videogameschronicle.com

GombeenSysadmin, do games w Rocksteady pulls Suicide Squad an hour into early access after players’ games ‘auto completed’

Why does it look exactly like PUBG?

Assman,
@Assman@sh.itjust.works avatar

Pfft you can’t even shoot purple orbs in PUBG

lolola, do games w Rocksteady pulls Suicide Squad an hour into early access after players’ games ‘auto completed’
@lolola@lemmy.blahaj.zone avatar

I’d like to imagine this is analogous to autocomplete on a keyboard, like if I mash “A” a few times to get to the title screen and game’s like “Did you mean A A A A A Start Start Down Start A A B Right Right…”

bappity, do gaming w Over 5,000 games industry workers have already lost their jobs in 2024
@bappity@lemmy.world avatar

all because higher ups gave themselves too many millions in bonuses and didn’t care to do their jobs properly

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

It’s more due to AI and/or the expectation of automation being able to reduce the workforce before that actually gets set up functionally. Also that tech companies are doing it to try and kick back against people demanding their wages increase with cost of living, so game devs are piling onboard with layoffs for the same reason.

BolexForSoup,
@BolexForSoup@kbin.social avatar

It's the same thing that happened in tech. People got used to the near-decade of essentially free money. Interest rates were low for a long time, so easy loans, and demands to endlessly/rapidly grow. Now the free money's gone and none of them know how to exercise discretion, so they "trim the fat" of their rapid growth.

ominouslemon,

It’s not only that. Companies are getting richer and richer and they could easily afford LOTS of employees. Microsoft reached the trillion-dollar market cap and a few days later fired 1900 people

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

Right, but they’re doing it because they believe they can make up the lost manpower through automation that won’t be integrated enough to do so for another couple years. So they’re going to overload their current employees even further than they likely already are and the product/s will continue to suffer and fall off.

This isn’t happening in a vacuum, it’s happening currently because they believe AI is far enough along to pick up the slack.

altima_neo,
@altima_neo@lemmy.zip avatar

I don’t know if it’s that, though. There’s so many cuts on the tech sector not just gaming.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

I literally said they’re following the tech sector, and why wouldn’t AI also affect tech in general?

cyclohexane,

The layoff wave started way before the AI hype. It is more tied to interest rates imo.

cyclohexane,

Higher ups doing this is nothing new though. This was mostly a reaction to interest rates.

FlavoredButtHair,
@FlavoredButtHair@lemmy.world avatar

Higher ups or CEOs should be laid off or fired for making these kinda decisions when it comes to money.

swope, do games w Palworld embroiled in AI and Pokémon ‘plagiarism’ controversy
@swope@kbin.social avatar

Setting aside the topic of generative AI, isn't it about time that Pokemon goes to the public domain?

It's been a long time since I read Lawrence Lessig, but I think we would undo Disney's mods to copyright laws and allow more cultural remixing after a reasonable time. Like maybe 20 years instead of a century?

mnemonicmonkeys,

Legally? No, it’s not time for it to enter public domain.

That being said, yes, Pokemon should be close. The original copyright term in the US was 17 years with an additional 17 years extension. 34 years is plenty time to get money out of a work. It’s time we stop letting corporations exploit the public domain without giving back

kibiz0r,

Copyright duration and rules are ripe for a complete overhaul, but it is worth noting that the so-called “Mickey Mouse Protection Act” really just put the US in line with the other countries in the Berne Convention, which the US had dragged its feet on signing onto for decades. Once the US agreed to respecting international rules for IP, offering a shorter copyright duration than Europe was an obvious disadvantage.

randomaside, do gaming w Over 5,000 games industry workers have already lost their jobs in 2024
@randomaside@lemmy.dbzer0.com avatar

Cool maybe this means more indie games…

Idk I gave up a long time ago when I learned rolling layoffs was the norm in game development.

cyclohexane,

Unfortunately it doesn’t mean that. Game corporations have too much power and influence over the market.

ampersandrew,
@ampersandrew@kbin.social avatar

What are you talking about? Indie development studios spring up out of mistreatment at AAA studios all the time. Where do you think Supergiant, Second Dinner, and Frost Giant came from, for instance?

xor, do gaming w Over 5,000 games industry workers have already lost their jobs in 2024

then this will be the year indie games take over

Ero,

That’s what I was thinking too. Let’s hope that happens. When these developers get freedom to make games without corporate overlords pushing for dumb things in games, really great innovative games seem to be made. Let’s hope.

xor,

or maybe the year the source code to every game gets leaked (:

astraeus,
@astraeus@programming.dev avatar

Let’s just hope Unity isn’t included in that success to come. They are a large part of this figure.

xor,

well, i guess Unity apologized and the CEO quit…
but i do hope some of the more truly open source game engines replace it…

astraeus,
@astraeus@programming.dev avatar

They apologized and replaced their CEO but then got rid of a quarter of the company, people that probably had nothing to do with their terrible management last year.

