Between that or blimps on Mars and other planets, it's almost a given to have something with any new exploration. Just like rovers are so much better than a fixed location for a one-shot deal.
Based on the gradient of pressures from the “surface” to the core, it’s entirely feasible. I’ve read about ideas for blimp colonies on Jupiter as well as Venus!
I can’t wait until we can either get these guys back, or eventually have a manned mission where they can be recovered and stored.They represent such a large achievement for humanity as a whole and symbolizes our desire to advance and learn.
Our navy terrorizes most of the world. The US Army just figured out Class A uniforms. There is no reason why the Bundeswehr should outshine us in uniform design. It’s a tailoring gap we must overcome before we can conquer ze world. So you have nothing to worry about, except coming up with better comments.
It’s not a secret, just hard for amateurs to do. No doubt states with space monitoring equipment always knew. He just did it with a camera in his backyard and his laptop.
Also, he’s Finnish.
Amateur observations of the spaceplane indicate it is flying in a highly elliptical orbit ranging between 201 and 24,133 miles in altitude (323 and 38,838 kilometers). The orbit is inclined 59.1 degrees to the equator.
This is not far off the predictions from the hobbyist tracking community before the launch in December. At that time, enthusiasts used information about the Falcon Heavy’s launch trajectory and drop zones for the rocket’s core booster and upper stage to estimate the orbit it would reach with the X-37B spaceplane.
The whole game was broadcasted through satellite, the only copies would either be in Japanese satellaviews (If those had storage), or at Nintendo themselves (If they kept a copy), so it’s not surprising that a vhs was the only way
Nintendo had a stake in the company doing the broadcasts but is extremely unlikely to have retained copies of the levels.
The only way to have retained the levels is by having received them by satellaview and then disconnecting the device, for 25 years, and hoping the memory isn’t too volatile to recover.
It’s extremely fortunate that some people recorded levels on VHs and that those VHS weren’t damaged or lost.
This is honestly incredible work being done for preservation. As usual, it’s being done by fans and not Nintendo. It’s a travesty that Nintendo can’t be bothered to do more than the bare minimum and put the Satellaview content on SNES NSO.
arstechnica.com
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