Yeah I’m sure I wouldn’t even defeat the first enemy. The fights in yakuza were tedious, I HATE grinding, but the story was so good that I was able to finish the game. And everybody talks about how souls games are insanely hard, and yakuza is easy, but for me the yakuza bosses were kind of hard.
I don’t know how the souls game are, but in yakuza the fights were all the same: wait for enemy to attack, evade, attack enemy during his backswing, retreat, repeat. The same on witcher 3 (where the fights managed to bore me enough that i forgot about the story). Maybe there are actual strategies instead of following the boring safe path, but idk. I couldn’t figure them out.
Which is weird, because in dota the skill barrier is high, execution must be close to perfect to win big fights, you must coordinate with strangers, all 5 players need to be on the same page, you kind of need to read your opponent’s mind, process so much information in a short window of time, and yet I enjoy that so much more that regular action games. My theory is that I like dota better because fights are so short yet intense. It’s usually all decided in 10-30 seconds and there’s almost no repetition. Meanwhile, in the witcher I’m evading the griffin and shooting little arrows for 10 minutes non stop.
I’ve only played the souls type games a few times but to me the main difference is that enemies hit HARD and have a variety of attacks with smooth animation that can be harder to predict at times.
At it’s core though it’s still the same loop of dodge dodge attack repeat… just a lot harder to execute
On the one hand, they were fun back in the day. On the other, who the fuck is supposed to intuitively figure out that I need a plate of spaghetti to give the bouncer? He didn’t say he was hungry, there was no indication that he wanted food to let me pass, it was totally random in far too many cases.
Like for example, I have an SCPH-30001 that is infamous for its laser carraige going out of alignment. There were a lot of different drives designed for the thing so there's a lot that can go wrong
The older I get the more I come across excellent content and media that is sometimes hard to get going on modern machines. I totally understand and defend the need for preservation. Like most things in tech I wish the law would catch up and be more reflective of what people want and need. A good place to start would be these copyright laws and friendlier right to repair stuff. Just some thoughts.
Graphics peaked with the original Lara Croft and her triangular bosom. It’s been a steady decline since then trying to make things look round. Just accept the triangles.
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