At my age, I’m kinda amazed how many games come out that are incredible. I still haven’t played half of the best games of 2023. So I have hope that Bethesda will do a Fallout 76 and suddenly Starfield is awesome.
If it doesn’t happen, that’s okay too. by that time, I’ll have to play the best games of 2024, 2025… Etc.
Totally get it. I forced myself to play the “quests” and ended up loving just playing house. It really lacks a strong overarching story beyond killing mutated dragons and getting buddy buddy with the factions.
I just can’t get over how bad these Bethesda games play and look. I kinda understand why people like it, but to me they are like bad mods of a good game. Which is ironic, because apparently fallout london is pretty good, because Bethesda had nothing to do with it, except ruin it with their HD update.
Wow, this title can’t catch a break. Though given how little of the game the developers have shown off, this isn’t too surprising honestly. I just hope this delay will be good for the game.
I wish news articles would just inform without strong opinions. It’s clear this guy hates this game and doesn’t want play the update. It’s not a review…
I cancelled my preorder years ago and don’t regret it one bit. The last 4 games I ever preordered: Shenmue 3, No Man’s Sky, Cyberpunk 2077 and Vampire: The Masquerade - Bloodlines 2. Never again.
This is at least the second attempt to make VTMB2. The original version by Hardsuit Labs was entirely scrapped and restarted at The Chinese Room.
I spoke to the new devs at PAX last year and they said they were only reusing assets from the Hardsuit Labs version and otherwise completely making a new game from scratch.
This new version has only been publicly announced since late 2023, although it probably started development sometime in late 2021/early 2022.
Right, that’s why I’m not convinced this will ever actually release.
Abandoning all previous work, and the fact that new devs don’t exactly have experience with this genre…
I’m still gonna give it a try, but I’m not hopeful.
It’s such a terrible shame that we had Brian Mitsoda and Rik Schaffer back and actually working on a sequel and none of it will see the light of day. Say what you want about Mitsoda’s thin-blood protagonist idea (I’m not a fan) but watching the trailers of https://youtu.be/6PM0vb8UCzM" version of the game you can at least see the lineage of the original.
While you were over there playing your folklore Monkey game, doing your Fortnite dances, and trying to be Elden Lord, I was here studying the blade enjoying Starfield loading screens.
I was super excited for this game until I heard about the free cam… Really hoping it’s something that can be turned off. A core piece of the original horror was hearing something coming but not being able to see it.
I don’t know if I can agree - there’s enough friction just in being able to explore the world from workings like that, I don’t blame them for changing it. At best it can feel cheap. There’s still plenty of ways to apply vulnerability of the unseen.
Did an AI write this? Completely mixing up history and the present in the same sentence
Developed well over two decades ago, the original Silent Hill 2 is the magnum opus of Polish horror stalwarts Bloober Team. Running on then-innovative “Unreal Engine 5” technology created by Jazz Jackrabbit publishers Epic MegaGames, it’s a wonderful abyss of a game that remains perfectly playable today,
I’m writing about the Silent Hill 2 Remake in this scrambled, back-to-front, obnoxious way partly to piss off whoever edits this (to be 100% clear, Team Silent are the creators of the original Silent Hill 2, which Bloober are remaking), and partly to make a point about remakes: that they tacitly or openly position the original game as an “obsolete” museum piece in need of replacement, dismissing the old artistic choices as primitive and incomplete, re-defining the old creative parameters as constraints that need to be lifted. It’s all in the service of the market’s cannibalistic mania for the new, its structural need to ceaselessly bury “the past”, often by directly obstructing non-commercial preservation efforts, and sell you Progress that starts to wither and fade the second you peel away the cellophane.
rockpapershotgun.com
Aktywne