I will say I can feel the hype train with Manor Lords, which I usually am not a part of. I like that kind of game and already had furthest frontier so I picked it up.
I was pretty… shocked with how much was unfinished and how little soul and love the game felt like it had.
I figured I got duped and someone paid every youtuber on a slow week to hype it up since they missed some publisher deadline or whatever
Yeah I don’t think so – Sequels are the thing you’re supposed to have I think. Everyone drooling over having subscriptions since MMOs sucks and it really looks like the whole culture of the industry is pretty shitty in a lot of ways
E: I guess expansions can be good so you don’t have to be an EA sports franchise if you’re not changing the engine a bunch. Other than EUIV though, whose expansions are a money grab way to make the game cost 150 bucks, I haven’t ever played DLC I can think of.
I didn’t even buy the Rimworld DLCs and I have 500+ hours! I did look at them but didn’t buy. Now that DF is graphical I mostly just play that now tbh.
DF is a great example – 15+ years updates no DLCs unless you count the steam release.
The non cosmetic Paradox DLCs fundamentally change the games so if you want to actually play the latest version of the game with all the mechanics you have to get them all. You can get them on steam sale usually for like 50 bucks a couple times a year.
I’m not defending it – It is what colors me most against DLCs.
I still just don’t like the idea of it – Why not do a DLC for movies and paintings and books? It feels wrong to fork a work of art or say “Oh sorry I didn’t actually make it all here’s the other 20%”
Come to think of it – Movie sequels are kind of like that these days where it’s just one story broken up instead of multiple separate stories. I wish we just did 4 hour movies with intermission but I’m sure I’m alone there.
100% the future. Like has anyone put all the billion pages of lore from TES into a GPT finetune? Surely that would make better dialogue than HALT! for the 900000000 time right?
I think the way video game devs/people are (from what I can see from outside) they are well poised to realize someone making an LLM or a finetune or whatever you want to call it – that produces master level dialogue/stories/whatever is (will be) a skill just like storytelling/writing is.
If I were a JRR Tolkien or Herbert with a universe in my mind, it would be so much more pleasing to make an engine that generates anything from that world that to just write out a few stories from it.
Maybe now, but everyone was afraid to fund 100MM BG3 because they thought no one wanted CRPG and they want Fortnite or whatever. Hopefully Larian spawns more people who actually care about their users instead of just greed
But not me – None of them have ever reached my bar except for BG3 – I care less about video game stories and more about mechanics/freedom of choice to be fair
Perhaps but I can’t see anyone who is interested in creating and communicating fake worlds eschewing the idea too much. If you make a fake world, there’s no way you could ever ‘get it all out’ since you’re just one guy. This would open up that possibility to make a world bigger than yourself and what you can get out of your brain
Don't say Manor Lords was made by a 'solo developer,' argues competing city builder maker: 'The team size on it is maybe even larger than ours' (www.pcgamer.com) angielski
Cities Skylines 2: "Beach properties assets are all gone and my city is screwed. Thanks a lot." (forum.paradoxplaza.com) angielski
It doesn’t stop. It just never stops.
Larian Started Work on Baldur's Gate 3 DLC, Then Canceled It: "The Studio Was Elated" (www.ign.com) angielski
Baldur's Gate 4 Isn't Next For Larian; Something Bigger Is Coming | Spot On | Gamespot (www.youtube.com) angielski
This is a really good interview. tl;dw is…...
‘Baldur’s Gate 3’ Prepared For 100,000 Concurrent Players, They’ve Gotten 700,000 (www.forbes.com) angielski