It’s a very noticeable improvement in realism in games that do this. Quantic Dream games have also done this, even in Heavy Rain from 2010, and it really goes a long way in making a game into a story.
“Development of this skill tree actually started before Darktide launched, but some classes were further along than others. The system just wasn’t ready last year.”
Sad that it’s another “launch the game now and finish it later” situation. Hope these are fun.
Yeah, I enjoy the gameplay and atmosphere a lot but it’s obvious this game was rushed out in a bad state.
They wasted a lot of goodwill with the initial release, I hope with changes like this they do good with the players and then they’ll have a chance to bring in new ones.
They messed up initially with Vermintide 2 and then caught up and did the same thing again with Darktide.
I would agree. It’s wild to me that they are still releasing content (Free and DLC) and regular hotfixes for Vermintide 2. I remember it also releasing in a similar state to Darktide. Which is why I just decided to wait. I’ve had a ton of fun with both Vermintide games, so I have a good feeling they’ll get it there eventually.
Honestly, at this point every AAA title should just be treated as having a release date of 3mo to a year out from the actual launch. There’s zero reason to buy a game before day one, and any developer that tries to give you one a la cosmetic preorder bonuses probably doesn’t have a product worth your money, and is just trying to milk your FOMO for every dollar it’s worth.
Considering that DA veteran David Gaider left ages ago, I do not have much hope left for the next DA game. BioWare may have hung on a little bit longer than other EA studios, but it looks like the notorious mismanagement by EA will get it too.
What do you want us to do? We cut their funding, we forced them into layoffs, we demanded unrealistic timelines, we have zero idea of how single player games are made, we’ve mismanaged the IP and done nothing with it for a decade now - and they still won’t be profitable!
Look, I was enjoying the game a lot, but these articles are getting a little out of hand. I don’t think this game is as huge a triumph as journalists might have you believe.
Yes the gaming landscape is filled with MTX heavy live-services but as much as BG3 is a complete product it’s not as if we don’t still get games like that just look at the other releases in 2023 it started off with freakin’ Hi-Fi Rush.
And for all it’s successes BG3 still has major faults. It preforms terribly after only a few hours of play to what I can only imagine is a memory leak issue but performance issues aside there are mechanical problems that are baked into the core of the game so…
I dunno, I’m glad that the game is finding success and I’m glad that people are enjoying it but it’s just a bit much, I mean Bombrush Cyberfunk just came out and I’ve heard nothing on that game from these outlets.
not to defend them, but I regularly play around 3~4 hours and I didn’t notice my frames dip during play. It usually dip around enter/exit conversation, or when you faster travel, frame then comes back to normal range. (about 120 fps for me, during hotter days I just manually keep it at 60 so I trade some screen tear but cooler room.) If it’s memory leak it will usually lead to crash since you have less and less ram you can allocate. So there might be something that eats your resource.
Mechanical side I just don’t like hunting and gather stuff the scatter around the world, but is kinda of important for early game economics.(especially for a hoarder like me, I want to get all the magical items from vendors, trying to do it as legit as I can, all the sell for 1 coin adds up. opening all the crates etc does took a long time in storage area. )
Your experience is valid but for someone like me who works most days, I gotta take my game time when I can so I usually play for 6-8 hours a day a few times a week and towards the end of my sessions there is a pretty noticeable drop in frames I got from a solid 60 to about 30-40 frames, some days it’s really unplayable.
Don’t get me wrong - I’m absolutely happy that this game is doing well, that people love it, that it isn’t exploitative, etc. those are all great things.
But do we need a daily article essentially restating the same thing?
If you're the game director and had so little sway to the producers /publishers, then you're nothing but a "yes man" figure head. Maybe go back to dev, the executive role isn't for you.
Otherwise, the only excuse is you initiated all these changes and you are completely out of touch with your customers.
If they need more revenue, I wish they would try console releases instead of deteriorating the value of newer DLC. Company of Heroes did it so it is not unheard of, and surely the hardware of latest gen consoles is enough to run a semi-decent experience of Total War titles.
As much as I love the franchise, I'm kinda concerned for its future if they continue down the current route, not gonna lie.
I think that will be dreadful. Like not a huge fan of the dlc price increases (seriously almost 150% increase over the last game when their last lord pack COC was already an increase), just TW on console just sounds awful since the controls just aren't precise enough for what you need to do in those games. Yes, you can plug in a keyboard and mouse in a console but I don't think many people would be willing to do that for just a singular game except for the most tryhardy of people
You understand that the game isn't new, just new to Steam, right? Having zero hours on Steam doesn't mean anything when they forced all the people who genuinely wanted to play it to figure out that it was dogshit on their own launcher first.
Review bombing is when a game gets poorly rated for something, mostly completely unrelated to the game, but due to something surrounding it - be that a publisher decision like deciding to ban and not give Blitzchung his prize money for saying support Hong Kong, or some perceived language/political/regional slights like with Nier Automata. Tons of examples out here in this category, where legitimately good games are being affected by somewhat legitimate but not relevant reasons.
Overwatch 2 being poorly rated on Steam isn't review bombing. It's gamers saying how shit the game is, like the false promises for Cyberpunk 2077, the addition of denuovo to games, or horrendously egregious microtransactions added to games, like with horse armor or the entirety of everything thst happened leading up to Star Wars Battlefront II (the second). These may be legitimately good games severely affected by terrible decisions from the developers, publishers, or marketing team. Being poorly rated for having egregious microtransactions isn't being review bombed, it's highlighting a serious problem in the games design.
I understand why the latter is so easily mixed up with the former, but it's something that happens as users and media outlets erode the meaning of these words. It's disingenuous to say that something is review-bombed when it's poorly rated for legitimate reasons but as you said it's something that is now interpreted that way.
There's also something to be said about Valve's internal metric for review bombing which is the increased number of reviews leaning in a particular direction due to some external force. For example, Assassins Creed Unity being given for free led to positive reviews but was excluded from being counted as a review bombing, compared to something negative like being completely unable to leave reviews at all on the Epic Games store, leading players to leave reviews on Steam.
In regards to the reviewson Steam, given that the game has been out but just released on this platform, it's still not review bombing. Are there joke reviews? Always in basically every game since before steam points awards. That doesn't mean they were being review bombed, that's just any other joke reviews.
Tl;Dr is overwatch 2 being poorly rated for something that doesn't have anything to do with the game? Did Blizzard not give prize winnings out? Did the developer make a racy tweet 10 years ago? Are non-localised players upset about something not culturally localized?
No? It's being poorly reviewed due to changes, removals, minimal upgrades, and increased microtransactions?
Poorly reviewed for bad decisions. Not review bombed.
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