Better than Windows Updates. Run through the updates, restart the computer, keep doing what you do, get message “we need you to restart because we just installed some updates”.
Motherfucker, I just restarted. Tf do you need a second restart for and only telling me after I get in and launch everything??
Have CoD MW2 on steam because it is one of the few games that I can do cross play with a friend who only plays on consoles and I'm on PC. They changed the steam launcher with CoD MW3 to some combined thing that launches, then I pick MW2 and the new launcher closes and then starts MW2 from scratch.
Yes, the launcher launches so that it can close and open MW2 like it used to.
But the best part is that CoD on PC does the thing where the game loads, tells you it has and update and requires a restart, Then when it restarts it has to update shaders. The best part is that both the stupid launcher and MW2 have separate updates and shaders. So the worst one was launcher has an update and has to load twice and complete shaders. Then MW2 starts and then requires an update, restarts and then shaders.
That's right, one time it took launching FOUR times and two sets of shaders just to start playing.
It is now uninstalled and is one of the few games on steam that I reviewed just so I could complain about this stupid design. Feels good to vent again because I had a ton of fun that made restarting twice annoying but tolerable, but always launching twice and sometimes more is just ridiculous.
You should clarify that whenever there’s an update, you update the game through Steam like normal, then when the update is complete, you load the game up only to see a pop-up that “Update requires restart” that forces you to close the game and restart it. Why does it need to start and then restart after an update? The game isn’t started when you update it, why do we have to start it after the patch just to have to immediately close it and start it again?
I would bet the main launcher's shaders that then closes to launch MW2 is doing the Warzone shaders. Before MW3 came out it would just do shaders once for both Warzone and MW2.
I like how starting from Fallout 4 you can just loot without opening the loot ui, so you can still see it being empty and open the loot ui and be disappointed it’s empty.
In my mind boomer shooter is more doom, blood, and quake, while UT and halo started the genre of more modernish arena shooters (though quake is probably more like a stepping stone between boomer and arena shooters so I consider it kind of both). and yeah the people who played those games in the early to mid 90s are at the very least in their mid 30s right now which is definitely boomer age by current internet definition of the word (nobody can ever even agree what age is technically what generation). Hell im in my early 20s and pretty sure kids born in 2010s would call me a boomer.
Also I really miss how most people would like trim the settings right the way down for the best performance, and the funky little twist in your bunny hops to get to the front line.
I’m one of those weirdos who actually preferred BF2142. There was some cool shit in that game, with some really innovative gameplay elements that encouraged the full range of classes, like one had senors for infantry and another had sensors for vehicles (although you had to buy all the expansions to get all the good shit). Also, hover tanks and AA mech robots.
Saying that though, BF2 had a bit of a bug in it where you could fly a helicopter straight towards any AA and it would consistently fall underneath you. I was lethal with that. Also, I really love the fact that DICE basically hired the developers of the BF1942 mod Desert Combat to make BF2
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