They have a demo on steam for Fights in tight spaces if you want to give the game a try, its worth the shot, but yeah, this one has a better theme imo and looks like they improved in a lot of aspects, specially interaction with the enviroment and other characters
The microtransactions are bad enough, but the fact that none of these were present in the build given to reviewers just makes it worse. I mean people would still be complaining about them, but I don't think the backlash would be as bad if Capcom had made it clear from the start that the game was going to be riddled with microtransactions.
I haven’t followed the whole thing as I didn’t have any desire to play the game, but assuming that’s true that’s a seriously shitty move and had to be intentional. Is there not some kind of bait and switch laws that would apply here?
Any reviews released in the first week of a game should be taken with a grain of salt and any reviews released on or before launch day should be completely discarded.
With all the 'day one' patches games have, reviewers should be playing the game from launch, on the same version as everyone else. If they have any integrity.
Sorry, not laughing at you, the idea of game journalism having any integrity. That said, it’s likely an issue with editors pandering to their CEO or other boss, but still.
Wouldn’t that mean the reviewers were starved for fast travel, and would have thus complained about it? That seems to be the narrative a lot of people are suggesting - that the DLC makes the game playable.
Unless I’m misunderstanding and reviewers got infinite fast travel.
From what I understand, fast travel isn't locked behind microtransactions, despite some claims I've seen. You can buy an item that you can place that lets you teleport back to that point, kind of like fast traveling to a map marker. These items are available in game along with fixed fast travel points between major cities. So the reviewers would have had access to fast travel they just wouldn't have been able to use real money buy them whenever they needed them.
Feels a bit like if they had DLC for ammo in a Resident Evil game. The design of those games is very clearly intended to be around partial ammo starvation, to get you to aim better, choose varying weapons, and sometimes run away. But, I can imagine a small team of publishers deciding “People want ammo? Let’s let them buy it!” It’d be very easy for players to presume the base game has been made worse as a whole, and that opinion will become hard to quantify - unless very nuanced reviewers can just pretend the DLC doesn’t exist.
Not only isn’t it locked behind DLC, it’s incredibly cheap, and unlike a lot of titles will take you to places you haven’t even been yet. I’m talking about the ox carts, of course. Not only that, ferrystones are available for only 10k (money is relatively easy to come by). What exactly does the store have in it that is required, or even kinda necessary for convenience?
I’d give it a zero out of ten just for being an RPG with a single save slot. They failed at the starting line. The got the core of RPGs completely wrong. Taking a shit on it with MTX seems like this was deliberate self sabotage
I wonder how many of those critically acclaimed reviews are going to be Rewritten. Certainly you’d have to be a completely lacking Integrity not to realize you were Bamboozled when you’re giving a different product than the public is to review.
This gives me hope that all gamers won’t just roll over and take it. But Capcom could react in different ways, they could do better or they could just quit releasing games on Steam. Wonder if they have already asked if Steam could disable reviews for them?
I just watched the trailer and downloaded the demo. Excited to give it a try. The art style looks very unique and gameplay reminded me of an old Xbox game called Metal Arms: Glitch in the System. Speaking of which I never even owned that game but sunk hundreds of hours into the demo lol.
Garl has got to be one of my fav character names. Garl
PS bought the messenger after beating sea of stars, and got stuck and gave up at the bloody demon general. Rarely do games stump me like that, but I just cannot beat him
"Please heal me! Oh, God, why did you switch to Serai? Well, at least you can switch back. Wait, why didn’t you switch, and why didn’t you break any locks‽ You didn’t even delay!!”
Seems fun maybe if they also add some other stuff to make the combat more interesting. It starts off looking promising then just doesn’t really go anywhere.
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Aktywne