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SoftestSapphic, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”
@SoftestSapphic@lemmy.world avatar

Who knew kicking out every passionate person with artistic integrity and forcing the death of the artist would impact the creativity of the industry?

Jesus christ I hate game CEOs, they need to be locked in a room with games until they learn how to have fun.

Coreidan, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

I stopped playing AAA games years ago. They are all trash.

Indie games are where it’s at

Edgarallenpwn,
@Edgarallenpwn@midwest.social avatar

I’ve mainly been an Indie gamer since 2012 or so. My last gaming build is almost 7 years old, but I think the last AAA game I played was during lockdown and that was just because it was a way to hang with friends. At this point I just play indie ports on my phone.

Funny enough, after going through my Steam recently played, the last AAA game I enjoyed was Nier.

maniajack,

I dunno I like elden ring and rdr2. Some are still good, just not most, anymore

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

Yeah I’m playing cyberpunk for the first time and really enjoying it. i don’t know how much it innovates, but I’d say it was certainly a good game.

dil,

The good ones are solid tho and last a long time, I do prefer indie/smallteam for the most part now

dil,

vrs got some cool unique stuff, vtol vr is solid gaming still got some really cool stuff coming out, I wanna live in a world where vtol vr is as popular as cod

REDACTED,

Some are quite good tho

Sixtyforce,
@Sixtyforce@sh.itjust.works avatar

Not all, but yeah. 75% of my wishlists are weird and interesting indie stuff from the constant Steam demo fests.

Blackmist,

They’re polished, but nearly all of them are too safe.

The ones that subvert things a little are always best for me, and these always get mixed reactions from people who went in with a set idea of what they wanted from it.

Red Dead Redemption 2 being a slow paced wild west simulator rather than Grand Theft Horse is a prime example. It didn’t play by safety and doing popular things. It did what they wanted it to be, and it’s all the better for it.

MidsizedSedan, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

I know im late to the party but… I just started playing Death Stranding. Lets just say its more than just a walking simulator…

Schadrach,

I mean, it’s being a mail carrier in a world that is maximum Kojima.

MITM0,
@MITM0@lemmy.world avatar

I mean it’s an Amazon delivery simulator so yeah

Blackmist,

It is mental, but I also kind of wish he’d hire somebody else to write dialogue for him.

And maybe somebody to check all the women characters, and make sure he’s not coming across as being a little bit odd.

FooBarrington,

Not sure what you mean - “Mario and Princess Beach” is obviously peak cinema

BrainInABox,

And maybe somebody to check all the women characters, and make sure he’s not coming across as being a little bit odd.

Yeah…

And Death Stranding is better about its female characters than most of the MGS games…

MidsizedSedan,

I JUST started collecting chrysalis crystals. (so mabyt 4-5 delvilvery/walking sim missions in)

To quote an old meme, ‘I know nothing Jon Snow’ but one i saw the ::: spoiler Title Hand prints in the sand, :::

I knew this was more than a walking simulator

Blackmist,

By the time you finish the game, whatever you’ve seen so far will seem like the most normal thing in the world.

Definitely a lot of standard Kojima gameplay in there, among the apocalyptic Deliveroo simulator and bonkers 4th wall breaking.

hark, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”
@hark@lemmy.world avatar

The weird people are still there, but development teams are much larger now, so their input is not as prominent. Plus the budgets are so large that a flop can heavily damage a company or even ruin it, so they’re very risk-averse. We need more AA or A games instead of relying so much on heavy-hitters.

jol,

The weird people still make tons of indie games.

SCmSTR,

Indie games are great and all, but everybody I know is still waiting for great AAA games again that we can play together.

MITM0,
@MITM0@lemmy.world avatar

Well you need better friends

jol,

I mean, sure, complaining and while doing the same thing and expecting a different result is one strategy. AAA games are purely capitalistic endeavours.

Shardikprime, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

After Spec Ops The line, everything went to shit, the bar was too high

SupraMario,

Dunno why you’re being downvoted, that game was insanely good. Mediocre shooter, but the story was amazingly good.

pycorax,

Because there were still plenty of good games that came out after that?

pugnaciousfarter,

Yeah, personally a huge fan of the game, but if you think spec ops the line is the last best game, then you really haven’t played that many good games since.

There’s also such a thing as subjective tastes and I believe that it’s more so significant in games because of how diverse they are.

