pcgamer.com

tal, (edited ) do gaming w Baldur's Gate 3 is a 122GB download and you can't preload any of it
@tal@kbin.social avatar

Why do people care?

I mean, yes, all else held equal, I'd rather have a video game two days earlier or whatever, but this is way down the list of things I'd get worked up about.

Hell, the !@PatientGamers crowd waits for at least a year after release, at which point all the patches and whatnot are normally out, often sales are on, hardware to run a game tends to be cheaper, and often people have done substantial work on game wikis and the like. I can understand someone not wanting to wait for a year, but who can't handle a day or two?

EDIT: Or let me put another perspective on it. The release date is essentially arbitrary from a player's standpoint. Suppose some serious bug had shown up late in development -- which could easily have happened -- and that release date had been pushed back by five days. I doubt that anyone would have said anything, even though they would have gotten their hands on the game several days later. But the inability to preload making that same game show up playable a couple of days later has articles being written complaining about it. Why? The delay happens either way.

Caligvla, do gaming w Baldur's Gate 3 is a 122GB download and you can't preload any of it
@Caligvla@lemmy.dbzer0.com avatar

What in the fuck. Can devs please start compressing this shit better? I know this is more of a me problem, but this is like half my SSD just for this game alone. Ridiculous.

GeekFTW,
@GeekFTW@kbin.social avatar

I know this is more of a me problem

Naw naw fuck that fam, this is very much a them problem. 122gb is fucking ridiculous.

iNeedScissors67,
@iNeedScissors67@kbin.social avatar

I was going to install CoD: Cold War from PS+ on my PS5 since I wanted to check out the campaign but I'd never buy it. Fuckin 230 GB for that shit. I lol'd a bit and moved on to something else. So ridiculous.

GeekFTW,
@GeekFTW@kbin.social avatar

Lmao 230gigs fuck that. Sitting here cursing my own life because I have 10 gigs of Sims 4 mods. For 230GB the game better come with a hologram that pops out of a USB port to suck my fucking cock.

iNeedScissors67,
@iNeedScissors67@kbin.social avatar

The only games I'll bother keeping installed that are over 100gb are my ESO with all the addons on PC, and Star Wars Battlefront II on PS5, and only because my friends and I play co-op every Friday night. But it's still ludicrous. My most played game recently, Battlebit Remastered, is a whopping 3 GB lol.

Zahille7,

Is it sad that I’m surprised when a game is under 20gb nowadays?

Zahille7,

I think the largest game I’ve ever installed on any of my devices was like 120gb, and that was The Master Chief Collection so that makes bit of sense.

Raji_Lev,
@Raji_Lev@kbin.social avatar

Just one more reason why the obsession with the latest greatest OMGWTF HIGH DEFINITION GRAPHICS is the worst thing to happen to gaming since the Atari Jaguar.

LoafyLemon,

We can compress textures into ridiculously small sizes, I doubt it's a problem. Audio on the other hand...

In a dialogue heavy game such as this one, each voice line for each language must be shipped with the game on steam. There's no way to split the downloads between regions and languages from within developer console on steam.

I think it's one of the most popular requests devs posted in the dev forums.

ZickZack,

Standard lossless compression (without further assumptions) is already very close to being as optimal as it can get: At some point the pure entropy of these huge datasets just is not containable anymore.

The most likely savior in this case would be procedural rendering (i.e. instead of storing textures and meshes, you store a function that deterministically generates the meshes and textures). These already are starting to become popular due to better engine support, but pose a huge challenge from a design POV (the nice e.g. blender-esque interfaces don't really translate well to this kind of process).

EvaUnit02,
@EvaUnit02@kbin.social avatar

Not everything can be easily compressed to significantly smaller sizes. In fact, for any random arrangement of bytes, finding one that is compressable by any significant amount is rare.

that_one_guy,

I’m sure that what can be compressed is compressed in these game files. What we really need is more intelligent assets. When downloading, the platform should take your localization settings and only download the assets required for that locale. I bet this would heavily reduce the size of many of these games.

QHC,
@QHC@kbin.social avatar

I don't think that localization would help much. Most, probably all, assets that are taking up so much storage space are not going to include language directly.

crystalcorvid,

I'd be willing to bet that the game will be available in a compressed format from a repack site with no content loss. At least 30% smaller. A recent example that I just checked, Forspoken, Original Size: 103.9 GB Repack Size: from 63.6 GB

Before I had an unlimited connection for monthly bandwidth usage I would frequently download an already purchased game from the repack site and then have steam "repair" it. Shadow of Mordor/Shadow of War come to mind specifically. Saved so much of my limits at the time.

conciselyverbose,

What they need to do is utilize steam's branch feature to allow smaller installs for low resolution assets and with minimal language support without an opt in to other languages needed.

The steam deck really has me wishing Steam had pushed for that as part of fully verified (or have "great on deck" be a tier above and only for games that do the extras like that). So much space is spent on things I don't need at 800p

oo1,

yeah, I don't want to fill my steamdeck with 4k res assets.

sunbeam60,

Eh… you can have high quality assets or you can have small size, but you can’t have both.

Game assets are typically some of the most heavily compressed assets there are (it’s often quicker, even from SSDs, to load a compressed asset and uncompress it than otherwise). There’s an entire middleware industry grown up around minimising asset sizes while keeping quality. 122 GB to me just screams “this game is fucking massive” rather than “this game is horribly unoptimised”.

banana_meccanica, do gaming w Baldur's Gate 3 is a 122GB download and you can't preload any of it

Well then i hope phisical games come back to be a thing because i will never downlaod a 100gb+ game. They should make game in USB or Hardrive format that an user can buy at store like was with CD and DVD.

discodoubloon,
@discodoubloon@kbin.social avatar

I could see that happening if SSDs of that size drop below the $10 mark

QHC,
@QHC@kbin.social avatar

Flash drives are already at that price point for consumers, let alone at manufacturing/bulk prices.

