00 is from around late 2022, so if you have a console that hasn’t been in use since then, there’s a good chance you can jailbreak it. Base model, Slim, or Pro - doesn’t matter
Sadly, only around 40ish fps on a base model but very cool nonetheless. The framerate and semi-smoothness kinda puts it in an uncanny valley territory for me since it looks smoother but also not smoother at the same time coming from PS5 performance. Lies of P runs a lot better in comparison even though it’s graphically more demanding, I assume
Well, obviously piracy if you’re into that. Apart from that, using cheats for games, dumping your physical games and having a permanent copy you can use without the CD and an active license (probably possible with a digital game too I assume? not sure), applying patches like a 60fps patch for Bloodborne, emulation of PS1, PS2, PSP and a bunch of other consoles etc etc.
Well, obviously piracy if you’re into that. Apart from that, using cheats for games, dumping your physical games and having a permanent copy you can use without the CD and an active license (probably possible with a digital game too I assume? not sure), applying patches like a 60fps patch for Bloodborne, emulation of PS1, PS2, PSP and a bunch of other consoles etc etc.
Actually not anymore. There’s been a recent breakthrough that led to a new exploit up to 11.00 being possible now. 11.00 is from, like, late 2022 I think? Obviously not an option if your PS4 has been in regular use recently, but I lucked out and got an 11.00 console from a friend of mine who hadn’t been using the PS4 for a while.
If you’re on a newer firmware, there is no way of reverting back to 11.00, unfortunately, unless you’re up for some soldering.
arstechnica.com
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