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inb4_FoundTheVegan, (edited ) do games w Baldur's Gate 3 level editor is cracked open by modders, bringing homebrew campaigns one step closer
@inb4_FoundTheVegan@lemmy.world avatar

It’s not 100% clear why Larian didn’t include these features in the toolkit to begin with, but it may be a case of protecting certain copyrighted assets being scraped easily from the game, or from being altered in a way that is unpleasing to DnD’s intellectual property overlords.

Super duper cool that this was done, I just worry that WoTC/Hasbro will mandate this sort of thing needs to be squashed. The new DND system is focusing heavily on a virtual tabletop system under a subscription plan. While standalone BG3 isn’t a threat, a modded full custom campaign could be seen as one. I wouldn’t even bring this up buuuuut between sending Pinkertons to collect MTG cards and the OGL crackdown, seems like any scummy move could be possible.

Hope I am worried about nothing tho.

skulblaka,
@skulblaka@sh.itjust.works avatar

Bethesda tried this when they attempted to monetize mods. You can’t stop the signal on truly user-generated content. At best they might have a copyright claim on official DnD lore or monsters, which can be sidestepped with a custom setting, which is pretty much the whole point of user generated content.

DarkThoughts, do games w Baldur's Gate 3 level editor is cracked open by modders, bringing homebrew campaigns one step closer

What I, and a lot of other folks were hoping for. Even if you don't like the BG3 campaign... With this there's the potential for pretty much anything. People could create their own "games" using BG3 as an D&D engine. Neverwinter 1 & 2 lived on for a long time because of this.

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

Even if you don’t like the BG3 campaign…

That’s crazy. The campaign was one of the best computerized D&D adventures I’ve seen published to date.

Neverwinter 1 & 2 lived on for a long time because of this.

I enjoyed the Neverwinter toolkit, but the graphics were still so blocky and clunky. There’s a polish to BG3 that, I think, will draw in a bigger audience.

Also, a big beautiful modding toolkit can have so many knock-on effects. Half-Life gave us a rich basket of spin-offs, from Team Fortress to Counterstrike. Starcraft and Warcraft popularized us a slew of new game styles, like Tower Defense and DOTA. Fingers crossed that we get something similar from BG3.

DarkThoughts,

NVN is over two decades old at this point, of course the graphics aren't great. I personally also aren't a huge fan of the semi real time combat system, as it really messes with some classes. Modding (along with computer games in general) was also nowhere near as big as it is today. But despite all that it's still alive, due to its campaign editor. I'm sure BG3 will be modded to death with this (not literally ofc).

PrinzKasper, do games w Baldur's Gate 3 level editor is cracked open by modders, bringing homebrew campaigns one step closer
@PrinzKasper@feddit.org avatar

Modding a modding tool so you can mod more mods. Jokes aside this is really cool. I know Divinity OS2 had similar tools, but given how much more popular BG3 is there will likely be more substatial mods made for it.

sparky1337,

Having played both, there are some really nice quality of life changes in BG3 that will make this way better. Also Div 2 rules were weird.

1stTime4MeInMCU,

What didn’t you like about Div 2 rules? I understand some of them wouldn’t adapt well to tabletop / dice but I liked their AP system better than BG3s action / bonus action

sparky1337,

Sometimes the afflictions didn’t trigger properly like accidentally healing an enemy because decay was applied same turn etc. also turn order and initiative is impossible to predict. In a 4 person co-op game there must always be an alternating turn order regardless of number of players. So basically we’ve had players skipped for two whole rounds because the AI gets to go again. It’s fairly consistent in that regard. It’s frustrating because it’s usually a different person each session that just gets entirely skipped over for almost the entire fight.

And to be honest, I liked the action/bonus action mechanic as it makes the turns go faster. We just did a 4 player bg3 campaign earlier this year and the fights went way faster.

And the crafting mechanic has a high learning curve.

I did find the physical/magic armor mechanic different. I don’t have any real opinion either way with it.

ivanafterall, (edited ) do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be
@ivanafterall@lemmy.world avatar

Is this bean magnate Peter Molyneux!? He makes games now?

Mr_Blott, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be

Personal data may be transferred to countries outside the EU, in particular to the USA, where a level of data protection comparable to that in the EU cannot be guaranteed.

That website can go pull its foreskin over its head

I just wanted to know what the game is in the thumbnail

Deceptichum,
@Deceptichum@quokk.au avatar

I didn’t get such a warning in Australia, that must mean I’m completely safe and private.

store.steampowered.com/app/…/Masters_of_Albion/

It’s Peter’s new game.

