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MegaUltraChicken, do games w Alien Isolation VR is finally here with immersive motion controls and much more

Played this on my CV1 Rift back in the day. You WILL shit your pants. This and Subnautica are just too goddamn stressful for me in VR.

FeelzGoodMan420, (edited )

Playing Subnautica after the first playthrough isn’t nearly as scary, but still so much fun. I’d suggest playing it first on normal flatscreen, and then playing it a 2nd time in VR.

Edit: make sure to grab the vr fix mods off nexus mods if playing in vr. There is one to fix audio and one to fix controls. These are basically mandatory for a good experience.

red_bull_of_juarez, do games w Alien Isolation VR is finally here with immersive motion controls and much more
the_post_of_tom_joad, do games w Sniper Elite Resistance dev defends asset reuse - “if they’re there to use, why not use them?”

Imma need at least 6 new testicle types to explode! Listen to your playerbase! Every damn nazi has the same balls?! Get your heads in the game Rebellion.

yesman,

I don’t wanna see some Nazi’s testicles explode. I wanna see the Nazi’s face while his testicles explode. We are not the same.

HumbleFlamingo, do gaming w "My maternity leave was supposed to start next Monday and I got laid off today," former Bungie employee says

Bungie’s layoffs have been devastating. 220 jobs were eliminated yesterday, while other jobs had been shifted over to PlayStation Studios.

Sadly it’s all but impossible to show their layoff was because of maternity leave and not just because they were ‘part of the layoff’…

Hope there’s a paper trail adding them to the list of layoffs because of the maternity leave, but I doubt they’d be stupid enough to put it down on paper.

jarfil,

Could be a chat or email trail. People nowadays often forget the difference between talking something over at the urinal, and writing about it in an app.

TehPers,

People talk at the urinal?

jarfil,

Unfortunately. It’s the private place of choice for people to conduct shady business… all the way to US Presidents like Lyndon Johnson:

melmagazine.com/en-us/…/lyndon-b-johnson-penis

JCPhoenix,
@JCPhoenix@beehaw.org avatar

My work is in the process of hiring someone to replace me since I’m headed to a new job. After a recent interview, a co-worker on the hiring committee made a comment on Teams, “His age seems OK.”

Uhhh, maybe we shouldn’t be talking about age in hiring decisions. Especially on a written medium. Pretty sure that in the US, age discrimination laws starts at like 40yo, including hiring and firing. That interviewee seemed to be over 40yo, which is probably what prompted that comment.

Not that I think the candidate will sue us if we don’t hire him, but it’s just unnecessary risk. And I don’t even work in HR or legal; rather I’m in IT. Surprised HR didn’t say anything about that comment.

BurningRiver,

That whole mindset is weird to me. I’m in my mid 40s and just got hired on as a team lead for a bunch of kids who are fresh out of college. They’re exactly where I am when I started and I’m excited to share my 20 years of experience and mentor them.

They wanted to hire me on as their supervisor but I made it clear that the extra couple grand a year for that headache didn’t interest me.

JCPhoenix,
@JCPhoenix@beehaw.org avatar

It is. Additionally, my co-worker who made the comment is like 33-34. I’m 37. Another person on the committee is 40. HR is like 64. So it’s not like we’re a bunch of young guns ourselves lol. We should want experience, and with experience tends to come age.

But yeah, I getcha on the management thing. I’m technically a manager, but I don’t have any subordinates. Because I told them, they’re going to have pay me way more to become an actual manager with direct reports, especially since I’d lose my non-exempt status. To make me exempt, they’d need to make it worth my while. We’re a non-profit, so we already get paid crap (though benefits are excellent).

brsrklf, do gaming w Elder Scrolls creator Ted Peterson is “glad that people are wanting to break away from” watered-down RPGs as he works on an epic Daggerfall successor

Since most of Elder Scrolls nostalgia today is around Morrowind, it’s always interesting (and a bit funny) to find people (involved or not) who think the series started to derail with Morrowind.