SupraMario,

That’s true. I was more commenting on how good a game it was though, but I do think it’s peak story for me. KCD series is second. There hasn’t been another game for me that had such a crazy twist in it than spec ops.

outhouseperilous,

More than ‘story’, the way they made every part of the game about it.

It was mediocre/workmanlike when viewed entirely as a shooter. But most of the gameplay just used ‘shooter’ as framing.

clutchtwopointzero, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

Yoko Taro talking about weird shows a healthy deal of self awareness… +1 respect in my book

Justdaveisfine, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

There’s definitely weird people making games on itch and sometimes in the depths of Steam.

By its very definition weird isn’t going to sell to mass market. That being said I do agree that we need more weird AAA or AA games.

Auster,

Looking from another angle from Yoko Taro's point, I'd say that, in fear of failing due to being too big, companies would rather play it safe, but that causes creations to grow sterile.

And as consequence, people allegedly "weird", which I wouldn't think are necessarily people with curious antiques as Yoko Taro himself, but simply people whose game ideas are far from a safe ground, go for making indie titles instead as then they can be free to do whatever they want.

Coelacanth,
@Coelacanth@feddit.nu avatar

There’s definitely weird people making games on itch and sometimes in the depths of Steam.

Oh yes. Ever heard of Beautycopter?

RebekahWSD,
@RebekahWSD@lemmy.world avatar

I have. Watched two beings play it. I sincerely hope the person(s) who made that game make more games.

RizzRustbolt,

Deity Driving was their first Steam release.

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar

i am so glad that only costs 2 bucks because flying through rings is giving me serious n65 superman flashbacks. they’re so bad i can’t find the number 5 on my computer. the one next to that.

missingno,
@missingno@fedia.io avatar

Weird still exists, true, but the combination of weird + budget is what's really missing.

Justdaveisfine,

The only recent example I can think of is Death Stranding.

Coelacanth,
@Coelacanth@feddit.nu avatar

It’s not quite as weird, but Alan Wake 2 as well qualifies I think.

RickyRigatoni,
@RickyRigatoni@retrolemmy.com avatar

I found a game on itch about a laundromat that washes women in the machines.

Justdaveisfine,

Hmm. On second thought, maybe games were a mistake.

Sylence,
@Sylence@lemmy.dbzer0.com avatar

The Alters just released, is AA, weird, and very good! Indies are definitely the home for weird experimental shit but I feel like there are going to be more strange, niche games being made for larger budgets as the AAA space splinters and devours itself.

ijedi1234, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

There are plenty of weird people making weird games if you know where to look. itch io and DLSite, for instance.

FeelzGoodMan420,

That was literally his point…that the weird people make indie games and not AAA games.

grrgyle,

Read the article, you say? What a radical notion.

FeelzGoodMan420,

It’s pretty short too!

innermachine,

I didn’t even read the article that information is right in the title LOL

ijedi1234, (edited )

Sorry, I’m illiterate (this was written by my editor).

Rooty,

And it’s for the better, the AAA games industry devours talent and spits out mediocrity and burnouts. I would prefer that small indie studios keep control of their creative output rather than being devoured by the money machine.

outhouseperilous,

There is a space between ‘itch.io freebie that runs in terminal’ and ‘TROUT: Sacred Band 8’ and the unprecedented level if sliders for dicks in character creation

Crankenstein, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

Capitalism at its finest.

Zaleramancer, do gaming w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

The pressure applied by the need for video games to act as investments is not aligned with artistic expressiveness, innovation or quality.

This is why games from smaller Companies or indie developers continue to be the huge, genre-changing breakout hits. They’re still being made with the intention of making a game that’s fun, weird, or interesting as a primary concern, rather than just being a vehicle for profit.

This trend will continue.

SaharaMaleikuhm, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

No worries. There is plenty of weird to find with indie games.

andros_rex,

Yeah, but how survivable is making indie games? Unless you make it big, you aren’t paying rent that way.

redwattlebird,
@redwattlebird@lemmings.world avatar

That’s why you need public funding to support and nourish the industry. We’ve got that in our state where we can get grants to start up studios. This allowed for studios such as Massive Monster to be created.

VC funding isn’t great because they can pull out if the project or investment doesn’t suit them. See League of Geeks.

mohab,

This take sucks. There's a clear cap on what indies can do because they have a limited budget. Whatever their output is, it's not comparable to big studios output.

