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tal, (edited ) do gaming w Baldur's Gate 3 is a 122GB download and you can't preload any of it
@tal@kbin.social avatar

Why do people care?

I mean, yes, all else held equal, I'd rather have a video game two days earlier or whatever, but this is way down the list of things I'd get worked up about.

Hell, the !@PatientGamers crowd waits for at least a year after release, at which point all the patches and whatnot are normally out, often sales are on, hardware to run a game tends to be cheaper, and often people have done substantial work on game wikis and the like. I can understand someone not wanting to wait for a year, but who can't handle a day or two?

EDIT: Or let me put another perspective on it. The release date is essentially arbitrary from a player's standpoint. Suppose some serious bug had shown up late in development -- which could easily have happened -- and that release date had been pushed back by five days. I doubt that anyone would have said anything, even though they would have gotten their hands on the game several days later. But the inability to preload making that same game show up playable a couple of days later has articles being written complaining about it. Why? The delay happens either way.

Caligvla, do gaming w Baldur's Gate 3 is a 122GB download and you can't preload any of it
@Caligvla@lemmy.dbzer0.com avatar

What in the fuck. Can devs please start compressing this shit better? I know this is more of a me problem, but this is like half my SSD just for this game alone. Ridiculous.

GeekFTW,
@GeekFTW@kbin.social avatar

I know this is more of a me problem

Naw naw fuck that fam, this is very much a them problem. 122gb is fucking ridiculous.

iNeedScissors67,
@iNeedScissors67@kbin.social avatar

I was going to install CoD: Cold War from PS+ on my PS5 since I wanted to check out the campaign but I'd never buy it. Fuckin 230 GB for that shit. I lol'd a bit and moved on to something else. So ridiculous.

GeekFTW,
@GeekFTW@kbin.social avatar

Lmao 230gigs fuck that. Sitting here cursing my own life because I have 10 gigs of Sims 4 mods. For 230GB the game better come with a hologram that pops out of a USB port to suck my fucking cock.

iNeedScissors67,
@iNeedScissors67@kbin.social avatar

The only games I'll bother keeping installed that are over 100gb are my ESO with all the addons on PC, and Star Wars Battlefront II on PS5, and only because my friends and I play co-op every Friday night. But it's still ludicrous. My most played game recently, Battlebit Remastered, is a whopping 3 GB lol.

Zahille7,

Is it sad that I’m surprised when a game is under 20gb nowadays?

Zahille7,

I think the largest game I’ve ever installed on any of my devices was like 120gb, and that was The Master Chief Collection so that makes bit of sense.

Raji_Lev,
@Raji_Lev@kbin.social avatar

Just one more reason why the obsession with the latest greatest OMGWTF HIGH DEFINITION GRAPHICS is the worst thing to happen to gaming since the Atari Jaguar.

LoafyLemon,

We can compress textures into ridiculously small sizes, I doubt it's a problem. Audio on the other hand...

In a dialogue heavy game such as this one, each voice line for each language must be shipped with the game on steam. There's no way to split the downloads between regions and languages from within developer console on steam.

I think it's one of the most popular requests devs posted in the dev forums.

ZickZack,

Standard lossless compression (without further assumptions) is already very close to being as optimal as it can get: At some point the pure entropy of these huge datasets just is not containable anymore.

The most likely savior in this case would be procedural rendering (i.e. instead of storing textures and meshes, you store a function that deterministically generates the meshes and textures). These already are starting to become popular due to better engine support, but pose a huge challenge from a design POV (the nice e.g. blender-esque interfaces don't really translate well to this kind of process).

EvaUnit02,
@EvaUnit02@kbin.social avatar

Not everything can be easily compressed to significantly smaller sizes. In fact, for any random arrangement of bytes, finding one that is compressable by any significant amount is rare.

that_one_guy,

I’m sure that what can be compressed is compressed in these game files. What we really need is more intelligent assets. When downloading, the platform should take your localization settings and only download the assets required for that locale. I bet this would heavily reduce the size of many of these games.