I am not mocking them at all, I get it, Daggerfall and Morrowind are very different games with a different scale and focus. Daggerfall is also… quite overwhelming, and rather impersonal for 99% of its gameplay. I really don’t know what a “modern” Daggerfall would look like.

HubertManne,

I dunno. I have nostalgia from the original where I could get unlimited mana from a magic sword for my spells.

brsrklf,

Honestly I have played only a little of Arena (very late, around the time Bethesda started to give it for free on their site). I think the farthest I went was the second staff piece dungeon.

HubertManne,

yeah its just that the race or class or whatever that did not regenerate mana but could get so much mana from items. I was levitating with a forceshield and blasting things before long right into the end. I was like gene grey or magneto just tearing up the place.

brsrklf,

Oh, kind of like the Sorcerer default class in Daggerfall and the Atronach sign in Morrowind and Oblivion then (and sort of Atronach stone in Skyrim too, though this one is just less regen, not no regen at all).

Yeah, those are fun. You’re basically a magic sponge.

kurcatovium,

I can tell you. It would be HUGE absolutely generic open world with AI generated characters and quests, virtually zero human made and interesting quests and gameplay would feel like filling excel spreadsheets. Somewhat like Ubisoft recepe :-D

At least that’s what original Daggerfall 's spirit would be. It was at the time where “the biggest” was simply the catchphrase and Daggerfall was exactly that. The biggest. But also very shallow and empty. Sure there were billions of quests but what for? When for one interesting there were dozens of generic ones? Don’t get me wrong, it was still a great game at the time, because players weren’t as spoiled and something was always better than nothing. At least that’s my impression.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

daggerfall is so messed up that the legitimate strategy to beat the game is go in and out of dungeons and waiting for the quest item to randomly appear next to the front door

brsrklf,

That’s honestly what I am worrying it would be, and what I meant by a huge part of the game being “impersonal”.

Daggerfall has parts that are fascinating, even long after its time.

Its custom class creator is rather fun. Its magic effect system too… despite some of the most intriguing effects not even working at all. Seriously. You can craft those spells, they just don’t do anything.

Its dungeons are intimidating in scale, and the 3D automap is both a feat and almost no help at all.

There are freaking linguistic skills, plural because there are like 8 different languages or so. They are mostly useless, because they just add a slight chance a monster won’t attack you, but since you don’t know when it works you’ll murder them anyway.

And then there’s the undistinguishable random quests and the grind.

WillowBe,
@WillowBe@lemmy.blahaj.zone avatar

I don’t think I want AI, or quests generated characters. I already played other RPGs. Build something new please

megopie,

I think, at this point, most of the nostalgia is for Skyrim, despite being the newest one in the series, it is nearly 14 years old now and way more people have played it. It had issues, and lost a lot of what was great in Morrowind, but it’s a beacon of quality compared to what came after.

It’s started to impact their success though, starfield has only sold like 3 million compiles so far, compared to the 12.5 million of fallout 4 on launch day. Hell, Morrowind has sold 4 million copies, albeit over 23 years.

It’s probably to late for Bethesda to turn things around, but, it’s a great example of what not to do for other studios and publishers.

lustyargonian, do games w Horizon Zero Dawn Remastered confirmed by ESRB rating

The original looked shitty af almost like a ps2 game. Thank God it’s finally getting a proper remaster that can make it look a tad bit better.

lustyargonian,

Obvious sarcasm

celsiustimeline,

Couldn’t even see Aloy’s beard in the first game. Bad graphics.

overload,

Certainly a remaster that we needed.

Bloodborne on the other hand runs beautifully at a buttery smooth 15 - 30 fps. No need to remaster that one.

lustyargonian,

It’s also features one thousand and eighty vertical pixels. That’s way too many.

Source: I know my pixels.