What the market lacks is quirky games on a medium budget, which's not what indie scenes provide.

ansiz, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

Everyone should go check out The Alters, it is a pretty weird game but a lot of fun with a great story and atmosphere. It’s a space survival, resource/building, race against incoming death game.

tisktisk, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

"Do you think video games are silly little things?"

TwoBeeSan,

no.

That entire credit sequence is high water mark for games as a medium.

Every emotion.

Drunk ass man writing his characters, crying in a room alone. The thing we need more of lol. Will purchase any game his name is attached to.

tisktisk,

I couldn't agree more

LainTrain, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

Can you blame them for not taking risks when these games get punished time and time again for doing so?

TLOU Part II had a mildly unlikeable character who gasp was a woman and it killed the entire franchise and sparked mass controversy so hard Naughty Dog now is making some bland and generic soulslike (but in space) GOTG ripoff slop with product placement in it.

Brylant,

False, Tlou part 2 was peak normie writing

LainTrain, (edited )

Care to elaborate? You play as the person who killed a beloved iconic video game character and last game’s protagonist for 13 straight hours - I don’t know if it’s good but I’d hardly call it anything resembling “normie writing”.

To me - normie writing is something like those new switch Zelda games or Yakuza games or those Jedi Fallen Order/Survivor dark souls clone games or something like Watch_Dogs 1 or hell insert any ubisoft game apart from FC2, WD2 here

squaresinger,

To me - normie writing is something like those new switch Zelda games or Yakuza games or those Jedi Fallen Order/Survivor dark souls clone games or something like Watch_Dogs 1 or hell insert any ubisoft game apart from FC2, WD2 here

This. And none of these games with their totally predictable normie plots get any shit for that, let alone anything major.

And Watch dogs 1 was such a terrible game, it would deserve getting major shit.

RizzRustbolt,

It was certainly very pro-zionist.

RightHandOfIkaros,

TLOU2 controversy wasn’t because the unlikable character was a woman, it was because the writing was garbage. If the unlikable character was a man the reception would have been exactly the same.

Also, woman characters in games hasn’t been a risk since Metroid came out in 1986. It seems nowadays that the tables have turned and the vast majority of main characters in more than half of games from the past 5 years are women.

LainTrain, (edited )

Whether the writing was garbage or not isn’t relevant to be honest - because controversy was spun by people who only knew the game’s story through hearsay of the leaks before the game even came out, and majorly it was to do with accusations of “wokeness” and other brainrot - so yes clearly it was an issue, of course it was an issue.

It wasn’t really the substance of the game that the usual outrage grifters latched onto so it’s not relevant to the discussion of the controversy.

As for more women being protagonists - sure, idk how you can say that so confidently, I suppose you have a convenient framing for what counts as “big games” to support your point, but I think the quantity was never really an issue.

Honestly more men being protags in games is okay, what I take issue with is that whenever something interesting happens, like oh I dunno, a game makes a woman kinda buff and mean looking, people bitch about it like no tomorrow.

So of course it’s an issue. It always has been.

In 2013-ish, Anita Sarkessian made some exceedingly light feminist critiques of video games in and it was an issue. In 2014-ish, A woman made an indie game that’s honestly really good even to this day (Depression Quest) and it was an issue. In 2020, a game came out where a fictional character (Abby) had muscles and it was an issue.

Nowadays I guess the most famous example would be the “FUCKING GENDER AMBIGUITY” screaming guy who didn’t like Starfield’s pronoun selection screen or some such.

Then people went truly psychotic in a deranged hate campaign against some random inclusivity consultancy Sweet Baby Inc. over games they were reportedly never involved with because there was women, or something, somewhere.

Hopefully you get the idea.

It was precisely the issue that a woman was the main character in a video game but was not in fact “Metroid from Metroid 1986” but a buff, angry, unattractive, hateful and morally grey character who does shitty things, sorta like Joel - in other words - she was something a lot more like a real person in a mature story, not a single digit frame twist from 40 years ago that amounts to an Easter egg turned geek culture cringe factoid parroted by the kinds of people who wouldn’t understand RLM’s “Nerd Crew” show is satire.

