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ipkpjersi, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs

Losing their jobs through no fault of their own, mind you. Disgusting behaviour by Take-Two just to line their shareholders pockets.

UndercoverUlrikHD, do gaming w Ubisoft is stripping people's licences for The Crew weeks after its shutdown, nearly squandering hopes of fan servers and acting as a stark reminder of how volatile digital ownership is
@UndercoverUlrikHD@programming.dev avatar

It’s a shame, but people are asking for it when they buy, and therefore support, these kind of games. If people simply refused to buy always-online games, we wouldn’t be in this mess.

chuckleslord,

Literally victim blaming. Classy.

original_reader,

Blaming the player goes a bit far, true.

That said, the sad truth is that companies only react when it affects their bottom line.

all-knight-party,
@all-knight-party@kbin.run avatar

Well, there's the other route. If they are forced legally to comply, which is what Ross is trying to get done, and is the far better option alongside being more expensive and difficult, because a company's reaction to finances can be reversed as soon as it doesn't matter or the public forgets.

jyoskykid,

It is general knowledge that these companies do this. FSF has campaigned a lot against DRM, under the name Defective by Design.

When someone makes a contract with the devil and complains when it affects them, pointing it out is not victim blaming.

AeroLemming,

I don’t think it was very well-known in 2014. Besides, “everyone should know that this is a scam” isn’t a reason to make scams legal.

NoneYa, do gaming w Ubisoft is stripping people's licences for The Crew weeks after its shutdown, nearly squandering hopes of fan servers and acting as a stark reminder of how volatile digital ownership is

The biggest reason I never bought this game. I didn’t know they’d go to this length, but knew that they’d be shutting off servers at some point and the game would be worthless. All that money anyone spent on it and the in-game items is now gone. All in Ubisoft’s pocket and all you’re left with is memories of playing the game. Wanna go back for some nostalgia? lol, no, fuck you. Just wait and hope a sequel will get released so they can continue the cycle.

darthsid, (edited ) do gaming w Fallout: New Vegas director and CRPG veteran Josh Sawyer says burnout has "replaced crunch as the primary hazard of the game industry"

Sounds like game development has become toast. Burnt and crunchy.

magic_lobster_party, do gaming w With a near-unprecedented official license for its fan server, one of PC gaming's great MMOs has a vibrant future: 'Let it be shouted far and wide: City of Heroes lives again'

Wonderful news! I have never played and don’t intend to, but I’m happy for everybody involved.

Let’s hope the team will lead with example and that this event opens up for the possibility for other online games to be preserved in a similar fashion.

mindbleach, do gaming w Spectator rushes stage at CS2 tournament and gets tackled into trophy, smashing it to pieces

Not the usual way fee-based gaming and gambling sites ruin games for everyone, but it is definitely on-brand.

haui_lemmy,

CS2 is infintely worse imo than CS:GO. Yes, the maps got updated but local multiplayer works way worse and the bots are a laughable mess. Took me days to get working properly on debian too.

theboomr, do gaming w Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business'

Comrade?

mindbleach, do gaming w You can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuits

People don’t drink because vodka tastes good, assholes. “You’re still playing!” is not proof of enjoyment.

Nacktmull, do games w Power-mad modder puts Sonic the Hedgehog at the heart of the most tedious game ever made, so you can speed boost to the end in 3 straight hours instead of 8.
@Nacktmull@lemmy.world avatar

No, thank you.

jeze64,
@jeze64@midwest.social avatar

You’ll play it, you’ll go marginally faster than a bus, and you’ll like it!

Nacktmull,
@Nacktmull@lemmy.world avatar

Damn you!

survivalmachine, do gaming w MSI demos a monitor that gives you an AI helping hand in League of Legends and it might stretch the boundaries of what's considered fair

This is only using on-screen information, but making it more visible? Why is this a cheat, exactly? Was that one guy cheating in the shooter game where his cat would paw at the screen when it noticed invisible people moving with a Predator-like shimmer effect?

