I’m sad I spent so much money on the EoD edition, but I’m so glad I found SPT to make the game I wanted EFT to be. Fuck BSG, I won’t play this game online and I won’t give them a single cent more.
EoD is edge of darkness. It’s basically the most expensive version of the game which was originally offered and was supposed to include all subsequent dlc, hence the outrage(ridiculous pay to win features and price aside). SPT is a modded version of EFT(escape from tarkov) that let you play the game single player and added a bunch of cool stuff. BSG(Battlestate games, the publisher/dev studio) didn’t like that so they would copyright videos that used SPT. It’s a whole mess
I migrated my emails to my own domain and needed to change the address on every service. They don’t even allow changing the email address for years now, judging by their faq. It’s fucking embarrassing.
CyberPunk 2077 did a similar thing. Seems to be a new pattern. Promise free DLC to drum up support. Charge for the DLC. Wait for things to cool down. Do it again.
If you didn’t forsee people getting pissed at a content add that costs $250 and not counted as DLC so those with the lifetime DLC pass don’t get it without paying more, you are a monumental moron and probably shouldn’t be in charge of running a business where you have employees who can lose their livelihood because of your poor leadership and incredible lack of foresight.
Update 26th April 2024: As has been pointed out to me overnight by a thousand helpful, furious strangers, describing a Sega fangame (one with Saturn button prompts, no less) as “SNES-style” is a crime deserving of imprisonment in the deepest depths of the Labyrinth Zone. Speaking as a former Genesis/Mega Drive diehard, I can only hang my head.
My understanding is that they reconciled both names some time ago, the character’s in-universe real name is Dr. Ivo Robotnik and Eggman is the moniker he’s known for.
I see Robotnik as an entirely separate character to Eggman. The AOSTH/Mean Bean Machine character was a bumbling idiot, and Robotnik Prime from SATAM/Archie Comics was a brutal overlord.
It’s essentially a sequel with very different mechanics. Also there’s a proper singleplayer campaign with bots, different cups and achievements. It’s a bit difficult but I’m having fun with it.
The onboarding is… Pretty rough though. The tutorial is actually half an hour long.
It’s a bit more difficult than most kart racers, yeah. I would recommend the previous one (SRB2K) instead. Super Tux Kart is alright too, probably more fun for kids than for you though. It’s very basic.
It has waaaaaaaay more mechanics than other karting games. Stuff like fast dropping, spin dashing, like 5 levels of drifting, boosting to pierce shortcut gates… You really don’t need to know half of it, but the tutorial does go over everything.
My biggest issue is the amount of buttons and the mapping. Other than that, the tutorial dies di a decent job at teaching the player. I believe there is a way to skip the tutorial but others would have to comment on that.
The Sonic fandom continues to amaze me. For every mountain of lewd fan art and crappy original characters created by fans, you get an incredible fangame that absolutely trumps official efforts from Sega themselves.
Pulling off a kart racer in the Legacy DOOM engine of all things is a seriously impressive feat.
I like the fact that Eggman is not the villain in this. I’d like to see more of this in future Sonic games. We’ve seen plenty of times where other videogame mascots have teamed up with their arch rivals to stop a greater threat.
I believe you can get a refund all the way until two weeks after 1.0, so we kind of still do. But also, I can’t think of any game beta that took iterative feedback to core systems the way today’s early access games do. Perhaps because more games are very systems-driven today by comparison.
Not sure what you are referring to. The refund policy on Steam is the same for any games, early access or not. The game’s version number or finished state makes no difference.
Maybe you are thinking of the pre-purchase situation, where you can refund up to 14 days after the game’s release, instead of the date of purchase.
Overwatch, Halo 3, CoD: world at war, every World of Warcraft release including vanilla, Rift, all of these had betas before release that identified significant technical issues that were fixed before their full releases. Those are just the few I can think of off the top of my head.
Kettle meet black. Look what I said the first time you dork. I picked up on the Demos part of your comment and that’s not how they work. So that’s your comprehension not mine.
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Aktywne