You can see some of the worst examples here, cherry-picked as they are, juxtaposed with what actual critique is: www.youtube.com/watch?v=dVQcZa4O01A

You can also visit the steam store page and look at the negative reviews, or peruse the cesspit subreddit /r/TheLastOfUs2 posts the time of the game’s leaks and release to see people bitching about everything from pride flags in Seattle(!) to Abby being made too likeable to accusations of this or that character being le ebil transgender or whatever else that sounds like it came out of a /pol/-themed magic 8 ball.

Hell, there are utterly deranged people in the steam reviews for this game now bitching about the show - about the actress that plays Ellie and one guy even implies she is “down syndrome representation”.

Like, what the actual fuck?

As for the game, the game is ok, I’m playing it right now, it’s less boring than the first so I like it a lot more, the AI actually lives up to the bullshit promised in the first game’s trailer, but it’s too long and yeah the writing is too on the nose sometimes, though I do like the characters and the atmosphere a lot. Idk if I “love” it, but I do find it way more fun as a game and far more interesting from a story perspective.

What it definitely is though is controversial as fuck and that’s just reality. People made a whole subreddit just to hate on the game that’s active to this day and most of their issues aren’t even to do with the game - they even pretend to hate the TV show they haven’t seen too.

squaresinger,

This is spot on.

In 2013 I was much younger and believed ahit I read, so I was swept up in the “Sarkessian wants to destroy games” crap (as if she could and/or mattered enough to actually affect change in any way).

A few years ago I looked up her videos (cudos to her that she still kept them online) and I was honestly almost disappointed in how bland and obviously true her points were. Sure, her research wasn’t perfect and she could have presented them a bit better, but what these videos deserved would have been mostly bored acknowledgement. Similar to TLOU2. It wasn’t a super exciting game. The story wasn’t great but also not terrible. The characters were adequately interesting for the most part. The gameplay was again not great but ok, and certainly not worse than part 1.

Could it have been better? Sure, no question. But it also didn’t nearly deserve the hate it got.

Same with many other similar media, like e.g. the Ghostbusters remake or Twilight.

But what happened there was that people got seriously offended by these games/shows/movies and then made it their mission to destroy it. And that’s ridiculous and pathetic, but it happens all the time.

samus12345,
@samus12345@sh.itjust.works avatar

Killed the franchise so much that the original game has been remastered twice, the second game once, and a TV series has been made out of it…?

LainTrain, (edited )

Killed so much that the game will never get a sequel it’s clearly meant to have, yes.

The remaster of the first game came out before Part 2. The subsequent remake of the first game is made using Part 2’s assets and mechanics as well as assets from the original and had much smaller production costs, it was clearly made to recoup the loss of IP value perceived by Sony, same with the relatively low budget HBO show, compared to making a game the caliber of TLOU it costs peanuts and if at all - that will be the only way the saga will see a conclusion sadly.

So yes absolutely TLOU was killed off by the controversy and they’re now working on a new IP that looks significantly more safe and uncontroversial in every way sans maybe featuring a black lady in it.

samus12345,
@samus12345@sh.itjust.works avatar

I imagine most game IPs wish they could be as killed off as TLOU.

LainTrain,

Yeah, doesn’t change the fact though - it was Sony’s flagship from their oldest most well known first party studio and it effectively got cancelled and pawned off to HBO to be milked on a budget.

Most movie franchises wish they could be Star Wars but it doesn’t change the fact the sequel trilogy did immense and obvious damage to the brand due (primarily) to the controversy, though in that case those movies actually also sucked which I’m sure didn’t help things. TLOU Part 2 on the other hand was by no means as awful as any of the sequel trilogy SW flicks.

iAmTheTot, do games w Nier creator Yoko Taro reveals the sad reality of modern AAA game development, “there’s less weird people making games”

Fewer weird people.

samus12345,
@samus12345@sh.itjust.works avatar

There’re fewer weird people.

iAmTheTot,

Fair play!

samus12345,
@samus12345@sh.itjust.works avatar

I wasn’t saying you were wrong, just adding a further correction.

atro_city, (edited )

Lesser wierd peepol

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar

weird people the lesser

ArmoredThirteen,

What if they meant there is the same number of weird people but they aren’t as weird

iAmTheTot,

Touché!

EncryptKeeper,

Kojima is only getting weirder.

grrgyle,

Thank you. For once I don’t have to be that person.

RizzRustbolt,

There ain’t no more weird folks makin’ no more games anymore.

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