Codilingus, do games w Steam keeps on winning

This article didn’t research the VR bits…Gabe has said multiple times, even recently, that they are working steadily on VR and it’s hardware. Their next headset even has a codename, Deckard.

Also, I don’t think most people realize Valve doesn’t have much of an internal structure. It more resembles a community of people working together because they want to.

miss_brainfart,
@miss_brainfart@lemmy.ml avatar

Oh god, I just realized… Imagine if they brought Portal back, but in VR like they did Half-Life.

We’d get so many videos of people falling over in their living room

AnneBonny, do games w Steam keeps on winning

Last year, I pointed out how many big publishers came crawlin’ back to Steam after trying their own things: EA, Activision, Microsoft. This year, for the first time ever, two Blizzard games released on Steam: Overwatch and Diablo 4.

Why is it so hard for companies to build a game launcher that doesn’t suck? Is it just a lowest bidder situation?

Nachorella,

I think it’s just priorities, those other companies weren’t interested in making a launcher, they were interested in tying their customers into their eco system.

Steam started out like that in appearance at least, nobody really wanted it and it was kind of forced on you if you wanted to play HL2 but since Valve seemed to understand the value in a platform like steam and actually work at making it good it became pretty good.

At this point it’s actually kind of hard to fully appreciate how much work has gone into steam. Not just the basic stuff like chat and forums and a store with a functioning search, or the banal stuff like inventories and trading cards and points I still don’t understand, but also the stuff most people don’t see like all the stuff for developers launching a game on steam and managing sales and keys and betas. Not to mention all the experiments they’ve done along the way to try and figure out what the best way forward is.

Steam is kind of a huge undertaking and unless a company is really invested in competing with it they’re simply not going to be able to.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

they were interested in tying their customers into their eco system.

Data, they were also interested in that sweet, sweet, data harvesting. Previously only Valve was grabbing all that via Steam.

NekkoDroid,
@NekkoDroid@programming.dev avatar

IMO my favorite launcher to use out of all is probably Battle.net, even over Steam. This is probably mostly because Steam is terrible unresponsive and its startup is still kinda ass (I just tested the start and noticed its 3 fucking loading screens: Verifying installtion, Logging in and finally loading the page. All as separate windows).

wildginger,

Wow. Ive never heard someone say something positive about battle net

stolid_agnostic,

If your goal was only to make a good launcher, it would be easy. If your goal is a lot of DRM shenanigans as if we were still in 1998, it’s really hard.

nafri, do games w This fan-made HD PC port of Zelda: Link's Awakening is so cool I can't believe Nintendo hasn't taken it down yet
@nafri@lemmy.world avatar

keep it before nintendo ninja does their job

DrMordinSolus, do games w Superb survival city-builder Against the Storm is finally finished and released

Is this like Frostpunk?

glimse,

Yeah!

Potatos_are_not_friends,

Kinda. Frostpunk, I felt I had to choose between multiple bad choices. Where this is a bit more optimistic.

It’s more RTS-feeling, where you can CHOOSE to go to that route, and just roll with the punches. And it’s so sweet when your choices line up to the danger.

RubberElectrons, do games w You can buy this forgotten '90s shooter from its original website, which is a perfectly preserved time capsule of PC gaming's golden age
@RubberElectrons@lemmy.world avatar

Crazy that it only needs 3.5mb of disk space.

lolcatnip,

Back then Amiga computers were at their peak, it wasn’t uncommon for a whole game to be on a single 1.44 MB floppy. It was also pretty common that booting from the disk was the only way to launch the game.

RubberElectrons,
@RubberElectrons@lemmy.world avatar

I guess it’s good that devs don’t need to optimize as much as they had to, but I also feel like we’ve collectively allowed the laziness to go too far, with 110gb updates and stuff.

I personally would prefer spending my time building new stuff, but I think if I had to, optimizing can also be fun and interesting in its own way.

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