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rockerface, do games w Hades 2 will likely be in early access until 2025, with first big update to add new enemies, maps and features

I think they might have interpreted “Hades 2” as 2 times Hades 1. Which I very much appreciate

Rai,

I cannot believe how much stuff is already in the game. It’s baffling and incredibly ambitious. I love it.

Baggie,

Frankly given what they’ve promised and what’s already in there it could easily go to 3x. It’s fucking bananas. I was 30 runs in, and still finding new NPCs and events.

NotMyOldRedditName,

I’m 67 or something like that in, and just found a new NPC

FeelzGoodMan420, do games w The Witcher 3's REDkit mod tools launch May 21st, enabling a new era of ambitious overhauls

Cool. Only like 8 years too late.

FenrirIII,
@FenrirIII@lemmy.world avatar

It might rejuvenate the game.

FeelzGoodMan420, (edited )

It will. I’m just salty because I beat the game like 3 times and don’t have the patience for another playthrough.

FenrirIII,
@FenrirIII@lemmy.world avatar

I don’t know if I ever beat the game. I was way too focused on collecting everything on the map, think I got burnt out near the end.

Donut, do games w Manor Lords gets its first big patch, with new taxes, animations and changes to trading

Only on the beta branch at the moment, so if you’re on a different storefront you can’t get an early peek.

Perfect excuse to start over for me. Even though old saves should be compatible, but with early access YMMV

BudgieMania, do games w Manor Lords gets its first big patch, with new taxes, animations and changes to trading

nice, I'm waiting a bit to see if there's a steady stream of ongoing support before buying, but it's looking good so far

Dagnet, do games w Manor Lords gets its first big patch, with new taxes, animations and changes to trading

Looking forward to this update showing up on gamepass a month from now. Did I mention gamepass is a subscription service?

Zehzin, do games w Manor Lords gets its first big patch, with new taxes, animations and changes to trading
@Zehzin@lemmy.world avatar

hell yeah new taxes

tsonfeir, do games w Manor Lords gets its first big patch, with new taxes, animations and changes to trading
@tsonfeir@lemm.ee avatar

Also puts a stop to “overly high ale consumption”

Fucking prohibition.

DaseinPickle,

Not even in games can an honest peasant drink.

applepie,

If you drinking, you ain't making daddy Lord any mother fucking money?! Is u pleb?

jewbacca117,

damn this update literally ran me outta town

applepie, do games w Manor Lords gets its first big patch, with new taxes, animations and changes to trading

Damn... Didn't expect any updates this quickly.

Hopefully bro is getting extra help that he needs to get this thing into final product. So much potential.

2000s RTS fans waking up after a decade of nothing burgers.

Shadowedcross, do games w The Witcher 3's REDkit mod tools launch May 21st, enabling a new era of ambitious overhauls

I feel like all the people who would’ve been willing to start big modding projects left years ago…

Kachilde, do gaming w Remembering Prey, Arkane Austin’s masterpiece

“Remembering Prey”? The game is 7 years old, and has a release on current gen consoles. The nostalgia cycle is starting to spiral in on itself. Get ready for “Remember Baldurs Gate 3” next month.

If we want to talk about a game that is about ready for a nostalgic revival, featured unique gameplay for the time, told a story with interesting lore, and had the potential for interesting sequels, let’s remember Prey (2006). Also, it had a bus full of evil ghost kids on a spaceship. Can’t beat that.

AProfessional, (edited )

Prey is barely functional on modern systems. They never had a PS5 update and it barely hits 30fps there. The PC version is quite buggy and crashes for many.

I try to replay it every once in a while and just give up. It’s unfortunate.

Damage,

Worked great on steam deck, so maybe try Linux? 😄

AProfessional,

I’d believe it, might actually check that out soon.

teawrecks,

The studio that made it was shut down.