CrowAirbrush,

People still go for his games after what was done with Godus?

anamethatisnt,

Thanks for the warning, I’m only familiar with his earlier works.
pcgamer.com/godus-is-deadus-peter-molyneuxs-contr…

PieMePlenty,

So heres the thing, people can make bad games sometimes. People can make more than one bad game in a row. People can overpromise and undeliver.

I dont like Molyneux as a person because he overhypes the shit out of his games. I like his past projects though. Populous, Dungeon Keeper, Black and White, Fable are some really fun games he was involved with. Even though he hasnt put out anything worthwhile in 15 years, I have no problem in trying out anything new he does. What do I have to lose anyway?

LiveLM,

Your money, your time, and if you’re tired to death of the cunt, your patience

Sterile_Technique,
@Sterile_Technique@lemmy.world avatar

Image search pulls up Masters of Albion

Higher res shot:

https://lemmy.world/pictrs/image/70d66116-564e-482a-9e29-5fbf8a870a38.png

jmr100,

I think it’s godus. 22cans is credited for the image

Phen, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be

I mean, if someone creates a game with all the options there and you just use AI as a replacement for a complex UI, it could kinda work. A game like scribblenauts could theorically implement an AI based stage creation option with the current tech already. The problem with that is that the AI wouldn’t be able to guarantee that the stage has a proper challenge level (or even that is possible to complete it), so it would also need to implement an AI that tries to beat the level as well and then keep iterating over the two until a proper stage is found.

In short: doable, for very niche cases and probably taking a very long time to complete a prompt (possibly hours).

ATDA,

Does candy crush use AI or is there just a hellish algorithm that generated thousands of levels.

CleoTheWizard,
@CleoTheWizard@lemmy.world avatar

I see AI as being more useful in things like Bethesdas radiant quest system. Theoretically an AI could generate quest and character dialog and react in unique ways to game world events. As far as game elements, machine learning is actually a pretty good way to have dynamic difficulty where the player is pushed as far as they can go and game elements are tweaked accordingly. Or the AI could even design unique quest items and names if trained right.

Plenty of applications for it but I think we’ll see it overused in some games which will lead to bland or non-cohesive elements that on the surface are fine, but don’t amount to anything unique. Like imagine cyberpunk but written by AI and it’d be mostly generic dialog with few connecting ideas. It’s not impossible for AI to get better at that though and maybe if it were only trained on other game dialog or if it gets approved by a human first, it could be incredible.

dumbass, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be
@dumbass@leminal.space avatar
Kolanaki, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be
!deleted6508 avatar

Of course he thinks generative AI is the shit. Anyone remember Project Milo? He probably thinks that could actually be made. Again.

InAbsentia, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be

How’s that Godus game working out for you Mr. Molyneux?

atocci, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be

Well, if Peter says it is, everyone should give up on it right now.

JigglySackles, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be

deleted_by_moderator

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  • helloharu, (edited ) do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be
    @helloharu@lemmy.world avatar

    Remember that time when Peter Molyneux said he wasn’t going to speak to the press or about games anymore?

    “I understand that people are sick of hearing my voice and hearing my promises. So I’m going to stop doing press and I’m going to stop talking about games completely.”

    Source

    ColonelPanic,

    Man renowned for over promising over promises. More at 10.

    ABCDE, do games w Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be

    The funny thing is the article could have been improved with AI, fixing the spelling mistakes for example.

    BruceTwarzen, do gaming w All five of you will get a free buggy when you next boot up Starfield

    I bet it’s a re-skinned horse.

    Faydaikin,
    @Faydaikin@beehaw.org avatar

    More than likely. And a Skyrim horse at that.

    HawlSera, do gaming w All five of you will get a free buggy when you next boot up Starfield

    Remember when modders tried to fix Starfield, but gave up because the game was JUST THAT BORING!?!?!

    SynopsisTantilize,

    Is the modding community dead for this game? Hasn’t it only been like a year since release?

    Kaboom,

    Not completely dead, but no where near where Skyrim or Fallout 4 are.

    SynopsisTantilize,

    Shame. Seems like there is a good engine to mess with.

    Wanderer,

    Its literally the same engine they use since Morrowind.

    SynopsisTantilize,

    Then all the more reason it’s a shame. I think when I wrote that I was talking to someone, I could have meant environment or setting.

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