Behaviorbabe,

I almost exclusively enjoy indie games.

Fridgeratr, do gaming w Over 5,000 games industry workers have already lost their jobs in 2024

Gotta make number go up, forever

MentalEdge,
@MentalEdge@sopuli.xyz avatar

Economist: exponential growth, infinitely!

Physicist: uuuuuhhh…

resketreke, do gaming w Over 5,000 games industry workers have already lost their jobs in 2024
@resketreke@kbin.social avatar

And a few thousands more during December IIRC

hal_5700X, do games w Palworld embroiled in AI and Pokémon ‘plagiarism’ controversy
@hal_5700X@lemmy.world avatar
ItsAFake, do games w Palworld embroiled in AI and Pokémon ‘plagiarism’ controversy

It’s a pretty fun game, but you sit there wondering how Nintendo has let this pass with some of the pals.

Beanedwizard,

It’s Nintendo. They’re probably preparing an elite team of their best lawyers in an Avengers-esque montage right now.

Geek_King,

NINTENDO LEGAL TEAM…ASSEMBLE!!!

HorreC,
@HorreC@kbin.social avatar

well if the digimon case taught them anything, they dont own the idea of monsters that you can catch, and if they are based on real world animals you cant really own them, outside of name.

Geek_King, do games w Palworld embroiled in AI and Pokémon ‘plagiarism’ controversy

I purchased Palworld today, started it up, I made a character, and walked around a bit, but I had to exit the game to go get an errand done. I get this game is aping pokemon hard, but the thing that struck me hard was how much they ripped off the “New Area Discovered” sequence Legend of Zelda Tears of the Kingdom used. Palworld did the same behavior as I left a cave, almost the same sound/music clip, the font looked the same, the color too. Yeah, very much felt like a copy/paste, what a bizarre thing to copy.

cyd, do games w Palworld embroiled in AI and Pokémon ‘plagiarism’ controversy

I want to like Palworld, but I don’t know if I can support running existing Pokemon through a fusor and passing them off as ‘new’ IP

Imagine being morally outraged on behalf of a multibillion dollar corporate behemoth.

chocosoldier, do games w Palworld embroiled in AI and Pokémon ‘plagiarism’ controversy

what an awful article. some people on twitter speculated about some things. journalism!

blunderworld, do games w Video game actors speak out after union announces AI voice deal

I really hope this doesnt take off. I tried out Star Trek: Infinite and the tutorial uses an AI voice. It just sounded bizarre and jarring, completely took me out of the experience.

arquebus_x,

This deal solves the problem you're encountering, because it allows game companies to use real voices to generate dialogue. It will sound a hell of a lot better than the 100% AI generated voices you dislike.

And it will protect voice actors' jobs because the deal effectively requires new contracts for each use out of scope of the previous contract (i.e., the "opt out" language), and it encourages game companies to continue to rely on voice actors rather than switch to 100% AI generated.

Without this deal, game devs will just go 100% AI (and the tech will improve dramatically), and within a year or two, game voice actors will have no jobs to contract.

This is especially important in light of the trend toward dynamically generated dialogue in RPGs, etc. Without allowing an AI to train on real voice actors, dynamically generated dialogue will have to be 100% AI generated (no human voice involvement).

Voice acting in all fields is already a diminishing market because of AI generated voices. One of my coworkers had to get a job where I work because his VA jobs basically dried up. This agreement stanches the bleeding by permitting the use of AI trained on VAs (but only allowing use on a per-contract basis). Without that permission, AI would just be trained on open source / freely available voice samples, and there would be no contracts, and VAs would just .... not exist anymore.

blunderworld, (edited )

Interesting, thanks for the clarification. Have to admit, that does sound better, at least in terms of quality

HandBreadedTools,

I disagree with it “solving” the problem. I’ve yet to hear an AI voice that actually works/sounds like an actual person. I’ve heard sentences or two that are somewhat passable at times, but never enough for actual dialogue. Regardless, your entire comment also does not address the issue presented at all, that voice actors did not agree with this deal.

