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random_character_a, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
@random_character_a@lemmy.world avatar

Not agreeing, but if I look at my own purchases for the last few years, there aren’t many story driven games there. God of War and Starfield. Didn’t play much either one.

Kazumara, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

The Journalist writes “I’m predictably both intrigued and worried that 11 bit think there’s less interest now in games with a pronounced narrative component.” But then does not detail any attempt at getting a comment from the studio on that… What gives?

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Typical RPS.

hperrin, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

Bad ones, sure. Wait, no, even bad ones sell. They’re just wrong.

NoForwardslashS, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

Yeah, if you ignore like ALL of the nominations and winners at The Game Awards for the last 10 years and take a look at checks notes Fortnite

Lauchs,

I thought the game awards were like the Oscars in that they are supposed to ignore the commercial success of the nominations? (Never follow that stuff so I could be completely wrong.)

PushButton, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

It’s not the customers like stories or not; it’s customers want good stories.

If that guy’s aiming is that bad at reading the market, it might be just a good thing he is not going the story path.

It sucks for the people being layoff though.

circuitfarmer, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
@circuitfarmer@lemmy.sdf.org avatar

They sell fine. Look at BG3.

What they don’t do is make money hand over fist without the need to design more product, as happens with subscription-based, game-as-a-service multiplayer titles. Some companies don’t want to make good games. They just want to make good money.

makyo,

And ignoring all the attempts at a game-as-a-service that fail

ILikeBoobies,

More expensive and less profit

Like the other person pointed out with GaaS you don’t even need to finish the game before you start making money

However BG3 had a big already established IP and successful Divinity games beforehand

I will give you some advice that I was given “you need a hit before you can have a hit”

LovableSidekick, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

Sad but I can see their point, considering that most customer attention spans are limited to memes now.

ByteOnBikes,

You’re not wrong at all.

Baldurs Gate 3 was a surprise success. But then again, it took them many years and many Divinity games.

Witcher 3 and Cyberpunk also are narrative darlings. But CD Projekt took a lot of chances over the years to get here.

A bunch of my favorite heavy-story games are sitting at under 2000 steam reviews. While Meme game for Twitch Streamer hits 10k-100k reviews.

I’m currently playing Shadows of Loathing right now, and I can’t believe it took me this long. Next up is Beyond Shadowgate.

LovableSidekick,

Boy those are some memories! My comment was actually just a cheeky response to “you do you” - which always triggers me for some reason. I can understand the douchevotes it’s getting lol.

Phil_in_here,

I’m in there. I see “story rich” and it reads as a crutch for no gameplay, or a premise for a book without the responsibility of pacing.

I know that’s far from true, and there are loads of great story-rich games that are fun and engaging. But when that’s the main tag, it turns me away.

ChocoboRocket, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

Narrative driven, story rich games don’t sell?

How many video game franchises are making the leap to tv/movies these days? Hint, it’s the ones with narrative driven, story rich games.

Go ahead and make pay to win mobile games, I don’t play them and they rake in millions so it makes perfect business sense.

But the idea that gamers don’t pay for good narrative driven, story rich games is laughable.

I think the biggest problem with a lot of game franchises have is they only sell the game. So much money is being left on the table with the best efforts being a screengrab lazily printed on a cheap shirt that sells maybe one or two.

If I could get some official, quality, Umbrella/Shinra/Arasaka/Faro corporation mugs, phone covers, meme tier shirts etc I’d be all over it.

queermunist,
@queermunist@lemmy.ml avatar

They don’t sell enough. These companies want endless growth and endless sales so they can milk the whales for endless revenue. Narrative rich, story driven games don’t sell as much as pay to win or gacha trash.

ExcursionInversion,
@ExcursionInversion@lemmy.world avatar

Exactly

Evotech,

They also take a lot longer to develop

idyllic_optimism,

I think the title of the article is misleading a bit. According to the article, the game has been in development since 2018 and they’ve been having issues they cannot seem to be able to fix to their satisfaction and it sounds like it’s more viable for the studio to abandon the project than try to fix it by throwing more money and time at it. And it’s a console game, so that limits their market, too.To me, reading the article, “narrative driven games don’t sell anymore” is not the main problem.

HerrVorragend, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
@HerrVorragend@lemmy.world avatar

Just put some digital boobs in the game. It WILL sell

wesker, do gaming w The Long Dark 2 announced with co-op multiplayer, new urban areas and sanity system
@wesker@lemmy.sdf.org avatar

Color me excited.

DieserTypMatthias, do gaming w Ubisoft shut down multiplayer shooter XDefiant and lay off hundreds who worked on it
@DieserTypMatthias@lemmy.ml avatar

Don’t they have Rainbow 6 Siege?

BmeBenji,

It’s not F2P, and furthermore it’s not a CoD clone. But you make a good point. They should’ve retasked those employees instead of just sacking them on the spot. Fucking corpo assholes.

Varyag, do gaming w Ubisoft shut down multiplayer shooter XDefiant and lay off hundreds who worked on it

Wait, wasn’t this one actually kinda decent at being a CoD clone? Lmao. Ubisoft can’t get anything done right.

Chozo,
@Chozo@fedia.io avatar

They tried too hard to be a CoD/Siege clone without offering anything new. I'm surprised it ever launched in the first place.

It really feels like somebody at Ubisoft is intentionally trying to tank the whole company or something lately. They used to be such a competent studio, so much so that it's hard to believe that these major failures as of late are an accident.

nek0d3r, do gaming w Ubisoft is being sued over The Crew in a lawsuit that compares the server shutdown to a bumperless pinball machine
@nek0d3r@lemmy.world avatar

I still fondly remember how Spellbreak just dropped the tools to run dedicated servers when they shut down. I don’t think forcing companies to run servers forever is tenable, and slapping an expiration date on the games is less helpful than it seems. Would be nice to enforce distributing those tools on shutdown, but that seems like a difficult fight considering what right to repair looks like.

Kaiserschmarrn, do gaming w Ubisoft is being sued over The Crew in a lawsuit that compares the server shutdown to a bumperless pinball machine
@Kaiserschmarrn@feddit.org avatar
toynbee,

First off, I support both this campaign and linking to it. More awareness is always good.

However, as Ross himself posted, the problem with this comparison is that the “Stop Killing Games” campaign is aiming to end the tradition of simply turning off game servers. This Californian lawsuit, though not a bad thing, is very likely to simply change the labeling of games, which doesn’t help the end goal of Stop Killing Games.

I want both to succeed and am not attempting to attack your post, just provide clarity.

For more context: youtu.be/sitLQg02Mn4

DreamlandLividity,

IMO if every such game came with a large “Playable until [Date]” sticker, a lot more people would care about preserving them. And just the market pressure may save a lot of games.

toynbee,

That seems like an optimistic but reasonable take.

OCATMBBL,

I’d also probably care a lot less about buying them.

RightHandOfIkaros, do gaming w Ubisoft is being sued over The Crew in a lawsuit that compares the server shutdown to a bumperless pinball machine

I hope Ubisoft loses.

AnarchistArtificer,

I always hope that Ubisoft loses.

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