Another article mentioned that this guy is now working for Tencent (announced in 2022). Before becoming yet another Galactus in the industry, Tencent is originally an online service provider and (mostly) an ad company.
What about barbarians trying to ruin the glorious video game empire now?
Funny how this small detail doesn’t show up in that article, where he’s only “ex-Sony boss”.
I left the living room window open for 5 minutes for fresh air.. Fucken ten cent was sat on the sofa enjoying my coffee, petting my fucken dogs be time I came back.
In gaming? Netflix is definitely at the gate with the current options they have. Apple as well with their Arcade service. Google and Amazon keep coming back but never stay long, I’m not even sure they should be in the conversation.
Tencent has been in gaming for a long time now, they’ve owned Riot since 2011. They’ve had their hand in other gaming companies many times since then. They’re well past the gate, it’s not even in their rear view anymore.
OW2 was announced as free-to-play and would shut down the original Overwatch servers with it. However, Blizz had said that OW2 would come with a PvE mode (which was highly requested with Overwatch). When OW2 released, the game released with no PvE mode but the promise that they’d add it in later. In May, Blizz announced that the PvE mode had been cancelled altogether. A week or so later, Blizz reversed the decision to cancel the PvE mode. Now the PvE mode is coming and it’ll cost $15.
So, just more Blizzard being incredibly shitty. As always.
Decrease grinds. I want to play the fucken game not do chores. I drop games nowadays as soon as I have to grind. Grinds aren’t fun, they are methods of artificially increasing playtime and engagement. That doesn’t mean hand everything out, it means make the things you do for stuff varied. I didn’t think this would be so hard but over the last 20 years grinds have gotten worse not better. We should be doing away with them in favor of engaging mechanics. Instead everything is more or less the same game with different flavor texts and models. But they all have grinds.
A grind is a lapse in content. A grind is a hamster wheel in place of interesting mechanics. To grind is to toil, all in the name of throwing it away next season to start it again. If I’m purchasing entertainment, I expect to be entertained and not simply convinced I am entertained. It is not a problem that it is possible to do in a game, that much is fine if you wish. It is a problem when the developers expect you to grind hours to achieve something. It equates to nothing but a long days work at the long day factory.
Example: AC6: Fires of Rubicon allows you to purchase mech pieces in a shop for credits. These credits are handed out at mission end. You can grind “The Wall” mission in under a minute to recieve a hefty sum. Or you can just play through the story again. Thats fine within the context of the game and I can choose to grind if I want.
Diablo on the other hand expects us to literally restart every 3-4 months and do everything all over again (except the campaign itself). Which in itself is alright cause the “Immortal Realm” exists. But that effectively turns each season into a massive grind. So if you want to participate, you have no choice but to grind. Its just a little upsetting I bought a grinder and not a game.
Yeah I played for 2 hours this season, saw that I have to unlock every waypoint and do a lot of the side quests and fortresses and whatnot. On top of having to get back to certain levels so I could actually start playing the game on T3… I kinda just noped outta there
Isnt this the end they did on D3 and it made it just a flood of huge numbers and nothing was fun, nothing was this one drop can break the game for your build. If everything gets you there, getting there isnt a challenge. I mean I like ARPGs and I like when they have those moments like can I make it thru this fight. This dosent sound like that. But it also sounds like they are not dealing with the grind issue, that I thought a lot of their players were complaining of. And the grind here was for leveling not for gear (if I understand correctly).
I think the D3 model is fun. I was actually disappointed at how different D4 is, once I got through the storyline. I do agree that the grind is too great. I basically stopped playing after I finished the storyline. I tried a couple of different builds after increasing the world tier, ran out of gold and got stuck with a build I didn’t enjoy, and quit logging on. It’s worth noting that I’m just a casual player who would create a new character each season in D3, get to GR100ish, and then get bored and stop until the next season.
Well if you could fix it what would you wanna see? I figure you are the demo they are trying to get a hold of for the longest, the hardcore players some times can be whales, but the mtx on the everyday nerds brings in the good seasonal money. I think that the grind shouldnt be there at all, yeah the leveling should slow but the rates I saw were wow levels of grind for no real gains, sure you could place a node or two but I didnt see those being build defining (yet?), I play for the gear, sets or what ever, when I can finally spec out that uber break the fricken game build and then maybe farm up some gold for trading.
The MMO side of this game kinda makes tainting the world areas hard but they could offer dungeons that go odd places or something like candy on the map that you see once or twice in 8 hours. But for real, what would you like to see?
I watched two of the three, and really enjoyed them. Sure, I'd much rather see more gameplay, and they didn't do anything to sell me on the game itself, but they were enjoyable nonetheless
This update is mostly about making it easier for modding iirc, so while it will break your mods you hopefully wont really have to worry about it again after this update, and modders should have an easier time making cooler stuff now going forward
I know this is supposed to be the final update before ConcernedApe really focuses on Haunted Chocolatier. However, he also said that about 1.5. Not that I’m complaining. Love the guy and his passion
The only he I possibly see myself preordering in the forseeable future (haven’t preordered anything in the last 10 years since I really dislike buying something you don’t know)
I want to say I’ve read an interview that he doesn’t stop updates because he doesn’t run out of ideas and the sales haven’t stopped yet. Or maybe that was Terraria. Two similarly dedicated devs.
rockpapershotgun.com
Aktywne