XTornado,

Clearly you haven’t seen the videos of Biden, Trump and others playing Minecraft… Because man that works… And probably that wasn’t the latest technology.

HandBreadedTools,

I have. If you think those are perfect replicas then I have a bridge to sell you. Go listen to them again, they’re close-ish but there is always something a little off that sticks out when listening to it.

XTornado,

If I have to listen close-ish then they don’t stick out or they do very little so sounds good enough to me. Let again we don’t need exact replicas for gaming.

Plus probably lot of usage would be to pregenerate stuff not realtime so they can fix specific cases where it sounds weird by editing or similar.

Ilflish,

I agree. The key factor is getting this settled before some smart people get this working seemlessly. It’s stupid to hear that there wasn’t any unionised info decisions for a union though. I guess you ask the union to speak for you but it’s the unions job to speak back.

funkless_eck,

within a year or two AI actors will have no jobs

extreeeeeme doubt. The moment an AI has to inflect emotion it really fucks it up. You’ll spend 5 hours and $200 of compute costs getting it to say “Great, thanks” sarcastically, when an actor could do it in a single take as part of doing the entire script.

greenskye,

Honestly I just don’t think a lot of people will care. They’ll just get used to the lower quality. AI only has to be ‘good enough to still sell’. Do you really think that gamers are the consumers that are going to be ones to fight back against it? The same consumers that have rolled over to basically every other exploitative practice ever conceived of?

lolcatnip,

I think people will be bothered if the voice acting in their games sounds like it could have been done by Stephen Hawking (or with less exaggeration, like an actor doing their first reading of a script).

greenskye,

You aren’t up to date if you think modern AI voices sound like Stephen hawking.

funkless_eck,

at the levels we’re talking - maybe an indie studio could deliberately, stylistically, pull it off. But a AAA studio? To whom their VO budget is less than what they pay an executive. It just leaves them open to competitors making a game with good voice acting, and their own game getting panned in the press.

teejay,

Blah blah blah

And this deal was vetted and approved by which working voice actors?

arquebus_x,

Do you not understand how unions work?

MaxVoltage,
@MaxVoltage@lemmy.world avatar

Cant wait to have the voices removed after 3 years due to copyright issues

FlyingSquid,
@FlyingSquid@lemmy.world avatar

Speaking of Star Trek and AI voices… Majel Barrett supposedly recorded her voice so that it could be used in the future by software to make her talk again.

So fuck Google Assistant or whatever. Where’s my Enterprise Computer app for me to talk to?

delitomatoes,

Can’t even configure assistants to call them “Computer”

FlyingSquid,
@FlyingSquid@lemmy.world avatar

I believe you can with Alexa, but I don’t plan to find out.

Evotech,

The finals uses ai voices for announcers and I could not tell the difference so there’s definitely something there. I think it works in that setting because the inflections is so set.

But as a emotional character maybe not so much

dojan, do games w Video game actors speak out after union announces AI voice deal
@dojan@lemmy.world avatar

I’m hoping this also means that voice actors can choose not to enter such a deal?

arquebus_x,

It does, yes. And they can also choose to opt out of future uses of their voice in the AI trained model. Which essentially means that their contracts are on a per-project basis, rather than allowing the game developer to force them to contract for the current project and any future use of the model by that game dev.

dojan,
@dojan@lemmy.world avatar

The way I see it, if they want to train models on someone’s voice they should hire them specifically for that purpose. Ergo, clips that are used in production should not be used for training voice models.

arquebus_x,

The contract would be a combination contract, for performance and AI training. That's explicitly the thing that's been agreed to here.

johannesvanderwhales,

Yes but it also means that the studios can only hire someone who will sign off on it.

dojan,
@dojan@lemmy.world avatar

Not if they want a particular name, like Elias Toufexis seems pretty against having his voice cloned.

johannesvanderwhales,

That’s fine for people who are established, but unions are supposed to protect all members, especially the ones just getting started who don’t have as much bargaining power.

dojan,
@dojan@lemmy.world avatar

Then everyone should unionise and fall under the same protections. It’s how it works here in Sweden.

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