CidVicious, do games w Square Enix acknowledges Expedition 33 success as inspiration for next Final Fantasy as turn-based is still beloved by gamers
@CidVicious@sh.itjust.works avatar

I’d love to see another more standard turn based FF, but people also have to realize that the last pure turn based game was X in 2001. FF changing shit with every game is what FF does.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

XIII and XIII-2 were both standard turn based. It just had stacked ATB gauges. But it was still standard menu battling.

I’d argue XII was turn based too, it just let you move while the ATB gauge filled.

Final Fantasy Dimensions and World of Final Fantasy exist too. But people forget those.

Ashtear,

Final Fantasy X was also the first pure turn-based game in the mainline series since 1990.

I keep hearing people cite Final Fantasy nostalgia with Expedition 33, but pure turn-based combat with realistic graphics happened exactly once in all of Final Fantasy. I don’t get it. It’s much more of a thing in the rest of the genre, including SQEX’s other properties.

SCmSTR,

12 was turn based. But bad. Those were bad changes. FF somehow started going in the wrong direction with that game.

overload,

12 is remembered more fondly than maybe it deserves. The Gambit system was interesting though.

Fizz, do games w Age of Empires designer believes RTS games need to finally evolve after decades of stagnation
@Fizz@lemmy.nz avatar

Beyond all reason is next gen of RTS. I’m a huge beyond all reason simp so…

Thcdenton,
@Thcdenton@lemmy.world avatar
Martineski,

I’ve discovered this project this month but haven’t played it yet nor am I an RTS player. What do they do differently?

Fizz,
@Fizz@lemmy.nz avatar

I was an extremely casual rts player for years playing mainly aoe3. Beyond all reason captured me instantly with the controls. Basically other rts games control difficulty with limited control scheme so you require high apm. Bar gives players as many quality of life controls as they want and allows for long action queues. I can queue up a unit to operate for 10mins while I focus on other parts of the game.

Bar also has basically no pop limit so you’re only limited by the resources you control it also doesn’t incentivize storing large amounts of resources. So wealthy is income focused. This means if you have more map control you have more wealth but because units drop a %of their cost in wrecks if you’re behind and you win a good fight and can control the wreckage field you can catch up.

There is also so much more like the ability to transfer units, metal, energy to other players at 0 cost means working together is op. Strats involve a lot of “communism” and communication to decide where on the map needs the resources.

Example I might have won my side of the map and I’ll send some metal over to another player who is losing so they can stay in the fight. Or my eco player will make units and sell them to players for their metal costs. Which means front players don’t need to pay the metal and energy cost of building a t2 lab they just pay the unit cost.

Martineski,

Thank you. I will pay a closer attention to the project then.

Fizz,
@Fizz@lemmy.nz avatar

Play the co op vs ai/scav lobbies or max rating less than 20os lobbies.

ChairmanMeow,
@ChairmanMeow@programming.dev avatar

This sounds a lot like what Supreme Commander: Forged Alliance has been doing for ages, and that expansion came out in 2007. The only difference is the unit limit but that’s mostly for performance reasons (and is rarely hit in competitive matches anyway).

How are these mechanics next-gen if they’re more than 15 years old?

Fizz,
@Fizz@lemmy.nz avatar

Ive played faf its a very different feeling game. Faf feels awful. I’d say bar is next gen because a total annihilation style game has never been a huge rts title and I think bar is the one that can reach the mainstream rts audience and beyond.

sith,

How does it differ from Zero-K or Supreme Commander (or any other TA clone)?

sith, (edited )

Found the answers in the Bar FAQ: beyondallreason.info/…/what-are-the-differences-b…

TLDR: Zero-K and BAR are based on the same FOSS engine. Zero-K is less micro with better unit AI. BAR delivers a more vanilla and micro intensive Total Annihilation experience.

Supreme Commander is proprietary closed source and has some different mechanics. Larger but worse maps.

Fizz,
@Fizz@lemmy.nz avatar

More modern graphics and less unit types but more micro opportunity. Also zero k has buildable terrain in the form of ramps and walls. Bar has terrain deformation but can’t actively do it with contractors.

