I actually thought the same while watching this trailer. I hope some of it is just an issue with how it was cut rather than the game itself but as always, better wait and see how it turns out.
It looks like that’s intentional. It’s trying to capture the vibe of games from the original Half Life era and seems to be doing a fine job from what I can see.
Are you referring to the style of shooter this is trying to emulate, or just the general quality of the game itself? Cause there are tons of “boomer shooters” on Steam that are incredibly good despite the “dated” engines they often use. The game before this, Ion Fury is using the Build engine, and looks insanely good considering how much they’re pushing the engine. Not sure about this new one though.
IDK, I love my Red Dead Redemption 2 and Alan Wake 2 graphics, but gameplay comes first still for me, and “boomer shooters” are pure classic fun, especially if they have excellent level design. This looks to be in the same vein.
Edit: actually I remember the demo for this one being pretty heavily criticized for not being up to polish compared to Ion Fury and other recent “boomer shooters.” So you may be onto something. Release date might be too soon with this one. Ion was made by a different team, Phantom is made by Slipgate which has a pretty meh reputation amongst New Blood fans. Color me skeptical now as well. I thought this was being done by Voidpoint.
Ok great! I didn’t finish the first installment on PS4, so I can wait for this new release and play through the first part and second part + DLC all in one game. Sounds good to me!
The order is actually First Part > DLC > Second part, but yes! And if you fancy getting the full experience they also re-released Crisis Core FF7 (the prequel with Zack and Sephiroth) on PS5 as well well.
It makes sense, especially with the direction Remake started to go. And the original Crisis Core was getting to be very dated by now, so a refresh was welcome
Oh it does make sense storywise. I’m more salty about the fact that Remake + Intergrade are now free if you pre-order Rebirth. I spent €100 on that man T_T
I’m usually a patientgamer, but the call of ULTRA HD Sephiroth and Tifa were too strong for me.
I don’t understand why some companies just can’t figure out a consistent naming schedule for sequels. I’m looking at you Capcom and Street Fight Ultra Turbo Alpha Second Strike Tournament Edition with a Cherry On Top
How vital is it to play the Yuffie DLC? I avoided it because it came just long enough after the main game that I didn’t fancy re-learning how to play for a short DLC.
Admittedly, as may be apparent, I didn’t look too much into it.
Without spoiling anything, Intermission (Yuffie’s DLC) takes place in the middle of the Remake storyline and basically follows what she’s up to before presumably joining the party in Rebirth.
I like Yuffie as a character, so I enjoyed playing the DLC. But you could probably find a Twitch stream or no commentary Youtube playthrough to catch up on the story if you don’t want to play it and not miss out.
It’s probably not too vital. It sets up some new backstory for Yuffie (and also ties into some elements of Dirge of Cerberus of all things), but I am assuming Rebirth will sum up the important parts of Yuffie’s story so far, at least in broad strokes, for when she joins the party.
The combat in the dlc is much more refined and felt like a sign of what’s to come in rebirth. It’s very fun mechanic wise, it actually makes the main game harder to play haha
Since you seem to know what’s going on, is FF7 Rebirth a full package? Ie does it include Part 1, the DLC, and the new Part 2 all in one game, or would someone have to purchase those separately?
An honest-to-goodness single-player Arkane game, with Dishonored 2’s caliber of level design, would probably be the catalyst that finally convinced me to get an Xbox.
I was almost relieved that Redfall arrived as such a dud because I didn’t have to make this decision on that game’s behalf. Still boggles my mind Bethesda took the minds behind the greatest modern immersive sims and assigned them a live service game. What a waste.
They did this over and over again with a lot of their teams, didn't find a breakout hit like they wanted, and then looked for a buyer, which seemingly was nearly Sony and ended up being Microsoft. Chasing the live service thing is why we got Wolfenstein: Youngblood and Fallout 76, as well as Redfall. Hopefully they're done with that nonsense now.
People quite liked Prey. There was an article that came out about Redfall's development where they had something like 70% of the studio leaving because they were put to work on a live service game, but the kind of person who applies to Arkane is interested in the type of game that Arkane is known for, not what they were tasked with building. This led to them filling out the studio with inexperienced developers as they replaced more experienced talent that moved on to other companies.
Usually yes if you use only numbers, but when you use alpha/beta/release cycles etc, it’s not that uncommon to have them start from 1.0 as well.
As an example, the fifth phase of minecraft dev started with “Minecraft Alpha v1.0.0” and once it got to v1.2.6, the next was “Minecraft Beta v1.0.0”. The proper Minecraft 1.0 came after Beta 1.8.1.
That was a standard that existed because of older, ‘linear’ SDLCs. It stopped being the case when Agile development took over. When you’re using Waterfall, and all your milestones are planned out before a single line of code is written, you can do that.
Modern software development doesn’t work like that, and it’s silly to use nth-degree nested decimals (0.1.0, 0.1.1.2) when you can just use 1.1, 2.13, etc, and call something RC1.0 and 1.0 on release without bothering with internal version numbers or project codenames (or just keep the working version numbers anyways).
I could read by the time I was playing it, but I was only 9 or 10 so I sucked at videogames lol. I’m excited to actually play through the whole thing as an adult.
Now that was funny. I don’t know why this absolutely had me laughing pretty much from the moral compass line on. I don’t get all the hype for silk song I haven’t tried hollow knight but the way it was glossed over was funny and I haven’t seen anyone else bring that up.
Those are all awesome but for playing Pokémon specifically I had some fun playing ROM hacks as really good ones exist. Currently waiting for a good NDS hack as gen 4 games have been decompiled and progress is being made twords feature rich NDS hacks like we already have for GBA
Yeah, community-made Pokemon games really hit some heights in recent years. Too bad Nintendo is so opposed to the homebrew scene.
I had lots of fun with Pokémon Odyssey last year, patiently waiting for the final update that should come this year as well. As I said, 2025 is packed!
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