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Celestus, do gaming w Report: Unity considering revenue-based fee caps, self-reported install numbers

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  • M500,

    Yes, I totally have had them confused this entire time 🤦‍♂️

    MrBobDobalina,

    I’d suggest editing that in the main post for those who don’t know and don’t see this comment

    Midnitte, do gaming w Reports: EA set to be sold to private investors for up to $50 billion - Ars Technica

    I’d say good riddance, but with Jared Kushner involved, I can’t imagine any good will become of it.

    With Trump suggesting he’ll be able to control TikTok’s algorithm, crackdown on political opponents (starting with Comey and Willis), along with getting television networks to bend the knee about what gets aired… this could be just another avenue of controlling the media

    catalyst, (edited ) do games w Remembering Descent, the once-popular, fully 3D 6DOF shooter
    @catalyst@lemmy.world avatar

    Man I friggin loved Descent II. Game was so fun and immersive. I watched that opening cinematic over and over. The soundtrack was fantastic as well.

    I later went and played Descent 1 as well but 2 was the one I played the most.

    2 also has the thief bot which while infuriating also lead to some of the most memorable gameplay for me. Just chasing that little piece of shit to the ends of the earth and then feeling so triumphant when I finally nabbed it and got my stuff back.

    V4sh3r,
    @V4sh3r@lemmy.world avatar

    I was in a computer club in High School. So we were able to play a few games in the computer lab after school. The teacher that headed it absolutely loved playing Descent, but she was also so bad at it that it was pure blind luck if she ever actually hit anyone.

    chunes,

    Descent II has maybe the most unique soundtrack I have ever heard in a game.

    catalyst,
    @catalyst@lemmy.world avatar

    It really was incredible. Especially back then when I hadn’t had much exposure yet to that style of music. The fact that it was CD quality instead of midi really helped.

    I vividly remember discovering how you could just put the game disk in a regular CD player and it’d work. Kinda blew my mind lol.

    neon_nova, do gaming w Is The Elder Scrolls IV: Oblivion still fun for a first-time player in 2025?

    I finally started playing the original release on Steam since I don’t have a powerful computer.

    It is fun, but it’s much smaller than I imagined. People always complain about the drauger ruins in Skyrim as being repetitive, but damn those oblivion gates are just the same thing again and again. Hardly any variety between them.

    I’m pretty close to just dropping this game and starting up Skyrim again.

    madame_gaymes,
    @madame_gaymes@programming.dev avatar

    This is pretty much the exact same experience for the remastered, except it’s 120GB (vs 5GB) installed and the gfx are modern.

    If you want the Skyrim experience, but a different game, try out the Enderal workshop overhaul on Steam.

    Gabadabs,

    Yeah, but you really don’t have to engage with every oblivion gate you see. There’s a lot of really great quest lines to engage with, but the main story is one of the least interesting the game has to offer.

    werebearstare,

    100% agree. The thieves guild, dark brotherhood, overall mages guild (minus the recommendations and lackluster manimarco) are all better than the Skyrim faction questlines. Even some of the standalone quests are just a master craft of storytelling

    Sylvartas,

    A lot of daedric princes quests are much more interesting than in Skyrim imo

    samus12345,

    The Oblivion gates are super boring. Before dropping the game, try the Shivering Isles expansion - it’s a really different experience from the base game and I personally like it much better. It starts here:

    https://static1.thegamerimages.com/wordpress/wp-content/uploads/2022/02/Oblivion_A_Strange_Door_MapLocation.jpg

    Sylvartas,

    Yeah imo the gates were kind of a chore, seconding the shivering isles

    SteposVenzny,

    If you limit yourself to only going into dungeons that quests send you to, you’ll have a better time. Legend tells it all the dungeons in this whole game were made by one person, so blundering into random ones tends to be really underwhelming compared to Skyrim. While that is charming for me in its own right to wander into a random dungeon and not know whether there will be anything interesting about it at all, all my best memories of this game are of the quests and the dialogue.

    Buelldozer,

    It is fun, but it’s much smaller than I imagined.