ConstableJelly, (edited ) do gaming w Remembering Prey, Arkane Austin’s masterpiece

I don’t know if Prey is my favorite game of all time, but it’s on the short list. I can, however, say that it is the game that most fills me with awe. Talos 1 is an extraordinary playspace filled with incredible detail, choice, style, and diversity. The narrative, possibly the weakest element of the game, still packs in a lot of cool ideas and genuine surprises.

Prey also contains by far my favorite opening “level” of all time. Without spoiling, the immediate tonal shift, the creepy mystery, the complete recontextualization of your first 10 or 15 minutes, it’s an absolute spectacle.

In a perfect world, all these devs get absorbed by WolfEye Studios or something and they get a bunch of funding to make another massive masterpiece.

Damage,

I only played until my first encounter with the enemy that hunts you, for some reason I couldn’t get past that dude or escape and got frustrated enough to give up

ConstableJelly,

The Nightmare Typhon that has a timer? That sucks. I don’t remember having too much trouble in my first playthrough - I have memories of just hiding in a bathroom that it was too big to enter until the timer ran out for one of the encounters. But I can imagine that if you’re in a particularly bad area when it comes for you it could cause problems.

SplashJackson, do games w The Witcher 3's REDkit mod tools launch May 21st, enabling a new era of ambitious overhauls

Didn’t that game come out for like DOS? Why did they wait so long to release modding tools?

Cossty, do gaming w Remembering Prey, Arkane Austin’s masterpiece

Even tho the game doesn’t need a sequel I want one so bad. That space station was amazing. I guess we wont be getting one, at least not from og devs. I still need to play that roguelike dlc for the game, I heard it’s very good too.

Land_Strider, do gaming w Remembering Prey, Arkane Austin’s masterpiece

I’d say peak Bethesda publishing was with the Wolfenstein The New Order (2014) by Machine Games, Doom (2016) by id Software, and Prey (2017) by Arkane Austin. Bethesda managed to put in one mediocre -in comparison- game in 2015, Fallout 4.

Wolfenstein The New Order was coupled with a short but rather good prequel The Old Blood, and The New Order managed to pull in quite good semi-linear progression mechanic with weapon upgrading interjected to make a good game. Latter games marketed with “Lets blast some Nazis, HELL.YEAH BROTHER” kinda zealous and soulles propaganda machines rather than being games, imo.

Bethesda squandered the critical acclaim of Doom 2016 with rgb sales of Doom Eternal imo. 2016 was a pretty novel entry in Doom series, and they went with all the controversy of soundtrack composing, stat-based difficulty, all-color ui shit that distracts from gameplay, pretty unconnected region/planet jumping, cheesy orbital station upgrading/unlocking, etc.

Even though I had not played the first Prey game, I’d still say the most and only bad thing about the Prey 2017 is its name. The name is forcibly put into the game in one memo and isn’t mentioned anywhere else, as if the hardest part of making that game was coming up with a new name and they just gave up, using an old IP. The game was so good tho, that it really could rival Half-Life if it had a couple more intriguing elements. Other than that, the gameplay area, enemy, weapons and utilities designs are spot on. Interconnectivity and reuse of old maps with new designs were excellent. The different mechanic of zero gravity environments really shone with the outside of the Talos I, with how good they implemented the feeling of going into empty space, skirting the station, etc. There wasn’t much to do outside, but the empty scenery was breathtaking anyway. The contrast of the opening of the game and its slow connection to the rest of the game, environment design with every bit of elements fitting the current space station environments, while adding the old Soviet style that the station was taken from, the weapon and ability progress that matches the same good mechanics from Wolfenstein and Doom, how the story is well written and flows very nicely even though the game is actually open world, which in turn changes a lot with respect to the story, etc.

UndulyUnruly, do games w The Witcher 3's REDkit mod tools launch May 21st, enabling a new era of ambitious overhauls
@UndulyUnruly@lemmy.world avatar

Pop up: “We and our 692 partners…”

Goodbye!

tb_,
@tb_@lemmy.world avatar

I keep avoiding RPS links for that reason.

Oh, you want to withdraw consent? Have fun disabling them separately for each individual partner.

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