Idk I haven’t played Zero K but it’s a good rts as well.

gerryflap,
@gerryflap@feddit.nl avatar

For real. Imo the best RTS out there currently. I feel so much more in control of the camera and the units. Whenever I go back to old RTS games now they feel dated and clunky.

The AI is also surprisingly enjoyable for a more casual player like me. It doesn’t cheat (as far as I’m aware) by getting resources or having vision where it shouldn’t. But it does exploit its high APM and it is very aware of what it can get away with in fights. This results in an AI that never does outright bullshit, but in one that does just sneak past the 2mm space not covered by turrets or units and ruins your entire economy. Give it a large open map and it’ll demolish me, but on smaller maps with choke points it’s easier to handle.

ShinkanTrain, do games w Oblivion Horse Armour dev looks back on hated DLC – “We had no idea what we were doing”

Their mistake was not making it available for only 2 weeks for $40 like Blizzard.

arefx,

I encourage everyone to never spend money on blizzard products. They dont even offer quality anymore like they used to.

deegeese, do games w Bethesda is allegedly working on ‘multiple Fallout games’, including Fallout 3 Remastered, teases report

Wish you hadn’t deleted the post so I had to go find the new one.

Next time just edit it.

blazeknave, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

That’s why bg3 felt so special. For us by us at that scale

SaharaMaleikuhm, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

No worries. There is plenty of weird to find with indie games.

andros_rex,

Yeah, but how survivable is making indie games? Unless you make it big, you aren’t paying rent that way.

redwattlebird,

That’s why you need public funding to support and nourish the industry. We’ve got that in our state where we can get grants to start up studios. This allowed for studios such as Massive Monster to be created.

VC funding isn’t great because they can pull out if the project or investment doesn’t suit them. See League of Geeks.

mohab,

This take sucks. There's a clear cap on what indies can do because they have a limited budget. Whatever their output is, it's not comparable to big studios output.

What the market lacks is quirky games on a medium budget, which's not what indie scenes provide.

tisktisk, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

"Do you think video games are silly little things?"

TwoBeeSan,

no.

That entire credit sequence is high water mark for games as a medium.

Every emotion.

Drunk ass man writing his characters, crying in a room alone. The thing we need more of lol. Will purchase any game his name is attached to.

tisktisk,

I couldn't agree more

elgordino, do games w Nintendo Switch 2 US price won’t increase after tariffs, but accessories will cost more

I wouldn’t be surprised if it’s due to the ‘don’t call them exemptions’ covering the console but not separate controllers.

megopie, do gaming w Elder Scrolls creator Ted Peterson is “glad that people are wanting to break away from” watered-down RPGs as he works on an epic Daggerfall successor

For me, what I like to see in an RPG, is the ability to play a game multiple times and have notably different experiences, both in terms of play-style and narrative. It should make me want to go back and play again to see what I missed or how else I could do it.

The idea of having multiple ways to deal with a quest, and having that impact further story beats in meaningful ways is what I want to see. What i don’t want to see is meaningless scale full of nothing but filler.

I don’t think dagger fall is the best example because much of its size was just procedurally generated landscapes. The ability to actually specialize and complete quests in unique ways, as well as a branching story, is great. Mindlessly massive map, not so much.

prole,

That is one way to make a good RPG, sure. But some of the best RPGs ever made are completely linear (most JRPGs for example).

vonbaronhans,

I think JRPGs do focus on choice, but usually more in terms of the gameplay and deep combat systems with weird synergies to discover. Story-wise… yeah definitely more linear.

megopie, (edited )

Personally I’ve never been a huge fan of JRPGs, Some I’ve enjoyed, but rarely will I ever play them twice.

Also I think there’s a fair argument to be made that if you cannot play a role, if there are no choices to be made on how you play it, it’s not really a role playing game. It’s action adventure if it’s a linear story with only one way to play it.

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