    It’s a product of its time. Oblivion’s game size was right at the 4.7G limit of what would fit on single layer DVD-5.

    Oblivion Gates

    Ugh, arguably the most boring and repetitive part of the game. Such a wasted opportunity too as they could have made each Oblivion gate be a hellscape mirror of the area that it spawned in (including towns). That would have been a fairly small amount of additional data for a huge gain in game play.

    They suck, don’t do any more of them then you have too.

    Walican132,

    Yeah I definitely remember oblivion gates being a drag, but I only ever did the main campaign on one character so I never bothered with them on subsequent plays. Anyone know if the new version modifies the gates at all?

    neon_nova,

    As far as I know, the new version didn’t change a single thing other than graphics and maybe some bugs. Right now, I am doing an oblivion gate and I am just running through without fighting anyone. I actually just turned my steamdeck on and was in the last room. It was too easy and much better that way.

    Ephera,

    Yeah, Bethesda loves to ruin their game worlds with weirdly repetitive additions. Morrowind constantly spawns assassins on you, Oblivion does the Oblivion gates, Skyrim has the dragons. In the latter two, I think, it’s best to just not start the main quest, which prevents the Oblivion gates and dragons from appearing, at least if you replay the game.

    Elevator7009, do games w First-party Switch 2 games—including re-releases—all run either $70 or $80

    I love having my decision not to buy a Nintendo Switch and stick to PC games validated.

    Feel bad for all the Nintendo fans though, I get how you can fall in love with a franchise they make and want their stuff only to have “except it costs a ton” stuck on, so you’ll have to skip for financial reasons and feel unhappy. It’s a lot harder to abstain from something you actually care about and want, than something you are maybe mildly interested in.

    SuperSpecialNickname,

    It’s most difficult for me since I want to play metroid prime 4, especially after hearing the music. But I don’t want to pay 90 euro for base game. That’s incredibly ridiculous

    CallateCoyote,
    @CallateCoyote@lemmy.world avatar

    I’m just going to get the Switch version and be perfectly happy with the visuals being slightly less good and using gyro joycon aim over joycon mouse.

    samus12345,

    Some of us will probably even get to play it early judging by the past several first-party Nintendo games.

    CallateCoyote,
    @CallateCoyote@lemmy.world avatar

    Hah. Oh hey… Look, it’s in 4K after all!

    samus12345,

    And 60fps! Well, not for me, I’ll be playing on original Switch hardware.

    catloaf,

    I hope they still have tank controls, and designed the game with those in mind. I’ve been playing the Prime games like that for so long.

    Failing that, at least a twin stick control scheme would be nice.

    samus12345,

    No Zelda or Mario will hurt. But Nintendo’s decided I’m just too poor to be worthy of playing their games any more.

    thermal_shock, (edited )

    There’s a hundred different versions of amazing Mario and Zelda games that you can play already with emulators and on an old switch/computer/steamdeck. Wait till the new one is emulated, don’t enable Nintendo to do this shit.

    samus12345,

    Yes, and I’ve played them all multiple times. I was referring to NEW Marios and Zeldas. Metroid, too, but Prime 4 will at least be on Switch 1 and who knows when or if the next one will happen.

    SplashJackson,

    Try some ROM hacks. Super Mario Logic is pretty sweet

    Vipsu,
    @Vipsu@lemmy.world avatar

    There are also plenty of decent Zelda-likes out there from small indie studios all the way to triple-a studios. Sony should really make one of their own looking at how well the managed to but pretty much everything Nintendo all at once to Astro bot.

    thermal_shock,

    Seriously. It’s tried and true.

    leave_it_blank, do games w Years later, Arkane’s Dishonored is still a modern stealth classic

    When I played the Dishonored series I had massive Thief vibes, I loved it! I looted everything and I killed no one, and it felt like good old times.

    Reminds me, time to play them again!

    meisterah,

    I’ll honestly never understand the appeal of non-lethal playthroughs.

    Yeah, it barely takes more skill and you can brag to your friends or whatever, but a huge appeal of violent games is actually killing people.