QHC,
@QHC@kbin.social avatar

I don't think that localization would help much. Most, probably all, assets that are taking up so much storage space are not going to include language directly.

crystalcorvid,

I'd be willing to bet that the game will be available in a compressed format from a repack site with no content loss. At least 30% smaller. A recent example that I just checked, Forspoken, Original Size: 103.9 GB Repack Size: from 63.6 GB

Before I had an unlimited connection for monthly bandwidth usage I would frequently download an already purchased game from the repack site and then have steam "repair" it. Shadow of Mordor/Shadow of War come to mind specifically. Saved so much of my limits at the time.

conciselyverbose,

What they need to do is utilize steam's branch feature to allow smaller installs for low resolution assets and with minimal language support without an opt in to other languages needed.

The steam deck really has me wishing Steam had pushed for that as part of fully verified (or have "great on deck" be a tier above and only for games that do the extras like that). So much space is spent on things I don't need at 800p

oo1,

yeah, I don't want to fill my steamdeck with 4k res assets.

sunbeam60,

Eh… you can have high quality assets or you can have small size, but you can’t have both.

Game assets are typically some of the most heavily compressed assets there are (it’s often quicker, even from SSDs, to load a compressed asset and uncompress it than otherwise). There’s an entire middleware industry grown up around minimising asset sizes while keeping quality. 122 GB to me just screams “this game is fucking massive” rather than “this game is horribly unoptimised”.

banana_meccanica, do gaming w Baldur's Gate 3 is a 122GB download and you can't preload any of it

Well then i hope phisical games come back to be a thing because i will never downlaod a 100gb+ game. They should make game in USB or Hardrive format that an user can buy at store like was with CD and DVD.

discodoubloon,
@discodoubloon@kbin.social avatar

I could see that happening if SSDs of that size drop below the $10 mark

QHC,
@QHC@kbin.social avatar

Flash drives are already at that price point for consumers, let alone at manufacturing/bulk prices.

CIWS-30,

Honestly, things like this were why I thought that Blu-Ray drives would take off. It's why I bought a Blu-ray RW drive in 2014 for my PC build because I thought it would be the future as game and media sizes would only get bigger and more of a pain to download.

I was wrong, but I wish I hadn't been. At least I can rip my PS3 Blu-rays to play them on emulators now. It's hard to go back and play them at 720p on a big screen without all the features that emulators give me. Rendering at 1440p (minimum) just being the start.

banana_meccanica,

Soon or later the progress will gonna need to going back as new generation of physical disk-like. Also this depency on the net is simple unsafe, service can go offline anytime and hundred of dollars in game just become nothing. We should relearning the value of owning something really in our hands and not in virtual libraries.

ampersandrew,
@ampersandrew@kbin.social avatar

Never? There's that infamous quote about how people will never need more than 64KB of RAM that comes to mind. SSD prices are falling rapidly, and internet bandwidth is only increasing. I understand if you don't have the means right this moment, but 100+ GB games are here and will only happen more often.

foggenbooty,

I don’t have a problem with large games if I get the option of what I want to download. Most often these large sizes are because it forces you to get full 4K textures and multiple copies of the audio files for languages you don’t speak.

I would bet half the size of this game is unnecessary for the average player. We really need the ability to download the core game and then these add-ons separately.

LoafyLemon,

This would create excessive waste, and the EU would never approve of it.

taanegl, do gaming w Xbox executives just cannot give a straight answer to questions about Tango Gameworks

This is what corporate speech control looks like, kids. Not even once.

Psyhackological, do gaming w Dr Disrespect fired by the game studio he co-founded: 'It is our duty to act with dignity on behalf of all individuals involved'
@Psyhackological@lemmy.ml avatar

When you call yourself Dr Direspect only stupid wouldn’t believe that in some time it becomes your reality. It was unavoidable.

HawlSera, do gaming w Nearly 6 months later, Palworld devs confirm Nintendo never drew so much as an inch of its legal sword over bootleg Pokémon allegations

Kinda surprising considering Nintendo has more hatred for the concept of Fair Use than a member of the Klan has for a Spike Lee movie.

HawlSera, do gaming w Less than 6 months after laying off 40 employees, Dead by Daylight studio Behaviour Interactive drops another 95

That’s… not a good sign

ubergeek77, do games w Old School RuneScape player says 'see ya at a million!' after pickpocketing 500,000 NPCs in a doomed quest for treasure under multiple self-imposed restrictions
@ubergeek77@lemmy.ubergeek77.chat avatar

They have to restrict themselves to pickpocketing roaming NPC fascists.

What? Fascists? RuneScape doesn’t have…

Oh. HAM, I almost forgot about those guys.