CIWS-30,

Honestly, things like this were why I thought that Blu-Ray drives would take off. It's why I bought a Blu-ray RW drive in 2014 for my PC build because I thought it would be the future as game and media sizes would only get bigger and more of a pain to download.

I was wrong, but I wish I hadn't been. At least I can rip my PS3 Blu-rays to play them on emulators now. It's hard to go back and play them at 720p on a big screen without all the features that emulators give me. Rendering at 1440p (minimum) just being the start.

banana_meccanica,

Soon or later the progress will gonna need to going back as new generation of physical disk-like. Also this depency on the net is simple unsafe, service can go offline anytime and hundred of dollars in game just become nothing. We should relearning the value of owning something really in our hands and not in virtual libraries.

ampersandrew,
@ampersandrew@kbin.social avatar

Never? There's that infamous quote about how people will never need more than 64KB of RAM that comes to mind. SSD prices are falling rapidly, and internet bandwidth is only increasing. I understand if you don't have the means right this moment, but 100+ GB games are here and will only happen more often.

foggenbooty,

I don’t have a problem with large games if I get the option of what I want to download. Most often these large sizes are because it forces you to get full 4K textures and multiple copies of the audio files for languages you don’t speak.

I would bet half the size of this game is unnecessary for the average player. We really need the ability to download the core game and then these add-ons separately.

LoafyLemon,

This would create excessive waste, and the EU would never approve of it.

Hond, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

Since i saw that gameplay footage which was released like somewhere in the last 5 years its all i can think about when Sq42 is in the news again. Until that point i just hoped that maybe somehow someday an unpolished but interesting game will come out. But that footage looked so unfun and ass after ~10 years of development i lost all hope.

muhyb, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

We’ll see Shenmue 9 before Star Citizen’s release.

AMillionMonkeys, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@AMillionMonkeys@lemmy.world avatar

Sigh deeply, rub their foreheads, and open their wallets.

Tattorack, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@Tattorack@lemmy.world avatar

What an insane and unprecedented surprise.

bungle_in_the_jungle, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

I think it’s high time we just ghosted any news of this scam of a game and studio.

Agent_Karyo, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@Agent_Karyo@lemmy.world avatar

I remember them announcing that SQ404 was entering a “polishing” phase in late 2023.

At that point and to this day, they failed to finalise a flight model, develop an armour/shield system and implement engineering gameplay.

Arguably these are critical elements for a release with space sim gameplay. Although if SQ404 does release, I think it will be 30 hours of Wing Commander The Movie level cut scenes (space bulldozer) and script, with bored sounding Hollywood actors counting the seconds till they can leave Chris Roberts’ mocap studio.

Inside Chris Roberts’ Mocap Studio:

Roberts: Hehehe. Hey, Mark! You know how I came up with the Vanduul? Hehe.

Hamil: No, how?

Roberts: Ehehe. Vandals to Vanduul! Get it? Hehehe. Pretty smart, right? Hehehe.

Hamil: Very original.

Roberts: Did you know the Vandals were a Germanic tribal grouping that raided the Roman Empire? Bet you didn’t know that! Hehehe.

Hamil: I am in awe of your creativy!

Roberts: I know, right! Hehehe.

Ok Mark, enough farting around. Pretend you are riding a space bulldozer!

Tar_alcaran,

I think it will be 30 hours of Wing Commander The Movie level cut scenes

It never existed!

9point6, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

At this point, I’m just looking at all this as an interesting social experiment on sunk cost fallacy

I wonder how long they can go without delivering on anything

reksas,

well, they are still slowly actually adding more stuff to the game. I dont think they intend to scam anyone since they occasionally allow people to play the game for free and without that i would have been inclined to buy it many times now to see what kind of game it is (and would have felt scammed). Now i just keep waiting for them to add enough stuff for the game to be worth getting, but after hearing they might add somekind of p2w shop crap i think i might just forget about the whole thing if it really bad.

Its too bad if the game collapses at some point since it really has promise. I resent them for first fucking around with the money they were given and making it all seem like a scam even when there is potential for it to not be.

Aielman15, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@Aielman15@lemmy.world avatar

I very much doubt that when (if) the game releases, it will be worth the wait and live up to the hype.

jagermo,

I just hope i will have a good time at the old folks home.

zipzoopaboop, do games w 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop'

The US patent system IS a colossal failure, of course it spits out failures

Xed, do games w Former Pokémon Company head lawyer says yeah, those latest Nintendo patents are a bit much, aren't they

Nintendo got the big money for those lawyers

sirico, do games w 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop'
@sirico@feddit.uk avatar

I’m going to patent electrons passing through a xor gate

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

You can get a licence from Nintendo if you like.

livejamie, do games w 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop'

I’m surprised that Palworld was even able to release, honestly.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • FromSilesiaToPolesia
  • fediversum
  • esport
  • rowery
  • tech
  • test1
  • krakow
  • muzyka
  • turystyka
  • NomadOffgrid
  • Technologia
  • Psychologia
  • ERP
  • healthcare
  • Gaming
  • Cyfryzacja
  • Blogi
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • slask
  • nauka
  • sport
  • Radiant
  • warnersteve
  • Wszystkie magazyny