    GunValkyrie,

    This isn’t just a violent game. It’s an immersive sim. The fun comes from the many different ways you can handle a level. Even in ways unintended to the developer. Not every game is Gears of War.

    meisterah,

    This isn’t just a violent game.

    😂

    Alabaster_Mango,
    @Alabaster_Mango@lemmy.ca avatar

    I mean, it really isn’t though. You can totally play it that way, yeah, but that’s only one option. The story reacts to how you play and the decisions you make. I find the low chaos (less or non-lethal) ending to be my favorite. Also canonically Corvo isn’t a raving lunatic murderer, so if you’re looking for the “True” story experience that’s the way to go. He still kills some people, notably the Lord Regent, but spares others.

    gustofwind,
    @gustofwind@lemmy.world avatar

    To some the increased challenge is worth more than triggering kill animations

    TwilightNobody,

    In Dishonored’s case, going all murderhobo gives you a bad ending, so there’s that too.

    BackgrndNoize,

    Not every game is Doom, sometimes being creative is the most fun part of the game

    dangling_cat, (edited )

    That game is insane. Like, I played the game with a non-lethal route because of the good ending and stuff. But after I finished the game, I wondered how other people played this game, and holy shit, we are playing different games lol. This game is very gorey I don’t even know it’s part of the core gameplay lol

    villainy,

    Dude it’s a blast. When they came out I played through each Dishonored once slowly, methodically, and non-lethal. Then immediately started over and hauled ass just slaughtering anything that got in my way. Both ways are valid and so much fun!

    PP_BOY_,
    @PP_BOY_@lemmy.world avatar
    sp3ctr4l,

    Its a very solid heir to Thief.

    Just a damn good game.

    Poopfeast420, do games w Remembering Descent, the once-popular, fully 3D 6DOF shooter
    @Poopfeast420@discuss.tchncs.de avatar

    I remember playing this on my Voodoo graphics card back in the day.

    I always wanted to check it out again, but there are no proper discounts of this game anymore, and the price even increased to 20€ a couple of months back. Who thinks that anybody will buy Descent with DOSBox for 20€ in 2025? Might as well just use my old pirated copy on a burned CD I have somewhere.

    StargazingDog,

    Playing on a Pentium with 3D accelerator was a blessing and a curse. Multiplayer Descent 2 with someone who used one was wild. The game used client-side calculations that would break if your computer was fast.

    Enemy homing missile trajectory was calculated per frame, so they were extremely difficult to avoid. At the same time, weapons like the gauss or plasma beam would shoot per frame, so you could kill an opponent so fast that it seemed instantanous on their end.

    gravitas_deficiency, do astronomy w White House may seek to slash NASA’s science budget by 50 percent

    Wow, the government agency with literally the best long term ROI by an order of magnitude is getting its budget cut. Cool cool cool.

    derzeppo,

    Well the IRS is about the same at $7 revenue per $1 spent, but yeah.

    disguy_ovahea,
    cazssiew, do astronomy w Don’t panic, but an asteroid has a 1.9% chance of hitting Earth in 2032
    Aatube, do gaming w Steam doesn’t want to pay arbitration fees, tells gamers to sue instead

    "Specifically, the named Plaintiffs won binding decisions from arbitrators rendering Valve's arbitration provision unenforceable for both lack of notice and because it impermissibly seeks to bar public injunctive relief."

    So none of these stupid clauses are valid? FOO FYEAH!

    Speculater, do games w Why there are 861 roguelike deckbuilders on Steam all of a sudden
    @Speculater@lemmy.world avatar

    How dare they! *Drops another 300 hours in Slay The Spire"

    Waluigis_Talking_Buttplug, do games w AI-powered drawing app stuns developers by turning sketches into functional games

    I never thought I’d be a luddite in my 20s.

    I remember being so in love with computers and learning about technology and reading science fiction.

    Now I’m a programmer and I despise the future we’re heading towards. It’s only going to get worse.

    vrighter,

    that’s one reason I got out of a software develepment carreer.

    tidderuuf, do games w Cities: Skylines upheaval: Developer and publisher announce “mutual” breakup

    I was close to buying it during a free demo and sale recently. Then I read the reviews. This news just solidified me never buying it.