RisingSwell,

I see so many new accounts that HAM always shows up, gotta get that bone crossbow

AsherahTheEnd, do gaming w Dr Disrespect fired by the game studio he co-founded: 'It is our duty to act with dignity on behalf of all individuals involved'

Literally all he had to do was NOT inappropriately message a minor. And what did he do?

God I love it when rich and famous people get what they fucking deserve for the shit they do.

Eheran, do games w Old School RuneScape player says 'see ya at a million!' after pickpocketing 500,000 NPCs in a doomed quest for treasure under multiple self-imposed restrictions

100 hours to do something 500’000 times means you have 0.7 seconds each time on average.

dorron,

An in game tick in osrs is 0.6s so that’s bang on

LaserTurboShark69, do games w Old School RuneScape player says 'see ya at a million!' after pickpocketing 500,000 NPCs in a doomed quest for treasure under multiple self-imposed restrictions

I’m glad I can still play RuneScape vicariously through these weird challenge characters

Katana314, do gaming w Microsoft backs up Geoff Keighley after he ignited console warrior outrage over the Gears of War: E-Day trailer

If this helps the flame train derail a bit:

Most Source engine game trailers, like Half-Life 2, are “pre-rendered”. If you record a sequence of gameplay as a “demo” (kb-level file that records player movement in a level) then you can record that demo into a video at a much slower rate than the gameplay, capturing every frame; as well as add camera motions to it. There are guides for individuals to do this using the “startmovie” command.

It’s just a logical way to ensure the video is seamlessly presented, especially since framerate optimization comes late in development.

Katana314, do gaming w Xbox executives just cannot give a straight answer to questions about Tango Gameworks

I’ve pretty much abandoned Xbox over this issue, and I’ve been an apologist for them for a lot of things.

Mango, do gaming w Nearly 6 months later, Palworld devs confirm Nintendo never drew so much as an inch of its legal sword over bootleg Pokémon allegations

Nice idiom!

JCreazy, do gaming w Nearly 6 months later, Palworld devs confirm Nintendo never drew so much as an inch of its legal sword over bootleg Pokémon allegations

Do people still play palworld or did it end up dying out after all the hype? I know a guy that bought it because of the hype, played it for a few hours saying how cool it was and hasn’t played it sense.

caseyweederman,

I’m in the same boat.
“OH MAN THIS IS SO COol I can’t wait for the rest of the content oh it turns out I can”

AndrasKrigare,

I’ve been having trouble putting my finger on what it is about it like that. I waited a little bit past the hype to play, and when I started I was completely hooked. Then I got busy for a few days and couldn’t play it, but never really felt like picking it up again

I wonder if it’s because it has a lot of different mechanics, but they aren’t particularly deep? So it’s addicting as you keep discovering new ones and how they interact, but then dies off?

caseyweederman,

I think that’s exactly it. You’re excited by the promise.

Default_Defect,
@Default_Defect@midwest.social avatar

I knew this would be the case when my friend insisted I buy to play with him. Hes an unfortunate barometer for games that will either lose hype quickly or get shut down soon after release. You name a game that had a hard fall off and he was its biggest proponent during its honeymoon period. Game had its servers shut down? He played the shit out of it.

Crikeste,

Such a shame because your friend sounds like a cool person. I think it’s just that the gaming industry has become so bloated and mismanaged that a lot of new products are hyped to hell, then face plant hard.

Default_Defect,
@Default_Defect@midwest.social avatar

He is, and I spent a lot of money buying and playing some of these games against my better judgement, but I can’t do it anymore. Especially not if they’re gonna charge a $70 fee just to start.

Zahille7,

That’s how most games are lol. Of course you have your fanatics who have to play the new game and nothing but the new game (looking at the Abiotic Factor discord server), but once I finish the current content I’ll move on to something else until a new update.

I’m cycling through Abiotic Factor, Selaco, and Going Medieval right now.

magi,

It got boring real quick

kyle,

I’m kind of an early access freak, but I put in about 80 hours and enjoyed it. There were definitely problems early, and I don’t plan on going back to it for at least a year, enough for them to release substantially more and it feels fresh.

Cort,

Same here. I heard they released a handful of new upper tier pals but I’ll wait for the next major revision to go back

Zahille7,

I’ve heard that this Sakurajima update (wild name, btw) is pretty huge, bringing an entire building system overhaul, new pieces, as well as new pals and an entire new map.

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