    BananaTrifleViolin,

    I loved CS1 and have had CS2 since launch. I just can't get into CS2 - it's just not fun.

    A large part of that is Paradox Mods in CS2. When CS1 launched from day one you could go onto the steam workshop and download player made models - houses, offices, train stations, roads etc. It grew rapidly and continuously, and it meant every city you made you could customise and change. The game was constantly refreshing and fun, and you could make whatever you wanted.

    For CS2, 2 years on and you still can't add custom assets to the game. Paradox/CO have released themed region based asset packs that they have made and the mods are there, but the player made assets remain largely missing. And I suspect the reason is Paradox Mods and the upcoming console version - the PC version seems to have been held back from being good so Paradox can get it's console launch. There seems to be a fundamental lack of understanding that the player made content was what made CS1 so great. I suspect CO get that, while Paradox only cares about DLC.

    Agent_Karyo,

    I am so glad I gave up on Paradox.

    Hopefully, CO can make some cool economic strategy games without Paradox's involvement.

    vrek,

    Wait… Who plays these games on console? I feel they need the mouse to have any sort ability to control.

    atomicbocks,

    It’s weird, there is a long history of these kinds of games getting a console release going all the way back to SimCity for Super Nintendo. IIRC it could optionally use the Mario Paint mouse.

    Montagge, (edited )

    I’m the complete opposite. I can’t stand Steam workshop, and greatly prefer Paradox mods

    Zeusz13,
    @Zeusz13@lemmy.world avatar

    Why do you think Paradox is better?

    Montagge,

    Because it’s a ton easier to make playsets and turn mods on and off

    Zeusz13,
    @Zeusz13@lemmy.world avatar

    I get that, playsets is a feature that I would welcome to the Workshop. You can kinda do it with collections, but that’s not as smooth

    simple, do games w Nintendo warns Switch 2 GameChat users: “Your chat is recorded”
    @simple@piefed.social avatar

    This is standard in most platforms with social features, companies record chats in case someone gets reported for negative behavior. It's also temporarily stored so they're not just listening in and hoarding your chats.

    The terms also lay out that "these recordings are available only if the report is submitted within 24 hours," suggesting that recordings are deleted from local storage after a full day.

    Sylvartas,

    Yeah I’m not sure why that’s news. At least Nintendo is being somewhat transparent about if

    dukeofdummies, do astronomy w In a last-minute decision, White House decides not to terminate NASA employees

    … I mean that would’ve been the clearest conflict of interest you could’ve possibly summoned.

    keepthepace,

    Thing is, I don’t think NASA and SpaceX compete. NASA is not a for-profit company and was happy to see successful private companies in the sector. They’ll happily be a SpaceX client so that they can focus on actual research and do things that are not profitable (yet)

    dukeofdummies,

    In practice, you’re probably right.

    But in terms of “I wanna cut waste, and make the government lean! So I am gonna delete the space part of the government and replace it with my own!”

    Just sounds bad, like really bad. Even worse than the armored Teslas. I can’t imagine NASA is the top of people’s lists of “utter wastes of time” It’s not a regulator, it’s not in the “known enemies” list unless you’re a flat earther. I dunno how you spin it to be palatable.

    someguy3,

    Really doubt that was it.

    BedSharkPal,

    SpaceX gets most of their money from NASA contracts no?

    PhilipTheBucket,

    I think that is probably the actual reason. Musk probably fired most of NASA, and then realized that the absolute carnage would in this case impact him personally, and it suddenly became an important issue and he needs to have them all rehired so that they can keep paying him his contracts. He still doesn’t give a shit about other people’s contracts / medications / intelligence operations / statutorily enforced payments / whatever.

    corsicanguppy,

    The problem is that so many other companies also get their money from NASA. Cutting out NASA makes it a clear pipe from gov to spaceX.

    Of course, so many other projects NASA is running will also just die, but those don’t even help Elon anyway so they’re pointless. Or so.

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